All squashed into a single commit because it shouldn't have any
behaviour change, except that it might work now on platforms where it
was broken because F_DUPFD_CLOEXEC is not supported but FD_CLOEXEC is.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5369>
extensions need to have their feature structs passed in pNext to be enabled,
so switch to using the feature struct here in preparation for that
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5163>
this cap creates a different varying output which remains constant to be
emitted by xfb, allowing us to drop the special-casing code in ntv
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5163>
this adds:
* context hooks for gallium stream output methods
* handling for xfb-related queries
* barrier management for pausing and resuming xfb
loosely based on patches originally written by Dave Airlie <airlied@redhat.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5163>
this translates streamout info into xfb decorations and adds some workaround
handling for spurious gl_PointSize values
partly based on patches originally written by Dave Airlie <airlied@redhat.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5163>
technically both the extension and feature should be checked when enabling
extensions, and some features cannot be properly enabled without using
the more descriptive versions of these APIs
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5163>
ir3_shader_from_nir() calls ir3_optimize_nir(), which currently sets up
the const state. However, we need to know the number of user consts
reserved by the driver before setting up the const state, which means
that this information needs to be passed into ir3_shader_from_nir()
somehow rather than being set in the shader.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5500>
We also need to clear the table of compute times at the end of the
frame, otherwise results shown will include all the compute jobs since
the beginning of the trace.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5280>
If submitting for conformance it is probably better to have a generic
name for vendor here.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5483>
virgl vendor id should probably be little more generic now.
I think I picked this becuase the virtio pci id space was under
RH's name and they did pay for it, but at this point I think it's
better to just use something generic.
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5483>
The approach taken in this commit only works on drivers that expose
the PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT capability. For drivers
that don't, the buffer has been unmapped by the time we get to
hud_draw_colored_prims, leading to crashes.
It's not easy to fix the code, but drivers that do support coherent
mapping will most likely do the right think themseleves, so let's just
go back to using user-buffers here.
This reverts commit 4fe1fd4df4.
Fixes: 4fe1fd4df4 ("gallium/hud: don't use user vertex buffers")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3106
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5417>
The content is difference but a BO is a BO. Let's reduce code repition
between Midgard and Bifrost paths.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5474>
The only reason for this dependency was the fd_bo used for the uploaded
shader. But this isn't used by turnip. Now that we've unified the
cleanup path from gallium, it isn't hard to pull the fd_bo upload/free
parts into ir3_gallium.
This cleanup has the added benefit that the shader disk-cache will not
have to deal with it.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5476>
In particular, to move the fd_bo create/delete (which is unneeded by
turnip) out of the shared ir3 code, it is useful to have a single
delete path.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5476>
glsl builtins that have no analog in spirv are emitted as regular varyings,
which means they take up a slot.
we need to ensure that there's no conflict between these regular varying
slots (from user-defined varyings) and the glsl translated builtins, so
we do that by "reserving" the max number of varying slots that can be used
by a given stage, then remapping all glsl builtins with no spirv builtin
to a packed layout location that can be consistent across stages
sort of addresses mesa/mesa#3113 except now there's 10 fewer varying slots
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5432>
this should be all of them, though the check for vertex shader stage needs
to be changed to !fragment stage at some point
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5432>
There hasn't been a config.h in a long time (it was an artifact of the
autotool build).
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5350>
CoverityID: 1435701
Fixes: e5a81ac704 ("broadcom/vc5: Don't forget to get the BO offset when opening a dmabuf.")
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5263>
Tiling is expensive, so this patch converts textures that appear to be
used for streaming to a linear layout.
Performance of mpv is significantly improved, with software-decoded
1080p mp4 playback on RK3288 going from 30fps to 50fps when testing
with `--untimed --no-audio`.
To keep things simple, conversion only happens when updating the whole
texture and no mipmapping is used.
v2: Make it clear that the heuristic doesn't rely on a texture being
uninitialized, since layout switching code can get confusing (Alyssa).
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4628>