Commit graph

9881 commits

Author SHA1 Message Date
Wang Zhenyu
4068e2d1b7 i965: ARB_occlusion_query support
Signed-off-by: Keith Packard <keithp@neko.keithp.com>
2007-01-06 15:18:23 -08:00
Eric Anholt
1b9f78195f i965: Avoid branch instructions while in single program flow mode.
There is an errata for Broadwater that threads don't have the instruction/loop
mask stacks initialized on thread spawn.  In single program flow mode, those
stacks are not writable, so we can't initialize them.  However, they do get
read during ELSE and ENDIF instructions.  So, instead, replace branch
instructions in single program flow mode with predicated jumps (ADD to the ip
register), avoiding use of the more complicated branch instructions that may
fail.  This is also a minor optimization as no ENDIF equivalent is necessary.

Signed-off-by: Keith Packard <keithp@neko.keithp.com>
2007-01-06 15:18:23 -08:00
Eric Anholt
e54ec49155 i965: Connect INTEL_DEBUG=sync up to cmd/batch ioctls.
Signed-off-by: Keith Packard <keithp@neko.keithp.com>
2007-01-06 15:18:22 -08:00
Brian
f1fbaf39ff Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa 2007-01-06 14:55:07 -07:00
Brian
ade39f53f6 document 32-bit Z line/point fix 2007-01-06 12:58:28 -07:00
Brian
113b0a7f2e Use GLuint instead of GLint to store intermediate Z values. Fixes problems when using 32-bit Z buffer. 2007-01-06 12:55:17 -07:00
Eric Anholt
c2b185cff8 Add reporting of damage by DRI drivers when the extension support is available.
With this, tools like ximagesrc in gstreamer correctly see updates from GL
rendering.  Support requires that the Xdamage library be current (but will be
disabled if not present) plus a new X Server with support for the new
XDamagePost request.  libGL now has a new interface version, and also links
against libXdamage and libXfixes to support it, but backwards compatibility
is retained.

