Commit graph

278 commits

Author SHA1 Message Date
Rebecca Mckeever
f381187b8f panvk: Delete panvk_CmdSetDeviceMask, panvk_GetDeviceGroupPeerMemoryFeatures
Delete panvk_CmdSetDeviceMask and panvk_GetDeviceGroupPeerMemoryFeatures
so that the vk_common_* version will be used instead. This will avoid
repeated code.

Signed-off-by: Rebecca Mckeever <rebecca.mckeever@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20218>
2022-12-09 14:08:14 -06:00
Simon Ser
b74a1c8fad panfrost: drop wayland-protocols dep
wayland-protocols is not a library, it just contains a bunch of
XML files. No need to try to link to it.

Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19894>
2022-11-23 12:15:23 +00:00
Yonggang Luo
94886a2975 util: Move src/gallium/include/pipe/p_format.h to src/util/format/u_formats.h
Because p_format.h shared between vulkan drivers and opengl drivers

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19629>
2022-11-19 03:38:19 +00:00
Dave Airlie
1486b54e80 panvk: move to using common command buffer status
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16922>
2022-11-11 05:01:24 +00:00
Jason Ekstrand
84cd81e104 panvk: Use common code for command buffer lifecycle management
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16922>
2022-11-11 05:01:24 +00:00
Jason Ekstrand
2126bb6c92 panvk: Drop panvk_cmd_buffer::queue_family_index
Suggested-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16922>
2022-11-11 05:01:24 +00:00
Alyssa Rosenzweig
f8553ef44c panfrost: Remove out-of-band CRC support
Without additional signalling of modifiers, CRCs cannot possibly in a correct
way work across process boundaries. Since we don't do that signalling, we should
not be allocating private CRCs for imported resources, and we should not be
using our own private CRCs for internal resources.

The entire out-of-bands CRC infrastructure is a hack to let us do CRCs even for
imported/exported BOs, but that can't possibly work. Remove it, and remove a
pile of special cases across the driver.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19576>
2022-11-09 15:56:20 +00:00
Illia Abernikhin
aa4ac5ff8b utils: Merge util/debug.* into util/u_debug.* and remove util/debug.*
Rename env_var_as_unsigned() -> debug_get_num_option(), because duplicate
Rename env_var_as_bool() -> debug_get_bool_option(), because duplicate

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7177

Signed-off-by: Illia Abernikhin <illia.abernikhin@globallogic.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19336>
2022-11-02 07:25:39 +00:00
Thomas H.P. Andersen
569ade73b4 panvk: Implement VK_KHR_descriptor_update_template
Based on original patch by Jason Ekstrand

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14780>
2022-09-17 03:32:29 +00:00
Jason Ekstrand
42d60aa0bc panvk: Fix buffer views
Instead of overwriting the BO map pointer, write into the BO map
pointer. Drp...  Also, drop an unnecessary & accessing
panvk_buffer_view::tex.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14780>
2022-09-17 03:32:29 +00:00
Jason Ekstrand
44ab076fea vulkan: Add a vk_command_buffer_ops struct
This is the standard pattern in the kernel for providing vfunc tables
for C objects.  We're using it in the pipeline cache code but we're
about to start adding more stuff and so it really helps if we have it
for command buffers as well.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18324>
2022-09-01 20:17:25 +00:00
Jason Ekstrand
5c143b132a vulkan: Re-order arguments to vk_command_buffer_init
Most other init functions follow the Vulkan API convention of putting
the parent object first.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18324>
2022-09-01 20:17:25 +00:00
Jason Ekstrand
f90e2af996 vulkan: Re-order arguments to vk_command_pool_init
Most other init functions follow the Vulkan API convention of putting
the parent object first.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18324>
2022-09-01 20:17:25 +00:00
Dave Airlie
a43b6d9ae2 panvk: use common command buffer record result.
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16918>
2022-09-01 14:11:55 +00:00
Jason Ekstrand
cc6ad491ea vulkan/cmd_queue: Drop vk_cmd_queue::error
Instead, we return errors from each of the enqueue functions and record
those errors (if any) in vk_command_buffer::record_result.  This also
involves some awkward changes to each of the three drivers that uses
vk_cmd_queue but those are resolved in later commits as we convert those
drivers to the common error tracking.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16918>
2022-09-01 14:11:55 +00:00
Konstantin Seurer
08ed174e74 panvk: Use the common physical device enumeration
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17750>
2022-08-30 19:34:47 +00:00
Eli Schwartz
5780ea90c4 meson: add various generated header dependencies as order-only deps
https://mesonbuild.com/FAQ.html#how-do-i-tell-meson-that-my-sources-use-generated-headers

