VCN_2_2_0 should not use tmz context buffer.
Fixes: ffbbf23e
A minor fix for above commit to use the original comparison logic "<"
instead of "<="
Cc: mesa-stable
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25856>
si_init_cs_preamble_state() function does not exist anymore and
PA_SC_WINDOW_SCISSOR_TL is set to 0,0. Update the comments with
this information.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25148>
We have competent lowering in NIR already available.
Drivers exposing CAP_DOUBLES but not SHADER_CAP_DROUND:
- d3d12 (NIR lowers ~0 if the underlying impl doesn't do floats)
- svga (Now sets the NIR lowering options)
- softpipe (Doesn't do GL4 so you can't use doubles anyway)
- llvmpipe (Lowers dround_even in NIR and passees the rest through
successfully)
- zink (NIR lowers ~0 if the underlying impl doesn't do floats,
otherwise passes things through successfully, except needed
dround_even lowering to avoid lavapipe regression with
native doubles)
- r600 (sets NIR rounding lowering flags, and lowers all fsign)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25777>
Right now some drivers are doing dsign lowering in GLSL and haven't had to
have a NIR path due to there not being a corresponding vulkan driver. We
want this in NIR now so that we can retire that batch of GLSL lowering
code.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25777>
Avoids a regression when disabling GLSL-level lowering of the dround class
of ops, while passing through doubles to llvm for the other rounding ops.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25777>
Most drivers that can expose GL4 were claiming the cap anyway (llvmpipe,
softpipe, zink, iris, nvc0, radeonsi, r600, freedreno, d3d12), and just
doing lowering in NIR if nessary.
crocus was only claiming the cap for gen8, but the backend compiler
enables NIR lowering regardless.
svga is the only other GL4 driver that didn't set it, and we can just set
the NIR lowering flag.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25777>
Sync xe_drm.h with commit xxxxx ("drm/xe/uapi: Fix naming of XE_QUERY_CONFIG_MAX_EXEC_QUEUE_PRIORITY").
One not so straght forward change is that sync VM binds now don't
require a syncobj anymore, the uAPI will return as soon the VM bind
operations are done.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25300>
Make intel_aux_map_add_mapping return false if a mapping is attempted
that would conflict with an existing one. If this function doesn't
return false, it will either fail to return or return true.
The Vulkan driver will make use of this feature to opportunistically
enable CCS if a BO's VMA range has not been already mapped.
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
Fixes crashes on at least my system with multiple GPUs.
Fixes: 0c2045553f ("zink: use screen destructor for creation fails")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25844>
Make use of etna_cmd_stream_mark_end_of_context_init(..) to mark the
end of context init states. If the cmd stream is untouched until
etna_cmd_stream_flush(..) gets called the drm layer will downgrade this
specific cmd stream to a noop.
This safes us from calling into the kernel with an 'empty' cmd stream.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25849>
select appropriate jpeg register version for gfx1150
Signed-off-by: Saleemkhan Jamadar <saleemkhan.jamadar@amd.com>
Reviewed-by: Leo Liu <Leo.Liu@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25278>
Currently bound sampler view resources are relevant only if the
currently bound shaders also access them. So when checking for shader
resource collision, we only need to check those shader resources that
are actively used by the shaders.
This fixes a regression with manhattan on SVGA device when only the
active state changes are sent to the driver and a no longer relevant
shader resource is included in the shader resource collision check.
This causes a backing resource to be unnecessarily created and the content
never propagated to the original resource.
Fixes: aaa4b0e618 ("st/mesa: move check_program_state code into _mesa_update_state")
Reviewed-by: Neha Bhenden <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25801>
Add u_trace initialization and callbacks in new files si_utrace.h/c
Change si_context in si_pipe.h to add si_ds_queue and u_trace to
collect traces.
Add si_record_ts function in si_gfx_cs.c to add timestamp in command
stream.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23664>
Add perfetto code in new files si_perfetto.h/cc which add tracepoint
begin and end event and calls to the generated code from python
si_tracepoints.py
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23664>
The current parser only supports PKT3 packets, but not all HW IP
types use this format. This makes it possible to support more
than one format depending on the IP type.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25769>
> Use of a presentable image must: occur only after the image is returned by flink:vkAcquireNextImageKHR, and before it is released by flink:vkQueuePresentKHR.
> This includes transitioning the image layout and rendering commands.
fixes#10005
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25787>
Fixes a crash in Quake II RTX. Maybe the texture sample codegen will be
more robust in the future so we do not need to work around its
limitations here.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25617>
This is for GLSL versions where Infs are undefined.
It also helps piglit/glsl-fs-fogscale that breaks when we move the fragment
shader code into the vertex shader across interpolation.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Jesse Natalie on IRC
Acked-by: Erico Nunes on Gitlab
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25391>