Fix defect reported by Coverity Scan.
Uninitialized pointer field (UNINIT_CTOR)
uninit_member: Non-static class member shader is not initialized in this
constructor nor in any functions that it calls
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6640>
SPIR-V's OpKill is a control-flow instruction but NIR's discard is not.
Therefore, it can be valid SPIR-V to have
if (...) {
foo = /* something */
} else {
discard;
}
use(foo);
without any phi between the definition of foo and its use. This is not
true in NIR, however, because NIR's discard isn't considered
control-flow. Arguably, this is a NIR bug but making discard control-
flow is a very deep change that can have serious ans subtle
side-effects. The easier thing to do is just fix up the SSA in case we
have an OpKill which might have gotten us into the above case.
Fixes dEQP-VK.graphicsfuzz.vectors-and-discard-in-function with the new
NIR dominance validation pass enabled.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5288>
For UBO accesses to be the same performance as classic GL default uniform
block uniforms, we need to be able to push them through the same path. On
freedreno, we haven't been uploading UBOs as push constants when they're
used for indirect array access, because we don't know what range of the
UBO is needed for an access.
I believe we won't be able to calculate the range in general in spirv
given casts that can happen, so we define a [0, ~0] range to be "We don't
know anything". We use that at the moment for all UBO loads except for
nir_lower_uniforms_to_ubo, where we now avoid losing the range information
that default uniform block loads come with.
In a departure from other NIR intrinsics with a "base", I didn't make the
base an be something you have to add to the src[1] offset. This keeps us
from needing to modify all drivers (particularly since the base+offset
thing can mean needing to do addition in the backend), makes backend
tracking of ranges easy, and makes the range calculations in
load_store_vectorizer reasonable. However, this could definitely cause
some confusion for people used to the normal NIR base.
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6359>
The argument handling of this little tool was pretty rubbish. It had no
help and it required the filename to come first which is just strange.
This reworks it and makes things much nicer. It's still rubbish but at
least there's a chance people can figure out how to use it now.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6607>
As shown in the valid SPIR-V below, if one switch case statement
directly jumps to the merge block, it has no branches at all and
we have to reset the fall variable. Otherwise, it creates an
unintentional fallthrough.
OpSelectionMerge %97 None
OpSwitch %96 %97 1 %99 2 %100
%100 = OpLabel
%102 = OpAccessChain %_ptr_StorageBuffer_v4float %86 %uint_0 %uint_37
%103 = OpLoad %v4float %102
%104 = OpBitcast %v4uint %103
%105 = OpCompositeExtract %uint %104 0
%106 = OpShiftLeftLogical %uint %105 %uint_1
OpBranch %97
%99 = OpLabel
OpBranch %97
%97 = OpLabel
%107 = OpPhi %uint %uint_4 %75 %uint_5 %99 %106 %100
This fixes serious corruption in Horizon Zero Dawn.
v2: Changed the code to skip the entire if-block instead of resetting
the fallthrough variable.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3460
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6590>
nir_shader::num_inputs isn't supposed to be a count of how many input
variables we have. It's a size of the lowered input space.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
This commit propagates the alignment information provided either through
the Alignment decoration on pointers or via the alignment mem operands
to OpLoad, OpStore, and OpCopyMemory to the NIR deref chain. It does so
by wrapping the deref in a cast. NIR should be able to clean up most
unnecessary casts only leaving us with the useful alignment information.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
We need to parse the CPacked decoration early enough to apply it when
calculating field offsets and creating the struct type.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
CPacked decoration is only allowed on struct definitions, not struct
members.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
Especially a problem for OpImage/OpSampledImage. Note that the problem
doesn't seem to be propagation through glslang, but only in emitting
the SPIR-V. So it is fine if we are somewhat lossy in handling this, as
long as direct Op(Sampled)Image -> texture op chains work.
Fixes: af81486a8c "spirv: Simplify our handling of NonUniform"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3406
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6451>
Since the dest type is retrieved from the SPIR-V return type now,
we have to set it manually for OpFragmentMaskFetchAMD. The result
type must be a 32-bit unsigned integer type scalar.
Fix dEQP-VK.pipeline.multisample.shader_fragment_mask.* with RADV.
Fixes: a196f05fc2 ("nir/vtn: Use return type rather than image type for tex ops")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6533>
For now, we leave the constant_as_global option intact and get rid of
the UBO path which no one upstream is using today.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6379>
This should be all that's required for the SPIR-V parser to work in
big-endian systems. SPIR-V requires that everything be in host
byte-order except for strings which are always little-endian.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6090>
I think these are needed to order the visibility/availability operation
with the access.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6090>
The Uniform storage class can be used for SSBOs. This should also fix make
available/visible for the Output storage class.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6090>
Add a vtn_get_mem_operands() helper to extract memory operand attached
to load/store operations.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6090>
Since OpenCL images don't have types, we can't use the image type here.
Rather than special-casing and only using SPIR-V return type for CL images,
we can just always use the return type to fill out the tex info.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5242>
There's a few quirks: kernel images are untyped, whether they're
sampled is unknown, and they're passed as inputs to the kernel even though
SPIR-V declares their address space as UniformConstant.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5242>
The semantics of inputs for CL are a closer match to the semantics of uniforms for graphics.
Rather than cross-stage data, it's data that every thread sees uniformly.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6497>
SPIR-V dest sizes match the input, while nir is always int32. Insert
casts from the nir op to the expected SPIR-V dest.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6313>
These consist of the variations nir_op_{i|u|f}{min|max|med}3 which are either
lowered in the backend (LLVM) anyway or can be recombined by the backend (ACO).
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6421>
It was always fneu but naming it fne causes confusion from time to time. So
lets rename it. Later we also want to add other unordered and fne, this is
a smaller preparation for that.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6377>
The OpenCL image_width/height/depth functions have variants which can
take an LOD parameter. More importantly, LLVM-SPIRV-Translator always
generates OpImageQuerySizeLod even if the LOD is guaranteed to be zero.
Given that over half the hardware out there has an LOD field for image
size queries (based on a rudimentary scan through their NIR -> whatever
code), we may as well just add the source to the NIR intrinsic. If this
is ever a problem for anyone, the lowering is pretty trivial.
I've also added asserts to everyone's drivers that should alert them if
they ever see an LOD other than zero. This will never happen with GL or
Vulkan so there's no need for panic.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6396>
Add a round() implementation that's conformant with the CL spec.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6256>