A few locations had underspecified deps on the header files, and this
caused builds to fail given sufficient parallelism.

Fixes #6531

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16659>
2022-07-31 18:10:15 +00:00
Jason Ekstrand
b510ee0d22 Use vk_foreach_struct_const where needed
We're about to make it so that the compiler warns/errors if you use the
wrong iterator macro.  Fix up a bunch of places where someone used the
wrong one before we break anything.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17630>
2022-07-19 19:55:17 +00:00
Alyssa Rosenzweig
3a0a8688d3 panfrost: Use early-ZS helpers
Remove the previous compile-time early-ZS implementation and replace it with the
decoupled early-ZS implementation. This uses more efficient settings in some
cases (depth/stencil tests always passes or do not write), and fixes the
settings used in another case (alpha-to-coverage enabled with an otherwise
early-ZS shader.)

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Closes: #6206
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17428>
2022-07-13 21:05:35 +00:00
Eric Engestrom
8fa577340c panvk: use updated tokens from vk.xml
Signed-off-by: Eric Engestrom <eric@igalia.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17342>
2022-07-12 15:53:11 +00:00
Alyssa Rosenzweig
6f3eea5ddb panfrost: Separate core ID range from core count
To query the core count, the hardware has a SHADERS_PRESENT register containing
a mask of shader cores connected. The core count equals the number of 1-bits,
regardless of placement. This value is useful for public consumption (like
in clinfo).

However, internally we are interested in the range of core IDs.
We usually query core count to determine how many cores to allocate various
per-core buffers for (performance counters, occlusion queries, and the stack).
In each case, the hardware writes at the index of its core ID, so we have to
allocate enough for entire range of core IDs. If the core mask is
discontiguous, this necessarily overallocates.

Rename the existing core_count to core_id_range, better reflecting its
definition and purpose, and repurpose core_count for the actual core count.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17265>
2022-07-08 01:14:55 +00:00
Jason Ekstrand
d06335ed76 vulkan: Depend on vk_pipeline_layout in vk_cmd_enqueue
Now that we have a common pipeline layout with reference counting, we
don't need these driver hooks for reference counting anymore.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17286>
2022-06-29 20:31:58 +00:00
Jason Ekstrand
73eecffabd panvk: Use the vk_pipeline_layout base struct
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17286>
2022-06-29 20:31:58 +00:00
Jason Ekstrand
f66f37a99e panvk: Use the vk_descriptor_set_layout base struct
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17286>
2022-06-29 20:31:58 +00:00
Jason Ekstrand
b8882718b7 panvk: Use the new border color helpers
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15359>
2022-06-23 00:01:41 +00:00
Alyssa Rosenzweig
9bdd0854ea panvk: Use common CmdBeginRenderPass
The runtime already handles this.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16950>
2022-06-13 17:27:36 +00:00
Alyssa Rosenzweig
f00e0bfd8a panvk: Simplify depth clear preload condition
Easier to understand and equivalent in practice.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16950>
2022-06-13 17:27:36 +00:00
Alyssa Rosenzweig
ec2bf34d97 panvk: Fix stencil clears of combined ZS images
If we have a combined Z/S image, the image has depth, so we proceed down the
depth path, which does not set clear.s even though there's *also* a stencil
component. Unify the control flow to fix this.

