These aren't real capabilities. They control whether or not we turn on
the extended instruction sets for these instruction types.
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Iván Briano <ivan.briano@intel.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28905>
Crysis 2 and 3 Remastered's RT shaders non-uniformly index into SSBO
descriptor arrays without specifying the NonUniformEXT qualifier on the
relevant access chains/load ops. This leads to artifacts around objects.
To add insult to injury, the game fails to provide a meaningful
applicationName/engineName in the Vulkan part of the DX11-Vulkan interop
solution used for RT. Both of these fields are set to "nvpro-sample"
(perhaps the code has been copied from NVIDIA's sample applications).
Therefore, fall back to executable name matching.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9883
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26391>
This new entrypoint takes in a SPIR-V blob and generates a header containing
a static inline nir_builder-family function for each function in the SPIR-V
library. The generated function will look for the function in the shader and, if
not found, insert a new nir_function with the appropriate signature -- to be
linked with the library later. Then, it will call the function, with the
appropriate gymnastics to handle return values as necessary.
This makes it super convenient to wrap CL libraries for use in a NIR pass.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25498>
These were historically in the spirv+nir combo, but the common mesa clc
is a better home for them.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Nora Allen <blackcatgames@protonmail.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23667>
Distinguish between the "entry point not found" and "parsing error"
cases in the error text. For consistency, identify the unhandled
specialization index case as part of the verification function.
The verification function was renamed to make clearer its scope and
what module it belongs.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22976>
When running in the CI environment, instead of crashing the test
binary, it is preferable to just fail gracefully (in this case return
a NULL shader) like is done in release mode, so other tests continue
to be executed.
For convenience add a variable break_on_failure to the test so the
breaking behavior can be re-enable in individual tests when debugging.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21512>
This is controlled by spirv_to_nir_options.relaxed_precision_alu, because
some drivers don't want it.
This gets us mostly 16-bit math on turnip in vk-5-normal.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16465>
This new mode will be only used for the actual payload variables and
not the number of launched mesh shader workgroups, which will still
be treated as an output.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14930>
Now that all spirv_to_nir() users take care of converting sysvals to
varyings, we can unconditionally declare FragCoord as a sysval.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13017>
During dEQP runs for radv, I see a lot of warnings like,
ERROR - dEQP error: SPIR-V WARNING:
ERROR - dEQP error: In file ../src/compiler/spirv/spirv_to_nir.c:1073
ERROR - dEQP error: Decoration not allowed on struct members: SpvDecorationRestrict
ERROR - dEQP error: 408 bytes into the SPIR-V binary
This fails jobs on Gitlab, due to,
Job's log exceeded limit of 4194304 bytes.
Job execution will continue but no more output will be collected.
Since it doesn't seem feasible right now to fix the many shaders in
the VK-CTS triggering this warning, add an environment toggle that
allows test runners to only see the level of commentary they want.
v2 from Martin:
- Add my SoB
v3 from Martin:
- fix the indentation (suggested by Eric)
- put the declarations at the top of the function
v4 from Martin:
- make vtn_default_log_level() static (Marcin)
- cache the default level in vtn_log (Marcin)
- move vtn_log_level_strings inside vtn_default_log_level()
- Fix the build issue on MSC
Signed-off-by: Martin Peres <martin.peres@mupuf.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Acked-by: Andres Gomez <agomez@igalia.com>
Acked-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11491>
Uses same NIR intrinsic as glsl_to_nir. Make it an option so it is
easy later to move Vulkan drivers incrementally to use it.
Fixes piglit test spec/arb_gl_spirv/execution/ssbo/unsized-array-length.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3691
Fixes: 15e43907 ("iris: Enable ARB_gl_spirv and ARB_spirv_extensions")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8136>
This patch adds a function remap table with name mangling, which
can convert a SPIR-V OpenCL extension opcode to a call to the external
libclc shader, which will be lowered/inlined after conversion.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6035>
This adds an options to turn a spir-v library into a set of nir
functions. There is no entry point and all function implentations
are emitted.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6035>
For now, we leave the constant_as_global option intact and get rid of
the UBO path which no one upstream is using today.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6379>
The GLSL to NIR compiler supports the LowerTessLevel flag to convert
gl_TessLevelInner/Outer from their GLSL declarations as arrays of
floats to vec4/vec2s to better match how they are represented in
hardware.
This commit adds the similar support to the SPIR-V to NIR compiler so
turnip can use the same IR3/NIR tess lowering passes as freedreno.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
This commit adds a tess_levels_are_sysvals flag to
spirv_to_nir_options similar to GLSLTessLevelsAsInputs in the GLSL to
NIR compiler options. This will be used by turnip as the tess IR3
lowering pass (ir3_nir_lower_tess) operates on TessLevelInner and
TessLevelOuter in the DS as sysvals.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
When we originally wrote spirv_to_nir we didn't have a good scalar value
union to handily use so we rolled our own thing for spec constants. Now
that we have nir_const_value, we can use that and simplify a bunch of
the spec constant logic.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4675>
The caller is responsible for setting up the ubo_addr_format value as
contrary to shared and global, it's not controlled by the spirv.
Right now clovers implementation of CL constant memory uses a 24/8 bit format
to encode the buffer index and offset, but that code is dead as all backends
treat constants as global memory to workaround annoying issues within OpenCL.
Maybe that will change, maybe not. But just in case somebody wants to look at
it, add a toggle for this inside vtn.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Intel drivers are not using this anymore, and turnip still don't have
Compute Shaders, so won't make a difference to stop using this option.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Rob Clark <robdclark@chromium.org>
On AMD, FragCoord should be a sysval because it is handled separately
from all the other inputs. We were already doing this in radeonsi, but
we weren't doing it with radv. It'll be much more annoying to handle
VARYING_SLOT_POS in fragment shaders when we let NIR lower FS inputs for
us, so here we add an option so that radv can get it as a system value.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
spirv_to_nir() returned the nir_function corresponding to the
entrypoint, as a way to identify it. There's now a bool is_entrypoint
in nir_function and also a helper function to get the entry_point from
a nir_shader.
The return type reflects better what the function name suggests. It
also helps drivers avoid the mistake of reusing internal shader
references after running NIR_PASS on it. When using NIR_TEST_CLONE or
NIR_TEST_SERIALIZE, those would be invalidated right in the first pass
executed.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Instead of setting the glsl types of the pointers for each resource,
set the nir_address_format, from which we can derive the glsl_type,
and in the future the bit pattern representing a NULL pointer.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Also updates gl_spirv to pick the right one. At the moment nothing
uses it, but upcoming functionality part of ARB_gl_spirv will use it,
and we also later can be more assertful when handling certain features
for each of the execution environments.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Acked-by: Karol Herbst <kherbst@redhat.com>