Commit graph

730 commits

Author SHA1 Message Date
Samuel Iglesias Gonsálvez
8076c8b59f spirv: add double support to SpvOpCompositeExtract
v2 (Jason):
- Add asserts.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 09:10:13 +01:00
Samuel Iglesias Gonsálvez
a966387883 spirv: fix SpvOpSpecConstantOp with SpvOpVectorShuffle working with double-based vecs
We need to pick two 32-bit values per component to perform the right shuffle operation.

v2 (Jason):
- Add assert to check matching bit sizes (Jason)
- Simplify the code to pick components (Jason)

v3:
- Switch on bit_size once (Jason)
- Add comment to explain the constant value for unused components (Erik)

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 09:10:13 +01:00
Samuel Iglesias Gonsálvez
ec686ff62c spirv: add DF support to SpvOp*ConstantComposite
v2 (Jason):
- Add assert.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 09:10:13 +01:00
Samuel Iglesias Gonsálvez
2bf4d0ba7a spirv: add DF support to vtn_const_ssa_value()
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 09:10:13 +01:00
Samuel Iglesias Gonsálvez
d77ffc3d87 spirv: add support for loading DF constants
v2 (Jason):
- Add assert.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 09:10:13 +01:00
Samuel Iglesias Gonsálvez
9602c7c02f spirv: add definition of double based data types
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 09:10:13 +01:00
Samuel Iglesias Gonsálvez
d1bbe2c94e spirv: fix typo in spec_constant_decoration_cb()
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-09 09:10:13 +01:00
Lionel Landwerlin
36b5f1d200 spirv: compute push constant access offset & range
v2: Move relative push constant relative offset computation down to
    _vtn_load_store_tail() (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-04 21:14:17 +00:00
Lionel Landwerlin
0089085038 spirv: move block_size() definition
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-01-04 21:08:44 +00:00
Jason Ekstrand
134a5ad31c nir: Make nir_copy_deref follow the "clone" pattern
We rename it to nir_deref_clone, re-order the sources to match the other
clone functions, and expose nir_deref_var_clone.  This past part, in
particular, lets us get rid of quite a few lines since we no longer have
to call nir_copy_deref and wrap it in deref_as_var.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-12-30 12:38:04 -08:00
Ilia Mirkin
36c648b894 spirv: always expose SpvCapabilityStorageImageExtendedFormats
I forgot to do this in commit 76b97d544e ("anv: enable storage image
extended formats"). Since both drivers support this now, no need for the
conditional enable.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-12-29 22:09:58 -05:00
Dave Airlie
de7dd4d621 spirv: add interface for drivers to define support extensions.
I expect over time the struct contents will change as all
drivers support stuff etc, but for now this should be a good
starting point.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-12-28 22:43:17 +00:00
Ilia Mirkin
6493b4f4dd spirv/nir: add support for ImageGatherExtended
The strategy is to do the same thing that the GLSL lower_offset_arrays
pass does - create 4 separate texture gather ops, one per offset, and
read in the results from each gather's w component to recreate the
desired result.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-12-16 20:27:37 -05:00
Ilia Mirkin
fd249c803e treewide: s/comparitor/comparator/
git grep -l comparitor | xargs sed -i 's/comparitor/comparator/g'

Just happened to notice this in a patch that was sent and included one
of the tokens in question.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-12-12 22:13:07 -05:00
Jason Ekstrand
da1c49171d spirv: Use a simpler and more correct implementaiton of tanh()
The new implementation is more correct because it clamps the incoming value
to 10 to avoid floating-point overflow.  It also uses a much reduced
version of the formula which only requires 1 exp() rather than 2.  This
fixes all of the dEQP-VK.glsl.builtin.precision.tanh.* tests.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "13.0" <mesa-dev@lists.freedesktop.org>
2016-12-09 18:38:21 -08:00
Jason Ekstrand
7db009b59e nir: Remove some unused fields from nir_variable
All of these are happily set from glsl_to_nir or spirv_to_nir but their
values are never used for anything.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2016-12-05 15:40:10 -08:00
Iago Toral Quiroga
66e7effc85 spirv: Builtin Layer is an input for fragment shaders
This change makes it so we emit a load_input intrinsic when Layer
is read in a fragment shader.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-03 20:50:57 +01:00
Jason Ekstrand
19a541f496 nir: Get rid of nir_constant_data
This has bothered me for about as long as NIR has been around.  Why do we
have two different unions for constants?  No good reason other than one of
them is a direct port from GLSL IR.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2016-12-02 10:53:32 -08:00
Iago Toral Quiroga
e062eb6415 nir/spirv: implement ordered / unordered floating point comparisons properly
Besides the logical operation involved, these also require that we test if the
operands are ordered / unordered.

