Commit graph

8 commits

Author SHA1 Message Date
Jesse Natalie
09bca4cb95 vtn/opencl: Switch some nir-sequence ops to use libclc
All of these are pretty well-defined. Rather than implementing them
as a sequence of nir ops, we can just use the libclc implementation.

v2 (idr): Delete functions that are now unused.

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6035>
2020-09-25 13:14:45 -07:00
Jesse Natalie
89401e5867 nir: More NIR_MAX_VEC_COMPONENTS fixes
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6655>
2020-09-09 20:19:42 +00:00
Jason Ekstrand
1598370aca nir/builder: Return an integer from nir_get_texture_size
It's convenient in a bunch of cases for nir_get_texture_size to return a
float but it's very unexpected.  This fixes a bug in the R600 NIR code.

Fixes: f718ac6268 "r600/sfn: Add a basic nir shader backend"
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3897>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3897>
2020-02-21 18:48:03 +00:00
Gert Wollny
6c9495b392 nir: make nir_get_texture_size/lod available outside nir_lower_tex
This functions can be useful in other places.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3286>
2020-01-04 16:22:40 +00:00
Neil Roberts
2098ae16c8 nir/builder: Move nir_atan and nir_atan2 from SPIR-V translator
Moves build_atan and build_atan2 into nir_builtin_builder. The goal is
to be able to use this from the GLSL translator too.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-12 09:43:17 +02:00
Jason Ekstrand
ddd08e1888 nir/builder: Remove the use_fmov parameter from nir_swizzle
This flag has caused more confusion than good in most cases.  You can
validly use imov for floats or fmov for integers because, without source
modifiers, neither modify their input in any way.  Using imov for floats
is more reliable so we go that direction.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-24 08:38:11 -05:00
Karol Herbst
272e927d0e nir/spirv: initial handling of OpenCL.std extension opcodes
Not complete, mostly just adding things as I encounter them in CTS. But
not getting far enough yet to hit most of the OpenCL.std instructions.

Anyway, this is better than nothing and covers the most common builtins.

v2: add hadd proof from Jason
    move some of the lowering into opt_algebraic and create new nir opcodes
    simplify nextafter lowering
    fix normalize lowering for inf
    rework upsample to use nir_pack_bits
    add missing files to build systems
v3: split lines of iadd/sub_sat expressions

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-05 22:28:29 +01:00
Karol Herbst
2083cfb6eb nir: add builtin builder
also move some of the GLSL builtins over we will need for implementing
some OpenCL builtins

v2: replace NIR_IMM_FP by nir_imm_floatN_t in ported code
    fix up changes caused by swizzle rework

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-24 20:40:05 +02:00