Fixes (among others):

dEQP-VK.api.image_clearing.core.clear_depth_stencil_image.single_layer.d24_unorm_s8_uint_multiple_subresourcerange

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16950>
2022-06-13 17:27:36 +00:00
Alyssa Rosenzweig
588ee38351 panvk: Clear Z/S attachments without a shader
Rather than generating shaders to clear depth and stencil attachments, run the
rasterizer without a shader and configure the depth/stencil hardware to do the
clear. These settings are known to be efficient on Valhall, presumably the
depth/stencil pipeline on Bifrost is similar enough that it is also the
efficient way there. It's certainly much simpler.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16950>
2022-06-13 17:27:36 +00:00
Alyssa Rosenzweig
03c34a8887 panvk: Remove unused pushmaps
These were removed in an earlier series containing ae77c207e0 ("panvk: Use push
constants for copy shaders"), but the unused variables hung around.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16950>
2022-06-13 17:27:36 +00:00
Alyssa Rosenzweig
2136643a51 panvk: Don't specialize clear shaders for RT
On Bifrost and newer, blend descriptors are decoupled from render target. That
means we can always use a clear shader reading from blend_descriptor_0 and
specify the desired render target in the sole blend descriptor we pass.

Likewise on Bifrost and newer we don't need blend descriptors when we don't
blend, which is the case for the Z/S clears.

This reduces the number of shaders compiled on startup from 468 to 426.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16950>
2022-06-13 17:27:36 +00:00
Denis Pauk
79b88852c8 panvk: Return VK_ERROR_INCOMPATIBLE_DRIVER for Midgard
Midgard is unsupported after merge of !16915

Signed-off-by: Denis Pauk <pauk.denis@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16991>
2022-06-13 14:44:16 +00:00
Jason Ekstrand
a09e08ae95 panvk: Use the common AcquireNextImage implementation
The only reason for the wrapper was so that we could dummy signal the
semaphore and fence.  Now that the WSI code always dos this for us, we
can drop our wrapper.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4037>
2022-06-10 01:33:12 +00:00
Alyssa Rosenzweig
c0d6539827 panvk: Drop support for Midgard
We've discussed this at length and have agreed that Midgard + Vulkan is DOA, but
have let the code linger. Now it's getting in the way of forward progress for
PanVK... That means it's time to drop the code paths and commit t to not
supporting it.

Midgard is only *barely* Vulkan 1.0 capable, Arm's driver was mainly
experimental. Today, there are no known workloads today for hardware of that
class, given the relatively weak CPU and GPU, Linux, and arm64. Even with a
perfect Vulkan driver, FEX + DXVK on RK3399 won't be performant.

There is a risk here: in the future, 2D workloads (like desktop compositors)
might hard depend on Vulkan. It seems this is bound to happen but about a decade
out. I worry about contributing to hardware obsolescence due to missing Vulkan
drivers, however such a change would obsolete far more than Midgard v5...
There's plenty of GL2 hardware that's still alive and well, for one. It doesn't
look like Utgard will be going anywhere, even then.

For the record: I think depending on Vulkan for 2D workloads is a bad idea. It's
unfortunately on brand for some compositors.

Getting conformant Vulkan 1.0 on Midgard would be a massive amount of work on
top of conformant Bifrost/Valhall PanVK, and the performance would make it
useless for interesting 3D workloads -- especially by 2025 standards.

If there's a retrocomputing urge in the future to build a Midgard + Vulkan
driver, that could happen later. But it would be a lot more work than reverting
this commit. The compiler would need significant work to be appropriate for
anything newer than OpenGL ES 3.0, even dEQP-GLES31 tortures it pretty bad.
Support for non-32bit types is lacklustre. Piles of basic shader features in
Vulkan 1.0 are missing or broken in the Midgard compiler. Even if you got
everything working, basic extensions like subgroup ops are architecturally
impossible to implement.

