Commit graph

7774 commits

Author SHA1 Message Date
Oleksii Bozhenko
bf910c94e0 glsl: fix gl_CullDistance lowering from float[8] to vec4[2]
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7152
Fixes: ad355652c2 ("glsl: Extend lowering pass for gl_ClipDistance to support other arrays")

Signed-off-by: Oleksii Bozhenko oleksii.bozhenko@globallogic.com

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21810>
2023-03-20 04:19:23 +00:00
Jesse Natalie
49885f87c3 nir: Propagate alignment when rematerializing cast derefs
Fixes: 878a8daca6 ("nir: Add alignment information to cast derefs")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21975>
2023-03-17 08:16:03 +00:00
Sviatoslav Peleshko
1648e3b4b9 glsl: Fix codegen for constant ir_binop_{l,r}shift with mixed types
Fixes: 13106e10 ("glsl: Generate code for constant ir_binop_lshift and ir_binop_rshift expressions")

Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17787>
2023-03-17 05:00:22 +00:00
Timothy Arceri
174d6e6a54 glsl: allow 64-bit integer on RHS of shift
Fixes: 9ba9a7f854 ("glsl: Add 64-bit integer support to some operations.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6862

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21919>
2023-03-16 02:26:30 +00:00
Daniel Schürmann
5ede3b1c6b mesa: add gl_shader_stage_is_rt()
to indicate raytracing shader stages.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21780>
2023-03-16 01:40:29 +00:00
Timur Kristóf
022e55557b nir: Add load_typed_buffer_amd intrinsic.
This new intrinsic maps to the MTBUF instruction format on AMD GPUs
and represents a typed buffer load in NIR.

Also add an unsigned upper bound for the new intrinsic.
Code for that ported from aco_instruction_selection_setup.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16805>
2023-03-15 14:54:27 +00:00
Emma Anholt
e395e57f07 glsl: Delete constant-variables pass.
Now that we don't do GLSL IR constant propagation or constant folding, we
can leave constant variable detection and handling to NIR.  This also
avoids some OOB array access in GLSL IR in a piglit test!

Freedreno stats again look like noise:

total instructions in shared programs: 2718412 -> 2718746 (0.01%)
instructions in affected programs: 80497 -> 80831 (0.41%)
total last-baryf in shared programs: 110015 -> 110510 (0.45%)
last-baryf in affected programs: 35263 -> 35758 (1.40%)
total full in shared programs: 189486 -> 189480 (<.01%)
full in affected programs: 52 -> 46 (-11.54%)
total constlen in shared programs: 494540 -> 494496 (<.01%)
constlen in affected programs: 452 -> 408 (-9.73%)
total sstall in shared programs: 198297 -> 197928 (-0.19%)
sstall in affected programs: 3691 -> 3322 (-10.00%)
total systall in shared programs: 432150 -> 431799 (-0.08%)
systall in affected programs: 6070 -> 5719 (-5.78%)
total waves in shared programs: 435098 -> 435110 (<.01%)
waves in affected programs: 92 -> 104 (13.04%)

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21751>
2023-03-15 03:29:19 +00:00
Emma Anholt
329ab85a89 glsl: Delete constant folding pass.
NIR is happy to take care of constant folding for us, and it's easier to
do in SSA.

This required adjusting of lower_precision unit tests to have un-folded
constants.

freedreno results look like noise.  Some excerpts:

total instructions in shared programs: 2718343 -> 2718412 (<.01%)
instructions in affected programs: 6847 -> 6916 (1.01%)
total last-baryf in shared programs: 109992 -> 110015 (0.02%)
last-baryf in affected programs: 117 -> 140 (19.66%)
total sstall in shared programs: 198312 -> 198297 (<.01%)
sstall in affected programs: 148 -> 133 (-10.14%)
total systall in shared programs: 432163 -> 432150 (<.01%)
systall in affected programs: 1016 -> 1003 (-1.28%)

