i915_add_config() returns 0 for error or a positive integer for success
but callers were checking for a negative number for errors.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28997>
Generated Indirect Draw's need a small temporary allocate to store draw
id's. Use the new temporary allocation helper to allocate that space.
Fixes: 82d772fa9b ("anv: create new helper for small allocations")
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28989>
The macro takes the type of the pipeline to check for, but the cast to
base checks for a full graphics pipeline, so if used on a library one it
fails.
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29011>
At the moment this is useless as the pipeline already holds the same
value. But in the next changes we'll stop building this value on the
pipeline to allow for more dynamic states.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27803>
Somehow I missed this one in 164c0951a0
If the format the image is being created with doesn't have the FSR
format feature, report it as unsupported.
Also fixes future CTS tests: dEQP-VK.api.info.unsupported_image_usage.*
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28913>
Fixing some simulation issues on Gfx9/11 with zink on anv running dual
source blending piglit tests like :
./bin/arb_blend_func_extended-dual-src-blending-discard-without-src1 -auto -fbo
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28901>
This removes the need for drivers to handle both versions. The base will
get added once in nir_lower_system_values when converting from deref to
intrinsic and will be replaced by a zero for users not supporting it.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26800>
The compiler supports those intrinsics only for task/mesh shaders and it
never caused any issues, because the way `nir_lower_compute_system_values`
is doing its lowering.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26800>
Initial work by Rafael Antognolli <rafael.antognolli@intel.com>
Reworks
- Rebase to main
- Emit the right hiz op for higher mip levels when transitioning the
depth buffer
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28629>
Some places doing driver internal allocations was not setting
ANV_BO_ALLOC_INTERNAL, so adding the flag in those places here.
This will increase the accuracy of the RMV report.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28677>
If the format doesn't support the COLOR_ATTACHMENT or DEPTH_STENCIL
features, it can't be used as an input attachment.
Fixes future CTS tests: dEQP-VK.api.info.unsupported_image_usage.*
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28818>
I had to do this in a debugging session when I wrote some extra code
to debug sparse issues. I also have a pending patch that will require
this.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28792>
If an application tries to call
vkGetDeviceImageSparseMemoryRequirements() for an image that's not
supported by Sparse, then anv_image_init_from_create_info() will fail
and we will either hit the assertion in case of a debug build or just
pretend everything works in case of a release build. Properly return
no properties to signal the image is not supported.
The spec is not clear in specifying that this is what should be done
in this case, but this behavior should match the other
query-properties-from-sparse-images-we-didn't-create-yet functions
such as vkGetPhysicalDeviceSparseImageFormatProperties().
No known application outside my computer is tripping on this failure.
I discovered it when writing my own micro test cases for MSAA sparse.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28792>
While it lived inside anv_batch_chain.c it made sense to call this
function xe_exec_fill_sync() because, well, the function was used to
fill the sync objects for the xe execbuf ioctl. Now that the function
is exported to the .h file and accessible to the rest of the driver,
let's give it a name that reflects what it does instead of what it was
used for when it was static: call it vk_sync_to_drm_xe_sync() because
it converts a vk_sync to a drm_xe_sync.
Also let's bikeshed the implementation so that it returns the struct
it builds: this should make callers cleaner and easier to understand.
No functional changes, only bikeshedding.
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28792>
I had accidentally hardcoded an alternative implementation in
xe_vm_bind_op().
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28792>
Everything on our xe.ko backend is built on top of this assertion.
Assert it during driver initialization and just don't bother with it
anymore later.
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28792>
The reason we made the vm_bind ioctl return DEVICE_LOST on error is
that we thought there wasn't anything we could do if the ioctl failed.
Thomas Hellstrom pointed us that in case the system is under memory
pressure ENOMEM will be returned and there are things we can try to do
to make it work: either free memory or do fewer bind operations per
ioctl. For now let's just return the appropriate error for the case
(OUT_OF_HOST_MEMORY) so that maybe applications can try to something
about it. In the next patch we'll implement an additional strategy to
try to make things work.
Due to an unrleated failure, our CI system has also pointed out that
we were submitting invalid arguments, so we were getting an EINVAL.
Although we fixed that, these situations really shouldn't happen and
they should be easy to detect, so just put an assertion there, which
will make it easier for us developers to spot any issues.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28792>
The xe_vm_bind_op() function is already way too big for my tiny little
brain. Make it 42 lines shorter.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28792>
Without this application could allocate protected memory buffers
and use it in non-protected queues.
Fixes: c6a91f1695 ("anv: add new heap/pool for descriptor buffers")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28769>
Limited to vkd3d right now, there are specific use cases there.
We don't want any app to disable compression, it should be mostly
transparent and we better be aware of potential bugs.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28632>
We can remove anv_GetPhysicalDeviceImageFormatProperties() to reuse
the runtime entry point.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28632>
None of the callers of anv_free_sparse_bindings() check for its return
result, and they also don't have a way to propagate it up the stack.
So just don't return error codes that won't be checked. Instead,
add an assertion so at least we can detect failures in our CI or
development runs.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28724>
The device->using_sparse variable is only used at cmd_buffer_barrier()
to decide if we need to apply the heavier-weight flushes that are only
applicable to sparse resources. The big problem here is that we need
to apply the flushes to the non-image and non-buffer memory barriers,
so we were trying to limit those only to applications that ever submit
a sparse resource to the sparse queue.
The reason why we were applying this only to devices that ever
submitted sparse resources is that dxvk games have this thing where
during startup they create and then delete tiny sparse resources, so
switching device->using_sparse to true at resource creation would make
basically every dxvk game start applying the heavier-weight
workaround.
The problem with all that is that even if an application creates a
sparse resource but doesn't ever bind them, the resource should still
behave as an unbound resource (because they are bound with a NULL
bind), so the flushes affecting them should happen. This case is
exercised by vkd3d-proton/test_buffer_feedback_instructions_sm51.
In order to satisfy all the above cases and only really apply the
heavier-weight flushes to applications actually using sparse
resources, let's just count the number of sparse resources that
currently exist and then apply the workaround only if it's not zero.
That covers the dxvk case since dxvk deletes the resources as soon as
they create, so num_sparse_resources goes back to 0.
Testcase: vkd3d-proton/test_buffer_feedback_instructions_sm51
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10960
Fixes: 6368c1445f ("anv/sparse: add the initial code for Sparse Resources")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28724>
This went unused a while ago. If we decide we want it again we can
just add it back.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28724>