For ordered operations, both operands must be ordered (and they must pass the
conditional test) while for unordered operations it is sufficient if only one
of the operands is unordered (or they pass the logical test).

Fixes the following Vulkan CTS tests:

dEQP-VK.spirv_assembly.instruction.compute.opfunord.equal
dEQP-VK.spirv_assembly.instruction.compute.opfunord.greater
dEQP-VK.spirv_assembly.instruction.compute.opfunord.greaterequal
dEQP-VK.spirv_assembly.instruction.compute.opfunord.less
dEQP-VK.spirv_assembly.instruction.compute.opfunord.lessequal

v2: Fixed typo: s/nir_eq/nir_feq

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2016-11-23 08:07:44 +01:00
Jason Ekstrand
2e44799f50 spirv: Stop warning about input attachments
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-11-22 13:03:23 -08:00
Jason Ekstrand
c54097cc48 spirv: Handle the InputAttachmentIndex decoration
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2016-11-22 13:02:35 -08:00
Kenneth Graunke
536af43fe3 spirv: Silence unsupported capability warnings for Clip/CullDistance.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-11-22 00:29:24 -08:00
Jason Ekstrand
9557147592 nir/spirv: Fix handling of gl_PrimitiveId
Before, we were always treating it as an output which bogus.  The only
stage in which this it can be an output is the geometry stage.  In all
other stages, it's an input which, in the back-end, we actually want to be
a system value.

Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-11-16 20:07:23 -08:00
Marek Olšák
52d2b28f7f ralloc: use rzalloc where it's necessary
No change in behavior. ralloc_size is equivalent to rzalloc_size.
That will change though.

Calls not switched to rzalloc_size:
- ralloc_vasprintf
- glsl_type::name allocation (it's filled with snprintf)
- C++ classes where valgrind didn't show uninitialized values

I switched most of non-glsl stuff to rzalloc without checking whether
it's really needed.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-31 11:53:38 +01:00
Timothy Arceri
e1af20f18a nir/i965/anv/radv/gallium: make shader info a pointer
When restoring something from shader cache we won't have and don't
want to create a nir_shader this change detaches the two.

There are other advantages such as being able to reuse the
shader info populated by GLSL IR.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-26 14:29:36 +11:00
Timothy Arceri
338d3c0b0f spirv: replace assert() with unreachable()
This fixes an uninitialized warning for is_vertex_input.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-04 22:33:51 +11:00
Dave Airlie
7eb7684818 spirv: translate cull distance semantic.
This just translates to the correct cull distance slot.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-10-04 10:16:23 +10:00
Jason Ekstrand
6ffbfc760d nir/spirv/cfg: Use a nop intrinsic for tagging the ends of blocks
Previously, we were saving off the last nir_block in a vtn_block before
moving on so that we could find the nir_block again when it came time to
handle phi sources.  Unfortunately, NIR's control flow modification code is
inconsistent when it comes to how it splits blocks so the block pointer we
saved off may point to a block somewhere else in the shader by the time we
get around to handling phi sources.  In order to get around this, we insert
a nop instruction and use that as the logical end of our block.  Since the
control flow manipulation code respects instructions, the nop will keeps
its place like any other instruction and we can easily find the end of our
block when we need it.

This fixes a bug triggered by a couple of vkQuake shaders.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97233
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Tested-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-10-03 16:17:12 -07:00
Jason Ekstrand
ef3c5ac7fb nir/spirv/cfg: Detect switch_break after loop_break/continue
While the current CFG code is valid in the case where a switch break also
happens to be a loop continue, it's a bit suboptimal.  Since hardware is
capable of handling the continue as a direct jump, it's better to use a
continue instruction when we can than to bother with all of the nasty
switch break lowering.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-10-01 15:40:34 -07:00
Jason Ekstrand
4d02faede5 nir/spirv/cfg: Handle switches whose break block is a loop continue
It is possible that the break block of a switch is actually the continue of
the loop containing the switch.  In this case, we need to identify the
break block as a continue and break out of current level of CFG handling.
If we don't, the continue portion of the loop will get handled twice, once
by following after the break and a second time by the loop handling code
handling it explicitly.