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21751>
2023-03-15 03:29:19 +00:00
Emma Anholt
7f39c9f24e glsl: Delete constant propagation pass.
freedreno results look like noise.  Excerpts:

total instructions in shared programs: 2718355 -> 2718343 (<.01%)
instructions in affected programs: 2001 -> 1989 (-0.60%)
total last-baryf in shared programs: 109960 -> 109992 (0.03%)
last-baryf in affected programs: 789 -> 821 (4.06%)
total sstall in shared programs: 198273 -> 198312 (0.02%)
sstall in affected programs: 140 -> 179 (27.86%)
total systall in shared programs: 432224 -> 432163 (-0.01%)
systall in affected programs: 241 -> 180 (-25.31%)

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21751>
2023-03-15 03:29:19 +00:00
Emma Anholt
470214cb82 glsl_to_nir: Use a variable's constant_value if it wasn't const-propped out.
glsl has been constant-propagating out references to ir->constant_value
(the value of a variable declared as const), but we can get rid of that
whole pass if we just have glsl-to-nir hand the constant propagating
problem off to NIR.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21751>
2023-03-15 03:29:19 +00:00
Emma Anholt
dccbecbef5 glsl/nir: Include early glsl-to-nir output in NIR_DEBUG=print.
These passes were missing the macros to handle debug output and extra
validation.  But also, for working on GLSL, it's nice to see the raw
output of glsl-to-nir before you move on.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21751>
2023-03-15 03:29:19 +00:00
Isabella Basso
59fea8af3a nir/algebraic: remove duplicate bool conversion lowerings
While [1] added some boolean conversion lowering patterns, those were
already dealt with on [2].

[1] - b86305bb ("nir/algebraic: collapse conversion opcodes (many patterns)")
[2] - d7e0d47b ("nir/algebraic: nir: Add a bunch of b2[if] optimizations")

Fixes: b86305bb ("nir/algebraic: collapse conversion opcodes (many patterns)")
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Signed-off-by: Isabella Basso <isabellabdoamaral@usp.br>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20965>
2023-03-11 17:21:38 +00:00
Isabella Basso
a553d3cd29 nir/algebraic: make patterns for float conversion lowerings imprecise
As noted on [1], lowering patterns of the form
floatS -> floatB -> floatS ==> floatS
cannot require precision since this may cause flush denorming.

[1] 3f779013 ("nir: Add an algebraic optimization for float->double->float")

Fixes: b86305bb ("nir/algebraic: collapse conversion opcodes (many patterns)")
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Signed-off-by: Isabella Basso <isabellabdoamaral@usp.br>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20965>
2023-03-11 17:21:37 +00:00
Isabella Basso
79c94ef52e nir/algebraic: extend lowering patterns for conversions on smaller bit sizes
Conversions on smaller bit sizes should also be collapsed when composed.

This also adds more patterns on the
intS -> intB -> floatB ==> intS -> floatB
lowering so as to deal with any int size C > B instead of a fixed intB.

Closes: #7776
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Signed-off-by: Isabella Basso <isabellabdoamaral@usp.br>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20965>
2023-03-11 17:21:37 +00:00
Isabella Basso
a27bcd63d0 nir/algebraic: extend mediump patterns
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Suggested-by: Italo Nicola <italonicola@collabora.com>
Signed-off-by: Isabella Basso <isabellabdoamaral@usp.br>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20965>
2023-03-11 17:21:37 +00:00
Isabella Basso
b3685f3ba7 nir/algebraic: insert patterns inside optimizations list
Some patterns were outside the list of optimizations.

Fixes: b86305bb ("nir/algebraic: collapse conversion opcodes (many patterns)")

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Signed-off-by: Isabella Basso <isabellabdoamaral@usp.br>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20965>
2023-03-11 17:21:37 +00:00
Alyssa Rosenzweig
2ba48eea88 nir/lower_point_size: Use shader_instructions_pass
Sleepy code deletion mood.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21750>
2023-03-11 16:42:36 +00:00
Ian Romanick
0cadc3830f nir/lower_int64: Optionally lower ufind_msb using uadd_sat
v2: Fix inverted condition for applying the optimization. Noticed by
Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
2023-03-10 15:27:17 +00:00
Ian Romanick
831f9d3f61 nir/algebraic: Optimize some ifind_msb to ufind_msb
On Intel platforms, the uclz lowering if ufind_msb is either one
instruction better (Gfx7 and newer) or two instructions better (all
older platforms) than the ifind_msb implementations.

