Seems this broke a while ago and we never noticed.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: 0af7ff49fd ("aco: lower p_constaddr into separate instructions earlier")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16460>
Reviewed-by: Mihai Preda <mhpreda@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Martin Roukala <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16604>
util_cpu_detect is an anti-pattern: it relies on callers high up in the call
chain initializing a local implementation detail. As a real example, I added:
...a Mali compiler unit test
...that called bi_imm_f16() to construct an FP16 immediate
...that calls _mesa_float_to_half internally
...that calls util_get_cpu_caps internally, but only on x86_64!
...that relies on util_cpu_detect having been called before.
As a consequence, this unit test:
...crashes on x86_64 with USE_X86_64_ASM set
...passes on every other architecture
...works on my local arm64 workstation and on my test board
...failed CI which runs on x86_64
...needed to have a random util_cpu_detect() call sprinkled in.
This is a bad design decision. It pollutes the tree with magic, it causes
mysterious CI failures especially for non-x86_64 developers, and it is not
justified by a micro-optimization.
Instead, let's call util_cpu_detect directly from util_get_cpu_caps, avoiding
the footgun where it fails to be called. This cleans up Mesa's design,
simplifies the tree, and avoids a class of a (possibly platform-specific)
failures. To mitigate the added overhead, wrap it all in a (fast) atomic
load check and declare the whole thing as ATTRIBUTE_CONST so the
compiler will CSE calls to util_cpu_detect.
Co-authored-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15580>
This patch is a rewrite of nir_opt_move.
Differently from the previous version, each instruction is checked
if it can be moved downwards and then inserted before the first user
of the definition. The advantage is that less insert operations are
performed, the original order is kept if two movable instructions have
the same first user, and instructions without user in the same block
are moved towards the end.
v2: Only return true if an instruction really changed the position.
Don't care for discards, this will be handled by another MR.
v3: fix self-referring phis and update according to nir_can_move_instr().
v4: use nir_can_move_instr() and nir_instr_ssa_def()
v5: deduplicate some code
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3657>
Also change combine_add_lshl to use check_vop3_operands instead
of its own checks of the operands.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12786>
Fixes dEQP-VK.ssbo.phys.layout.random.8bit.all_per_block_buffers.46 on
GFX8.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12172>
Instead, we can rely on the fact that subdword definitions
must preserve the unused bits while dword definitions either
pad or sign-extend.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12640>
This commit introduces a new struct SubdwordSel
in order to ease and clean up the usage of SDWA
selections. This includes removing the distinction
between register-allocated and fixed SDWA selections.
Instead, SDWA selections can now also access the high
bits of subdword variables. Alignment and sizes are
validated accordingly. Size, offset and sign_extend
can be evaluated via helper methods.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12640>
Previously, the optimization to use v_mul_lo_u16 for
32bit multiplications was done in instruction_selection.
This was moved to the optimizer to ease some case distinctions.
The mixed results are due to increased use of SDWA.
Totals from 2616 (1.74% of 150170) affected shaders: (GFX10.3)
VGPRs: 143888 -> 143872 (-0.01%); split: -0.02%, +0.01%
CodeSize: 5604032 -> 5604080 (+0.00%); split: -0.01%, +0.01%
Instrs: 1086798 -> 1083915 (-0.27%); split: -0.27%, +0.01%
Latency: 8215793 -> 8213023 (-0.03%); split: -0.10%, +0.07%
InvThroughput: 20765157 -> 20773766 (+0.04%); split: -0.02%, +0.06%
VClause: 35256 -> 35260 (+0.01%); split: -0.02%, +0.03%
SClause: 29021 -> 29024 (+0.01%); split: -0.00%, +0.01%
Copies: 74163 -> 74306 (+0.19%); split: -0.05%, +0.24%
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11678>
This migration was done with libclang-based automatic tooling, which
performed these replacements:
* Operand(uint8_t) -> Operand::c8
* Operand(uint16_t) -> Operand::c16
* Operand(uint32_t, false) -> Operand::c32
* Operand(uint32_t, bool) -> Operand::c32_or_c64
* Operand(uint64_t) -> Operand::c64
* Operand(0) -> Operand::zero(num_bytes)
Casts that were previously used for constructor selection have automatically
been removed (e.g. Operand((uint16_t)1) -> Operand::c16(1)).
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11653>
Instead of just reporting the failed statements, print where they
originated. This is useful for tests which have a number of similar
checks.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10898>
A simple post-RA optimization which takes advantage of the
s_cbranch_vccz and s_cbranch_vccnz instructions.
It works on the following pattern:
vcc = v_cmp ...
scc = s_and vcc, exec
p_cbranch scc
The result looks like this:
vcc = v_cmp ...
p_cbranch vcc
Fossil DB results on Sienna Cichlid:
Totals from 4814 (3.21% of 149839) affected shaders:
CodeSize: 15371176 -> 15345964 (-0.16%)
Instrs: 3028557 -> 3022254 (-0.21%)
Latency: 21872753 -> 21823476 (-0.23%); split: -0.23%, +0.00%
InvThroughput: 4470282 -> 4468691 (-0.04%); split: -0.04%, +0.00%
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7779>