This fixes 6 of the new Vulkan CTS tests:
 - dEQP-VK.spirv_assembly.instruction.graphics.opphi.out_of_order*
 - dEQP-VK.spirv_assembly.instruction.graphics.selection_block_order.out_of_order*

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-10-01 15:40:14 -07:00
Eric Engestrom
c867938044 nir/spirv: improve mmap() error handling
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-01 15:27:46 -07:00
Eric Engestrom
65c8cbe89d nir/spirv: improve lseek() error handling
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-01 15:27:44 -07:00
Eric Engestrom
23519a9de2 nir/spirv: add some error checking to open()
CovID: 1373369
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-01 15:27:31 -07:00
Lionel Landwerlin
9adfa695ac spirv: fix AtomicLoad/Store on images
OpAtomicLoad/Store should have pointer to images just like the rest of the
atomic operators. These couple of lines were poorly copied from the
ssbo/shared_vars cases (the only ones currently tests by the CTS).

Fixes 2afb950161 ("spirv/nir: Add support for OpAtomicLoad/Store")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-09-22 14:08:21 +03:00
Jason Ekstrand
d2f42a945e nir/spirv/glsl450: Add support for the InterpolateAt opcodes
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-09-21 05:39:06 -07:00
Jason Ekstrand
a529644889 nir/spirv: Claim support for SampleRateShading
We already support all of the decorations that require this capability.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-09-21 05:39:06 -07:00
Jason Ekstrand
7c48622581 nir/spirv: Bring back the spirv2nir helper binary
This was something that I wrote in the early days of the spirv_to_nir code
but deleted once we had a real driver.  However, in the absence of a
shader_runner equivalent, it's extremely useful for debugging the
spirv_to_nir code so let's bring it back.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2016-09-21 05:38:26 -07:00
Dave Airlie
e1ea36ae71 spirv: use subpass image type (v1.1)
This adds support for the input attachments subpass type
to the SPIRV->NIR pass.

v1.1: drop handling from vtn_handle_texture

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-09-16 15:16:31 +10:00
Jason Ekstrand
a00bd7bc27 nir/spirv: Refactor variable deocration handling
Previously, we dind't apply variable decorations to the members of a split
structure variable.  This doesn't quite work, unfortunately, because things
such as the "flat" qualifier may get applied to an entire structure instead
of propagated to the members.  This fixes 9 of the new CTS tests in the
dEQP-VK.glsl.linkage.varying.struct.* group.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-09-08 10:45:23 -07:00
Jason Ekstrand
f5505730d3 nir/spirv: Break variable decoration handling into a helper
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
2016-09-08 10:45:23 -07:00
Lionel Landwerlin
0ad84b4366 spirv/nir: Implement OpAtomicLoad/Store for shared variables
Missing bits from 2afb950161.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-09-07 17:37:37 +01:00
Jason Ekstrand
37763bf446 nir/spirv: Remove an erroneous "fall through" comment 2016-09-07 09:04:34 -07:00
Lionel Landwerlin
2afb950161 spirv/nir: Add support for OpAtomicLoad/Store
Fixes new CTS tests :

dEQP-VK.spirv_assembly.instruction.compute.opatomic.load
dEQP-VK.spirv_assembly.instruction.compute.opatomic.store

v2: don't handle images like ssbo/ubo (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-09-07 11:00:30 +01:00
Jason Ekstrand
2b18a3f5d3 nir/spirv: Use fill_common_atomic_sources for image atomics
We had two almost identical copies of this code and they were both broken
but in different ways.  The previous two commits fixed both of them.  This
one just unifies them so that it's easier to handle in the future.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-09-06 17:08:13 -07:00
Jason Ekstrand
f2a10937d8 nir/spirv: Use the correct sources for CompareExchange on images
The CompareExchange operation has two "Memory Semantics" parameters instead
of one so the real arguments start at w[7] instead of w[6].

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-09-06 17:08:13 -07:00
Jason Ekstrand
0ead7bef6b nir/spirv: Swap the argument order for AtomicCompareExchange
SPIR-V has the two arguments in the opposite order from GLSL.  NIR uses the
GLSL order so we had them backwards.

Fixes dEQP-VK.spirv_assembly.instruction.compute.opatomic.compex

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-09-06 17:08:13 -07:00
Timothy Arceri
5025e88703 spirv: replace assert with unreachable
Fixes uninitialised warning for coord_components.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-08-30 09:29:26 +10:00
Jason Ekstrand
9e05e51cff spirv/nir: Add support for ImageQuerySamples
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
2016-07-22 16:48:54 -07:00
Jason Ekstrand
71202352c8 spirv/nir: Handle texture projectors
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
2016-07-22 16:48:54 -07:00
Jason Ekstrand
36c31b8fa2 nir/spirv: Refactor coordinate handling in handle_texture
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
2016-07-22 16:48:54 -07:00