On platforms that use lower_find_msb_to_reverse, there should be no
difference.

All Haswell and newer Intel platforms had similar results. (Ice Lake shown)
total instructions in shared programs: 19938662 -> 19938634 (<.01%)
instructions in affected programs: 850 -> 822 (-3.29%)
helped: 2 / HURT: 0

total cycles in shared programs: 858467067 -> 858465538 (<.01%)
cycles in affected programs: 10080 -> 8551 (-15.17%)
helped: 2 / HURT: 0

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
2023-03-10 15:27:17 +00:00
Ian Romanick
db6d1edc1b nir: Restrict ufind_msb and ufind_msb_rev to 32- or 64-bit sources
4d802df3aa loosened the type restrictions
on these opcodes to enable support for 64-bit ballot operations.  In
doing so, it enabled 8-bit and 16-bit sizes as well.

It's impossible to get these sizes through GLSL or SPIR-V.  None of the
lowering in nir_opt_algebraic can handle non-32-bit sizes.  Almost no
drivers can handle non-32-bit sizes.

It doesn't seem possible to enforce anything other than "one bit size"
or "all bit sizes" in nir_opcodes.py.  The only way it seems possible to
enforce this is in nir_validate.  This is not ideal, but it be what it
be.

v2: Remove restriction on find_lsb. It is acutally possible to get this
via GLSL by doing findLSB() on a lowp value. findMSB declares its
parameter as highp, so that path is still impossible.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
2023-03-10 15:27:17 +00:00
Ian Romanick
2d6f48f6ef nir/algebraic: Do not generate 8- or 16-bit find_msb
The next commit will add validation to restrict this instruction (and
others) to only 32-bit or 64-bit sources.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
2023-03-10 15:27:17 +00:00
Ian Romanick
2119ab7319 nir/builder: Do not generate 8- or 16-bit find_msb
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
2023-03-10 15:27:17 +00:00
Ian Romanick
28311f9d02 nir: intel/compiler: Move ufind_msb lowering to NIR
Fossil-db results:

All Intel platforms had similar results. (Ice Lake shown)
Cycles in all programs: 9098346105 -> 9098333765 (-0.0%)
Cycles helped: 6

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
2023-03-10 15:27:17 +00:00
Ian Romanick
a4052e70ea nir/algebraic: Only lower ufind_msb with 32-bit sources
The 31-ufind_msb_rev(x) lowering only produces the correct result for
32-bit sources. ufind_msb_rev can also have 64-bit sources, and most
platforms are expected to lower this to 32-bit instructions with extra
logic operations.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
2023-03-10 15:27:17 +00:00
Ian Romanick
0cc7bf63b7 nir: intel/compiler: Move ifind_msb lowering to NIR
Unlike ufind_msb, ifind_msb is only defined in NIR for 32-bit values, so
no @32 annotation is required.

No shader-db or fossil-db changes on any Intel platform.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
2023-03-10 15:27:17 +00:00
Ian Romanick
66840b98e4 nir: ifind_msb_rev can only have int32 sources
Just like ifind_msb.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19042>
2023-03-10 15:27:17 +00:00
Eric Engestrom
f5d3d1e7ed meson: inline gtest_test_protocol now that it's always 'gtest'
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21485>
2023-03-10 07:20:29 +00:00
antonino
3a59b2a670 nir: handle output beeing written to deref in nir_lower_point_smooth
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21731>
2023-03-09 04:38:24 +00:00
Daniel Schürmann
3073810397 nir/gather_info: allow terminate() in non-PS
RADV will use terminate() to end ray-tracing shaders.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21736>
2023-03-08 16:59:41 +00:00
Rhys Perry
98cb7e0108 nir: add nir_lower_alu_width_test.fdot_order
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20812>
2023-03-08 14:38:26 +00:00
Rhys Perry
50f7e21481 nir: make fdph lowering match fdot
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20812>
2023-03-08 14:38:26 +00:00
Rhys Perry
3668da7c83 nir: use xyzw order for precise fdot
Fixes flickering grass in Immortals Fenyx Rising.

