Commit graph

13 commits

Author SHA1 Message Date
Jason Ekstrand
bd3ab75aef intel/nir: Stop adding redundant barriers
Now that both GLSL and SPIR-V are adding shared and tcs_patch barriers
(as appropreate) prior to the nir_intrinsic_barrier, we don't need to do
it ourselves in the back-end.  This reverts commit
26e950a5de01564e3b5f2148ae994454ae5205fe.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3307>
2020-01-13 17:23:47 +00:00
Jason Ekstrand
803fad43c3 intel/nir: Add a memory barrier before barrier()
Our barrier instruction does not implicitly do a memory fence but the
GLSL barrier() intrinsic is supposed to.  The easiest back-portable
solution is to just add the NIR barriers.  We'll sort this out more
properly in later commits.

Cc: mesa-stable@lists.freedesktop.org
Closes: #2138
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2020-01-07 21:52:19 -06:00
Caio Marcelo de Oliveira Filho
0425b34b79 intel/fs: Don't loop when lowering CS intrinsics
This was needed when certain intrinsics were lowered to other ones
that were defined by the same pass.  After 060817b2 "intel,nir: Move
gl_LocalInvocationID lowering to nir_lower_system_values" we don't
need the loop anymore.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-04-08 19:29:33 -07:00
Caio Marcelo de Oliveira Filho
3ee3024804 intel/fs: Add support for CS to group invocations in quads
When using quads, instead of mapping the elements to the next 4 local
invocation indices, we map the two next in the "current" row and two
next in the "next row".  A side effect is that a thread will execute
the indices in a different order.

We now perform the lowering of both local invocation ID and index
together -- and don't rely anymore on lowering done by
nir_lower_system_values.  That is convenient when doing the math for
quads, because we need X and Y to get the right invocation index.

When the pass progresses, fold the constants and clean up to reduce
the noise from the indexing math.

This implements the derivative_group_quadsNV semantics from
NV_compute_shader_derivatives.

v2: Take subgroup_id into account, otherwise only values in the first
    subgroup would be used. (Jason)

v3: Calculate invocation index and ID together, to avoid duplicating
    some math in the quads case when both index and ID are used. (Jason)

v4: Don't call cleanup passes as part of the lowering, let that to the
    call site. (Jason)
    Change calculation to use less instructions. (Jason)

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v3)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-04-08 19:29:33 -07:00
Jason Ekstrand
060817b2fa intel,nir: Move gl_LocalInvocationID lowering to nir_lower_system_values
It's not at all intel-specific; the formula is dictated by OpenGL and
Vulkan.  The only intel-specific thing is that we need the lowering.  As
a nice side-effect, the new version is variable-group-size ready.

Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
2018-11-19 09:57:41 -06:00
Jason Ekstrand
974daec495 i965/fs: Implement basic SPIR-V subgroup intrinsics
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand
295605c930 intel/cs: Push subgroup ID instead of base thread ID
We're going to want subgroup ID for SPIR-V subgroups eventually anyway.
We really only want to push one and calculate the other from it.  It
makes a bit more sense to push the subgroup ID because it's simpler to
calculate and because it's a real API thing.  The only advantage to
pushing the base thread ID is to avoid a single SHL in the shader.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-11-07 10:37:52 -08:00
Jason Ekstrand
80ddfab2f5 intel/cs: Rework the way thread local ID is handled
Previously, brw_nir_lower_intrinsics added the param and then emitted a
load_uniform intrinsic to load it directly.  This commit switches things
over to use a specific NIR intrinsic for the thread id.  The one thing I
don't like about this approach is that we have to copy thread_local_id
over to the new visitor in import_uniforms.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-11-07 10:37:52 -08:00
Jordan Justen
b35e8c3b86 intel/nir: Zero local index const struct for valgrind & nir_serialize
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-25 12:36:21 -07:00
Jason Ekstrand
59fb59ad54 nir: Get rid of nir_shader::stage
It's redundant with nir_shader::info::stage.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-10-20 12:49:17 -07:00
Jason Ekstrand
79d403417c intel/cs: Make thread_local_id a regular builtin param
This is a lot more natural than special casing it all over the place.
We still have to do a bit of special-casing in assign_constant_locations
but it's not special-cased quite as bad as it was before.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:31 -07:00
Jason Ekstrand
6bcc5c0c75 intel/cs: Grow prog_data::param on-demand for thread_local_id_index
Instead of making the caller of brw_compile_cs add something to the
param array for thread_local_id_index, just add it on-demand in
brw_nir_intrinsics and grow the array.  This is now safe to do because
everyone is now using ralloc for prog_data::param.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:30 -07:00
Jason Ekstrand
b1d1b7222a intel/compiler: Make brw_nir_lower_intrinsics compute-specific
It's already only ever called from brw_compile_cs and only handles
compute intrinsics.  Let's just make it CS-specific.  We can always
make it handle other stages again later if we want.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-10-12 22:39:30 -07:00
Renamed from src/intel/compiler/brw_nir_intrinsics.c (Browse further)