The v3dv kernel driver doesn't support timelines yet but we want
threaded submit and that requires WAIT_PENDING. Fortunately, it should
never sit in this loop for long in practice. The primary use-case is
sorting out dependencies and these checks will always trivially succeed
for non-shared semaphores because v3dv only has a single queue.
Acked-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15704>
C++ doesn't like the {0} initializer pattern when the first
field is not an integer, let's use the {} when __cplusplus is
defined.
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15698>
Moving duplicate vk_format helper functions to common
vulkan/util/vk_format.h and also renaming
vk_format_get_component_size_in_bits to match how amd and
freedreno name the same function. Not moving this function
to common code as freedreno's implementation is a bit different.
Signed-off-by: Rajnesh Kanwal <rajnesh.kanwal@imgtec.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15696>
What we really care about is if we're DEFERRED so we need to do a flush
and if there can be any other threads we might race against. We don't
really care about the timeline mode itself.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
Instead of basing everything on the timeline mode, base it on the submit
mode of the queue. This makes a lot more sense since it's what we
really care about anyway.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
Now that we have a threading mode in the device, we can set that based
on the environment variable instead of delaying it to submit time. This
allows us to avoid the static variable trickery we use to avoid reading
environment variables over and over again. We also move the enabling of
the submit thread up a level or two and give it a bit more obvious
condition.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
This encapsulates all three possible submit modes: immediate, deferred,
and threaded. It's more clear than the has_thread boolean combined with
device-level checks.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
The only ways that function can return NULL are:
- the xcb connection was closed
- the window for the swapchain was destroyed
- the special event listener was unregistered from another thread
- malloc failure
All of these are permanent errors, the swapchain is no longer in a
usable state, so we should treat this as VK_ERROR_SURFACE_LOST_KHR.
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15558>
Fix 'error C4576: a parenthesized type followed by an initializer
list is a non-standard explicit type conversion syntax' errors by
declaring an actual variable and returning it in
vk_image_view_subresource_range().
All those MSVC/c++ related-constraints are quite annoying to be honest,
but it looks like the D3D12 headers have been updated to plain C
recently, which will allow us to write the driver in C, and hopefully
get all this sort of issues behind us.
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14766>
Get rid of VK_OUTARRAY_MAKE() so people don't get tempted to
use it and produce code that doesn't compile with MSVC, which
doesn't support typeof().
Suggested-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15522>
We're trying to replace VK_OUTARRAY_MAKE() by VK_OUTARRAY_MAKE_TYPED()
so people don't get tempted to use it and make things incompatible with
MSVC (which doesn't support typeof()).
Suggested-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15522>
We're trying to replace VK_OUTARRAY_MAKE() by VK_OUTARRAY_MAKE_TYPED()
so people don't get tempted to use it and make things incompatible with
MSVC (which doesn't support typeof()).
Suggested-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15522>
VK_SYSTEM_ALLOCATION_SCOPE_COMMAND is used for transient allocations that
are not expected to live outside the vkXxx(). Use
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT for cmd_entry allocations.
v2 (Jason Ekstrand):
- Also fix the manually typed entrypoints in vk_cmd_enqueue.c
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
Needed to report allocation failures when vkEndCommandBuffer() is
called.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
Instead of one MANUAL_COMMANDS, we now have two deny-lists:
MANUAL_COMMANDS and NO_ENQUEUE_COMMANDS. The former is for things which
have a manually typed implementation in vk_cmd_enqueue.c and the later
is for things we want to ignore entirely. This lets us auto-generate
vk_cmd_enqueue_unless_primary_Cmd* entrypoints for the manually typed
vk_cmd_enqueue_Cmd* entrypoints.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
These check the command buffer level and enqueue the command if it's not
a primary but uses vk_device::command_dispatch_table for primaries.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
If you hadn't already called wsi_GetPhysicalDeviceDisplayProperties2KHR or
wsi_GetDrmDisplayEXT before calling
GetPhysicalDeviceDisplayPlaneProperties2KHR, then the connectors list
wouldn't be populated and you'd get no plane properties. Fixes failure of
dEQP-VK.wsi.display.get_display_plane_capabilities when run on its own.
Fixes: #4575
Cc: mesa-stable
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15353>
These helpers are used by vkCreateGraphicsPipelines to get the
VkPipelineRenderingCreateInfo and in vkCmdBeginCommandBuffer to get the
VkCommandBufferInheritanceRenderingInfo. This is required because the
Vulkan runtime code can't yet hook and modify calls made to driver-
provided functions. Instead, we just provide a helper to be used in leu
of vk_find_struct_const(). The structs themselves are stored in the
render pass so we can pass back a pointer and there's no need to
construct one on the stack or stuff it in the pipeline.
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
This implements vkCmdBeginRenderPass, vkCmdEndRenderPass, and
vkCmdNextSubpass in terms of the new vkCmdBegin/EndRendering included in
VK_KHR_dynamic_rendering and Vulkan 1.3. All subpass dependencies and
implicit layout transitions are turned into actual barriers. It does
require VK_KHR_synchronization2 because it always uses the 64-bit
version of the pipeline stage and access bitfields.
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
This encapsulates all the little bits needed to turn a shader module
into some mostly reasonable NIR. It handles inlining functions,
lowering variable initializers, handling per-member structs and other
trickiness that is needed for consuming the output of spirv_to_nir.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15305>