fossil-db (gfx1100):
Totals from 13969 (10.38% of 134574) affected shaders:
MaxWaves: 442794 -> 442878 (+0.02%)
Instrs: 4861105 -> 4901408 (+0.83%); split: -0.02%, +0.85%
CodeSize: 24316100 -> 24396272 (+0.33%); split: -0.03%, +0.35%
VGPRs: 446256 -> 445572 (-0.15%); split: -0.20%, +0.05%
Latency: 28122456 -> 28162233 (+0.14%); split: -0.10%, +0.24%
InvThroughput: 2899673 -> 2904323 (+0.16%); split: -0.07%, +0.23%
VClause: 119599 -> 119631 (+0.03%); split: -0.07%, +0.09%
SClause: 186636 -> 186265 (-0.20%); split: -0.23%, +0.03%
Copies: 301370 -> 300386 (-0.33%); split: -0.75%, +0.42%
Branches: 85066 -> 85047 (-0.02%); split: -0.02%, +0.00%
PreSGPRs: 436167 -> 436137 (-0.01%)
PreVGPRs: 329715 -> 329809 (+0.03%); split: -0.01%, +0.04%

fossil-db (gfx1100, RADV_DEBUG=invariantgeom):
Totals from 43116 (32.04% of 134574) affected shaders:
MaxWaves: 1332938 -> 1333012 (+0.01%); split: +0.01%, -0.00%
Instrs: 16424513 -> 16658021 (+1.42%); split: -0.06%, +1.48%
CodeSize: 81258868 -> 81827860 (+0.70%); split: -0.07%, +0.77%
VGPRs: 1720368 -> 1719648 (-0.04%); split: -0.19%, +0.15%
SpillSGPRs: 1670 -> 1600 (-4.19%); split: -5.27%, +1.08%
Latency: 82063766 -> 82425418 (+0.44%); split: -0.23%, +0.67%
InvThroughput: 9665803 -> 9727810 (+0.64%); split: -0.09%, +0.73%
VClause: 449662 -> 451099 (+0.32%); split: -0.32%, +0.64%
SClause: 498841 -> 498639 (-0.04%); split: -0.24%, +0.20%
Copies: 1001020 -> 1000770 (-0.02%); split: -1.20%, +1.17%
Branches: 237580 -> 239637 (+0.87%); split: -0.01%, +0.88%
PreSGPRs: 1198167 -> 1198024 (-0.01%); split: -0.01%, +0.00%
PreVGPRs: 1225202 -> 1225035 (-0.01%); split: -0.06%, +0.05%

fossil-db (navi10):
Totals from 13969 (10.38% of 134563) affected shaders:
MaxWaves: 474386 -> 474508 (+0.03%); split: +0.05%, -0.03%
Instrs: 3740895 -> 3771566 (+0.82%); split: -0.00%, +0.82%
CodeSize: 19426592 -> 19459916 (+0.17%); split: -0.00%, +0.18%
VGPRs: 389916 -> 389852 (-0.02%); split: -0.09%, +0.07%
Latency: 25452927 -> 25502482 (+0.19%); split: -0.14%, +0.34%
InvThroughput: 3880807 -> 3923144 (+1.09%); split: -0.07%, +1.16%
VClause: 66835 -> 66712 (-0.18%); split: -0.38%, +0.20%
SClause: 178805 -> 178802 (-0.00%); split: -0.01%, +0.01%
Copies: 167601 -> 167625 (+0.01%); split: -0.54%, +0.56%
Branches: 83788 -> 83784 (-0.00%)
PreSGPRs: 388229 -> 388216 (-0.00%)
PreVGPRs: 342984 -> 343062 (+0.02%); split: -0.01%, +0.03%

