This adds a new instruction type to handle cooperative matrix calls.
This clones the call instr, drops callee, and adds a single metadata
slot and a call operation (dummy only for now).
(Not NACKed by Alyssa)
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38389>
This aborts if a pass would make any progress. It can be used to assert that:
- our minimalist pass invocation loops in drivers are sufficient and don't
leave any unoptimized code in the shader
- our lowering is sufficient and other passes don't add instructions that
would cause lowering having to be repeated
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38406>
We add a bunch of new helpers to avoid the need to touch >parent_instr,
including the full set of:
* nir_def_is_*
* nir_def_as_*_or_null
* nir_def_as_* [assumes the right instr type]
* nir_src_is_*
* nir_src_as_*
* nir_scalar_is_*
* nir_scalar_as_*
Plus nir_def_instr() where there's no more suitable helper.
Also an existing helper is renamed to unify all the names, while we're
churning the tree:
* nir_src_as_alu_instr -> nir_src_as_alu
..and then we port the tree to use the helpers as much as possible, using
nir_def_instr() where that does not work.
Acked-by: Marek Olšák <maraeo@gmail.com>
---
To eliminate nir_def::parent_instr we need to churn the tree anyway, so I'm
taking this opportunity to clean up a lot of NIR patterns.
Co-authored-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38313>
Some shaders, especially RTPSO shaders that have parts of the PSO
inlined, can become absolutely huge. Using a sparse bitset avoids
quadratic complexity in memory consumption for the liveness information.
This reduces peak memory usage in worst-case tests (hammering
compilation of many huge RTPSOs on 32 threads concurrently) by ~60%,
from 43GB to 18GB.
CPU time (seconds) differences for a workload with mostly small shaders:
Difference at 95.0% confidence
-5.27 +/- 1.08963
-0.88811% +/- 0.183626%
(Student's t, pooled s = 0.629735)
Peak resident set usage for the mostly-small workload:
Difference at 95.0% confidence
30809 +/- 13394.3
1.59276% +/- 0.69246%
(Student's t, pooled s = 7741.09)
CPU time for the heavy workload did not show any difference.
Co-authored-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37908>
We can just place the set structures inside nir_block.
This reduces the number of ralloc calls by 6.7% when compiling Heaven
shaders with radeonsi+ACO using a release build (i.e. not including
nir_validate set allocations, which are also removed).
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36728>
This is only 1% of all ralloc calls of Unigine Heaven with the gallium noop
driver, but it's an easy one to get rid of.
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36728>
For load/store intrinsics that take an offset, this specifies the amount
the offset is shifted left to calculate the final offset:
offset = (offset_src + base) << offset_shift
This is useful for backends that have memory operations that use offset
units other than bytes (i.e., where the shift is implicit).
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35092>
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>
See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in
And this causes build errors when building for C23:
-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
123 | #define unreachable(str) \
| ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
456 | #define unreachable() (__builtin_unreachable ())
| ^~~~~~~~~~~
-----------------------------------------------------------------------
So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.
Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.
This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.
All the instances of the macro, including the definition, were updated
with the following command line:
git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
while read file; \
do \
sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
done && \
sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
When dumping nir validation errors, flush stderr before
calling abort. Otherwise the errors might not be emitted.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35665>
Annotating ssa defs without affecting compilation is impossible with
debug info instructions since referencing a nir_def from the debug info
instr will add uses.
The old approach also stops worrking if passes reorder instructions.
This patch proposes a solution which should not regress performance just
like the old approach. The difference is that this one allocates a bit
more space for debug info instead of adding a new instruction for it.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33141>
load_attribute_pan is a panfrost-specific intrinsic for loading
vertex attributes. Takes explicit vertex and instance IDs which
we need in order to implement vertex attribute divisor with
non-zero base instance on v9+.
Passes which are used by panvk are modified to be aware of
load_attribute_pan.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32039>
This is needed for implementing multiview in panvk, where the address
calculation for multiview outputs is not well-represented by lowering to
nir_intrinsic_store_output with a single offset.
The case where a variable is both per-view and per-{vertex,primitive} is
now unsupported. This would come up with drivers implementing
NV_mesh_shader or using nir_lower_multiview on geometry, tessellation,
or mesh shaders. No drivers currently do either of these. There was some
code that attempted to handle the nested per-view case by unwrapping
per-view/arrayed types twice, but it's unclear to what extent this
actually worked.
ANV and Turnip both rely on per-view outputs being assigned a unique
driver location for each view, so I've added on option to configure that
behavior rather than removing it.
Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31704>
Adds a new instruction type that stores metadata that might be useful
for debugging purposes. Passes must ignore these instructions when
making decisions.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18903>
AGX has limited border colour hardware. To support full
customBorderColorWithoutFormat semantics, we're forced to emulate in shaders at
a substantial performance penalty. Actually, that's needed just to pass CTS
because of other hardware issues stacking on top of each others... Hooray!
Add the texops we need to facilitate efficient custom border colour lowering.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29179>
Yet another bit of branchiness we should tame. 99% of the time, sources are not
for if's, so we shouldn't need to do the extra checking to handle that 1%.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26084>
We don't check the sizes for ALU srcs, which is the hot path here, so split out
that simplified version for ALU instructions to use, while deriving a sized
version for other kinds of instructions.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26084>
There's no more nir_register.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26084>
We have dominance validation elsewhere in the file.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26084>
Instead, check it at the call sites when actually required (basically just
intrinsics), reducing the branching required when not (ALU validation, the
hottest of hot paths for CI).
IMHO this is more obvious too.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26084>
No apparent performance difference, but documents the intention.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26084>