These two new function are based on {anv,radv}_clock_gettime
and some other common code between radv and anv.
These new functions allow these drivers to share code and
more drivers can use it in the future.
v2: Drop the anv/radv changes in this commit (Yiwei Zhang)
v3: Add #ifndef _WIN32
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> (v1)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v1)
Signed-off-by: Igor Torrente <igor.torrente@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18281>
Now that we have a common pipeline layout with reference counting, we
don't need these driver hooks for reference counting anymore.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17286>
Instead of basing everything on the timeline mode, base it on the submit
mode of the queue. This makes a lot more sense since it's what we
really care about anyway.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
This encapsulates all three possible submit modes: immediate, deferred,
and threaded. It's more clear than the has_thread boolean combined with
device-level checks.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
In order for this to work, the driver must reference-count pipeline
layouts so we can take a reference while the command is in the queue.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15329>
We handle it by asking the driver to create a vk_sync that wraps a
VkDeviceMemory object and gets passed as one of the signal ops.
Fixes: 9bffd81f1c ("vulkan: Add common implementations of vkQueueSubmit and vkQueueWaitIdle")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14237>
This adds a new vk_queue_submit object which contains a list of command
buffers as well as wait and signal operations along with a driver hook
which takes a vk_queue and a vk_queue_submit and does the actual submit.
The common code then handles spawning a submit thread if needed, waiting
for timeline points to materialize, dealing with timeline semaphore
emulation via vk_timeline, etc. All the driver sees are vk_queue.submit
calls with fully materialized vk_sync objects which it can wait on
unconditionally.
This implementation takes a page from RADV's book and only ever spawns
the submit thread if it sees a timeline wait on a time point that has
not yet materialized. If this never happens, it calls vk_queue.submit
directly from vkQueueSubmit() and the thread is never spawned.
One other nicety of the new framework is that there is no longer a
distinction, from the driver's PoV, between fences and semaphores. The
fence, if any, is included as just one more signal operation on the
final vk_queue_submit in the batch.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
It's a bit on the over-complicated side but the objective is to make the
debug log messages show up in the same thread as the first
VK_ERROR_DEVICE_LOST so we don't massively confuse the app. It's
unknown if this is actually ever a problem but, with submit happening
off on its own thread, logging errors from threads the client doesn't
know about doesn't seem like a massively great plan.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>