fossil-db (navi10, RADV_DEBUG=invariantgeom):
Totals from 43116 (32.04% of 134563) affected shaders:
MaxWaves: 1260184 -> 1256414 (-0.30%); split: +0.10%, -0.40%
Instrs: 12804951 -> 12983628 (+1.40%); split: -0.01%, +1.41%
CodeSize: 65813224 -> 66137852 (+0.49%); split: -0.03%, +0.52%
VGPRs: 1556396 -> 1561340 (+0.32%); split: -0.09%, +0.41%
SpillSGPRs: 1377 -> 1395 (+1.31%)
Latency: 76095867 -> 76355111 (+0.34%); split: -0.32%, +0.66%
InvThroughput: 13546863 -> 13788789 (+1.79%); split: -0.05%, +1.84%
VClause: 310910 -> 311283 (+0.12%); split: -0.63%, +0.75%
SClause: 474878 -> 474941 (+0.01%); split: -0.09%, +0.10%
Copies: 639367 -> 637610 (-0.27%); split: -1.03%, +0.76%
Branches: 240178 -> 240185 (+0.00%); split: -0.00%, +0.00%
PreSGPRs: 1056594 -> 1056590 (-0.00%); split: -0.00%, +0.00%
PreVGPRs: 1247950 -> 1247798 (-0.01%); split: -0.05%, +0.04%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7920
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20812>
2023-03-08 14:38:26 +00:00
Marek Olšák
f7076d129d amd: add nir_intrinsic_xfb_counter_sub_amd and fix overflowed streamout offsets
Fixes: 5ec79f9899 - ac/nir/ngg: nogs support streamout

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21584>
2023-03-07 22:08:47 +00:00
Lionel Landwerlin
a278eeb719 nir: fix nir_ishl_imm
Both GLSL & SPIRV have undefined values for shift > bitsize. But SM5
says :

   "This instruction performs a component-wise shift of each 32-bit
    value in src0 left by an unsigned integer bit count provided by
    the LSB 5 bits (0-31 range) in src1, inserting 0."

Better to not hard code the wrong behavior in NIR.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e227bb9fd5 ("nir/builder: add ishl_imm helper")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@colllabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21720>
2023-03-07 08:14:34 +00:00
Alyssa Rosenzweig
f47ea3f992 glsl/nir: Use scoped_barrier for control barrier
Rather than control_barrier. This avoids the need to handle control_barrier at
all for backends that set use_scoped_barrier. This effectively matches what
spirv_to_nir emits, so Vulkan-capable compilers should be ok.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21634>
2023-03-07 00:41:13 +00:00
Alyssa Rosenzweig
952bd63d6d nir/opt_barrier: Generalize to control barriers
For GLSL, we want to optimize code like

   memoryBarrierBuffer();
   controlBarrier();

into a single scoped_barrier intrinsic for the backend to consume. Now that
backends can get scoped_barriers everywhere, what's left is enabling backends to
combine these barriers together. We already have an Intel-specific pass for
combining memory barriers; it just needs a teensy bit of generalization to allow
combining all sorts of barriers together.

This avoids code quality regression on Asahi when switching to purely scoped
barriers. It's probably useful for other backends too.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21661>
2023-03-06 22:09:27 +00:00
Alyssa Rosenzweig
282aeb9b9c nir/lower_tex: Add lower_index_to_offset
Some backends can handle a constant texture index or a dynamic texture index but
not a constant texture index plus a dynamic texture offset. Add a nir_lower_tex
option to lower to one of these options.

v2: Use more straightforward code proposed by Faith.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net> [v1]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21546>
2023-03-06 21:38:32 +00:00
Erik Faye-Lund
c305f97257 nir: add a print_internal debug-flag
It can sometimes be useful to also print the shaders that are marked as
internal, so let's add a flag that lets us do that.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21681>
2023-03-06 09:13:52 +00:00
Alyssa Rosenzweig
586da7b329 nir: Add nir_lower_helper_writes pass
This NIR pass lowers stores in fragment shaders to:

   if (!gl_HelperInvocaton) {
      store();
   }

This implements the API requirement that helper invocations do not have visible
side effects, and the lowering is required on any hardware that cannot directly
mask helper invocation's side effects. The pass was originally written for
Midgard (which has this issue) but is also needed for Asahi. Let's share the
code, and fix it while we're at it.