Currently, all drivers report damage at SwapBuffers time through common code --
front buffer rendering doesn't result in damage being reported.  Also, the
damage is against the root window, as our drivers don't yet render to backing
store when they should (composited environments).
2007-01-05 18:23:57 -08:00
Brian
5cf7326132 Checkpoint glsl compiler work: sampler uniforms now implemented, linked properly. 2007-01-05 16:02:45 -07:00
Brian
b2ab693d68 added PROGRAM_SAMPLER 2007-01-05 16:01:43 -07:00
Brian
eef70ff79a added Sampler field to prog_instruction struct 2007-01-05 16:01:26 -07:00
Brian
288c5396e6 added PROGRAM_SAMPLER 2007-01-05 16:01:11 -07:00
Brian
9805e76744 added _mesa_add_sampler() 2007-01-05 16:00:57 -07:00
Brian
b530d96216 Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa 2007-01-05 08:42:45 -07:00
Brian
24cf67fc73 document VBO bug fix 9445 2007-01-05 08:41:16 -07:00
Brian
7da7404fdf Fix glPush/PopClientAttrib() for VBO state (bug 9445). 2007-01-05 08:40:06 -07:00
Ian Romanick
16f0efca60 Merge branch 'master' of ssh+git://idr@git.freedesktop.org/git/mesa/mesa 2007-01-04 18:37:10 -08:00
Brian
4cc90ee0b0 update TexturesUsed[] in slang_update_inputs_outputs() 2007-01-04 17:44:04 -07:00
Brian
4428e8f20f update TexturesUsed[] in slang_update_inputs_outputs() 2007-01-04 17:43:53 -07:00
Brian
64f78dd6a8 compute InputsRead/OutputsWritten with slang_update_inputs_outputs() 2007-01-04 17:30:30 -07:00
Brian
c9db223f90 move TexturesUsed[] into gl_program since vertex programs/shaders can use textures nowadays 2007-01-04 17:22:19 -07:00
Brian
7edd2ecb55 simplify update_texture_state() a bit, compute _EnabledCoordUnits for shaders 2007-01-04 16:19:54 -07:00
Ian Romanick
5ca107a4f2 Use glxbyteorder.h in server-side source files. 2007-01-04 14:53:48 -08:00
Ian Romanick
6d29e1de73 Hack indent flags for indirect_reqsize.h to eliminate extra diffs. 2007-01-04 14:52:53 -08:00
Ian Romanick
92be800146 Add missing files to server generation list.
The files indirect_reqsize.c and indirect_reqsize.h were missing from
the list of files to be generated for the server.  Add them back to
the list.  Also, update the INDENT_FLAGS to prevent conversion of
'GLbyte *pc' to 'GLbyte * pc' in function prototypes.
2007-01-04 14:47:41 -08:00
Brian
ff81f074fb minor formatting fix 2007-01-04 15:25:29 -07:00
Brian
de03fe4a3f added texture attribs in slang_find_input() 2007-01-04 15:06:50 -07:00
Brian
7b4d10b4a3 added glUniform1i_func 2007-01-04 14:40:56 -07:00
Brian
e640300602 initial code to get texture sampling limping along 2007-01-04 14:40:02 -07:00
Brian
6a92d98d1a temporary disable some memory deallocations to work around a memory corruption bug 2007-01-04 14:38:45 -07:00
Brian
89dc48569a finish some loose ends in _mesa_uniform() 2007-01-04 14:35:44 -07:00
Brian
602045fd7b update_texture_state() updated for new shaders 2007-01-04 14:33:42 -07:00
Jerome Glisse
1d312ae013 r300: Correct bug introduced by fragprog rework.
Thx for Tilman who spoted the bugs.
2007-01-04 20:31:35 +01:00
Brian
439758353a Fix some incorrect GL error values. Reorganize _mesa_compile_shader() code. 2007-01-04 08:21:09 -07:00
Brian
8d287d0f5e s/unsigned/size_t/ (Matthias Hopf) 2007-01-04 07:53:32 -07:00
Patrice Mandin
bbfd963f49 Update spot light params 2007-01-02 14:31:16 +01:00
Ben Skeggs
254ce75ac3 nouveau: bump drm patchlevel. 2007-01-02 15:59:05 +11:00
Dave Airlie
b6becfae10 fix issue with i915tex advertising visuals it can't support
This may not be the proper way to fix this but it does work easily.
2006-12-31 10:01:17 +11:00
Haihao Xiang
3943d7f8b1 Use the tiled flag in the sarea to determine region tiling.
This fixes mis-rendering if back/depth fail to get set up as tiled.  While it
probably won't ever be the case now that the pitch limits are loosened, this is
still the right thing to do.
2006-12-30 10:30:42 -08:00
Ben Skeggs
8c180c72d5 nouveau: Use bufferobj interface for fragment program uploads 2006-12-27 23:53:26 +11:00
Ben Skeggs
9a20ae70ec nouveau: Initial buffer object support 2006-12-27 23:53:25 +11:00
Ben Skeggs
1780fd4eee nouveau: We'll need syncNotifier for NV_MEMORY_TO_MEMORY_FORMAT too. 2006-12-27 23:53:25 +11:00
Ben Skeggs
885a7cc38d nouveau: add nouveau_mem_alloc/free debugging 2006-12-27 23:53:25 +11:00
Ben Skeggs
2dd3753450 nouveau: record *actual* type of memory that was alloc'd, not the requested types. 2006-12-27 23:53:25 +11:00
Ben Skeggs
7b59a424b5 nouveau: Typo 2006-12-27 23:53:25 +11:00
Ben Skeggs
297a35eb69 nouveau: Add simple wrapper for NV_MEMORY_TO_MEMORY_FORMAT. 2006-12-27 23:53:25 +11:00
Jerome Glisse
2dccca57e4 Deleted unused file which likely have be reintroduced during git move.
This file was deleted longtime ago, guess that git migration
created it again.
2006-12-26 18:42:17 +01:00
Ben Skeggs
257e3d1d59 nouveau: Make use of NOUVEAU_DEBUG for shader disasm 2006-12-26 22:03:12 +11:00
Ben Skeggs
3fcb7d388d nouveau: Make the notifier stuff actually work.. 2006-12-26 21:36:15 +11:00
Ben Skeggs
0b2b2de6cf nouveau: Wait on notifier to check for completion of previous commands.
We can't wait on NV_PGRAPH_STATUS.  We don't have the regs mapped, and there's
no guarantee that we'll catch PGRAPH idle when multiple channels are active.
2006-12-26 21:36:15 +11:00
Ben Skeggs
c0a63d8e5e nouveau: Add notifier support functions 2006-12-26 21:36:15 +11:00