Changes from the Midgard pass:

1. Add an option to only lower atomics.

   AGX hardware can mask helper invocations for "plain" stores but not for
   atomics.  Accordingly, the AGX compiler wants this lowering for atomics but
   not store_global. By contrast, Midgard cannot mask any stores and needs the
   lowering for all store intrinsics. Add an option to the common pass to
   accommodate both cases.

   This is an optimization for AGX. It is not required for correctness, this
   lowering is always legal.

2. Fix dominance issues.

   It's invalid to have NIR like

      if ... {
         ssa_1 = ...
      }

      foo ssa_1

   Instead we need to rewrite as

      if ... {
         ssa_1 = ...
      } else {
         ssa_2 = undef
      }
      ssa_3 = phi ssa_1, ssa_2

      foo ssa_3

   By default, neither nir_validate nor the backends check this, so this doesn't
   currently fix a (known) real bug. But it's still invalid and fails validation
   with NIR_DEBUG=validate_ssa_dominance.

   Fix this in lower_helper_writes for intrinsics that return data (atomics).

3. Assert that the pass is run only for fragment shaders. This encourages
   backends to be judicious about which passes they call instead of just
   throwing everything in a giant lower everything spaghetti.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21413>
2023-03-04 13:31:05 -05:00
Rhys Perry
aa32dc704f nir/range_analysis: fix vectorized phis and intrinsics
Found by inspection.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-By: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21288>
2023-03-04 12:58:38 +00:00
Marek Olšák
b80bd58265 nir: skip nir_op_unpack_32_4x8 in nir_lower_alu_width
The pass can't handle it just like the other unpack opcodes and generates
invalid NIR.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19399>
2023-03-03 03:27:40 +00:00
Marek Olšák
ec38758e86 nir: return progress from nir_lower_io_to_scalar
oversight?

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19399>
2023-03-03 03:27:40 +00:00
Faith Ekstrand
c11ac5e446 nir: Handle wider unaligned loads in lower_mem_access_bit_size
Reviewed-by: M Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21524>
2023-03-03 02:00:39 +00:00
Faith Ekstrand
7e8a10be67 nir: Make chunk_align_offset const in lower_mem_load()
This should make things more clear than changing the value from earlier
in the loop.  Also, rename chunk_offset to load_offset so they match.

Reviewed-by: M Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21524>
2023-03-03 02:00:39 +00:00
Faith Ekstrand
eb9a56b6ca nir: Rename nir_mem_access_size_align::align_mul to align
It's a simple alignment so calling it align_mul is a bit misleading.

Suggested-by: M Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21524>
2023-03-03 02:00:39 +00:00
Faith Ekstrand
802bf1d9a6 nir: Rename align to whole_align in lower_mem_load
Reviewed-by: M Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21524>
2023-03-03 02:00:39 +00:00
Faith Ekstrand
ca4d73ba36 nir: Add a combined alignment helper
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@colllabora.com>
Reviewed-by: M Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21524>
2023-03-03 02:00:39 +00:00
Faith Ekstrand
e433a7c4fa nir: Add UBO support to nir_lower_mem_access_bit_sizes
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: M Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21524>
2023-03-03 02:00:39 +00:00
Faith Ekstrand
116a851264 nir: Add mode filtering to lower_mem_access_bit_sizes
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: M Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21524>
2023-03-03 02:00:39 +00:00
Faith Ekstrand
4b06b1a7c5 nir: Check against combined alignment in nir_lower_mem_access_bit_sizes
Checking against align_mul is insufficient if align_offset > 0.  We need
to check against the combined alignment instead.

Fixes: 2e2d7803c7 ("nir: Add a load/store bit size lowering pass")
Reviewed-by: M Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21524>
2023-03-03 02:00:39 +00:00