On the core driver side, we would need support for indirect draws -- on Vulkan,
stalling and doing it on the CPU is a nonoption. In fact, the indirect draw code
is needed for plain indexed draws in Vulkan, meaning Zink + PanVK can be
expected to have terrible performance on anything older than Valhall. (As far as
workloads to justify building a Vulkan driver, Zink/ANGLE are the worst
examples. The existing GL driver works well and is not much work to maintain. If
it were, sticking it in Amber branch would still be less work than trying to
build a competent Vulkan driver for that hardware.)

Where does PanVK fit in? Android, for one. High end Valhall devices might run
FEX + DXVK acceptably. For whatever it's worth, Valhall is the first Mali
hardware that can support Vulkan properly, even Bifrost Vulkan is a slow mess
that you wouldn't want to use for anything if you had another option.

In theory Arm ships Vulkan drivers for this class of hardware. In practice,
Arm's drivers have long sucked on Linux, assuming you could get your hands on a
build.  It didn't take much for Panfrost to win the Linux/Mali market.

The highest end Midgard getting wide use with Panfrost is the RK3399 with the
Mali-T860, as in the Pinebook Pro. Even by today's standards, RK3399 is showing
its limits. It seems unlikely that its users in 10 years from now will also be
using Vulkan-required 2030 desktop environment eye candy. Graphically, the
nicest experience on RK3399 is sway or weston, with GLES2 renderers.
Realistically, sway won't go Vulkan-only for a long-time.

Making ourselves crazy trying to support Midgard poorly in PanVK seems like
letting perfect (Vulkan support) be the enemy of good (Vulkan support). In that
light, future developers making core 2D software Vulkan-only (forcing software
rasterization instead of using the hardware OpenGL) are doing a lot more
e-wasting than us simply not providing Midgard Vulkan drivers because we don't
have the resources to do so, and keeping the broken code in-tree will just get
in the way of forward progress for shipping PanVK at all.

There are good reasons, after all, that turnip starts with a6xx.

(If proper Vulkan support only began with Valhall, will we support Bifrost
long term? Unclear. There are some good arguments on both sides here.)

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16915>
2022-06-08 18:43:06 +00:00
Alyssa Rosenzweig
58b408611f panfrost: Remove is_64b assignments
These are redundant with GenXML defaults, they're just noise.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16916>
2022-06-08 13:42:42 +00:00
Alyssa Rosenzweig
ae77c207e0 panvk: Use push constants for copy shaders
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16916>
2022-06-08 13:42:42 +00:00
Alyssa Rosenzweig
1a0217e3fb panvk: Use push constants for clear
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16916>
2022-06-08 13:42:42 +00:00
Jason Ekstrand
420717b2ce panvk: Use vk_image_buffer_copy_layout
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16873>
2022-06-07 17:57:42 +00:00
Alyssa Rosenzweig
7831508740 panvk: Use vk_image_subresource_*_count for clears
This handles VK_REMAINING_* for us, instead of underflowing and clearing no
levels/layers.

Fixes dEQP-VK.api.image_clearing.core.clear_color_image.2d.linear.single_layer.*

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16724>
2022-06-01 20:08:42 +00:00
Jason Ekstrand
0eee071038 panvk: Use the vk_buffer base struct
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16607>
2022-05-27 18:39:00 -05:00
Jason Ekstrand
fc8d2543fc vulkan,v3dv: Add a driver_internal flag to vk_image_view_init/create
We already had a little workaround for v3dv where, for some if its meta
ops, it had to bind a depth/stenicil image as color.  Instead of
special-casing binding depth/stencil as color, let's flip on the
drier_internal flag and get rid of most of the checks in that case.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16376>
2022-05-17 18:14:55 +00:00
Jason Ekstrand
9e22e2ac88 panvk: Lower blending after lower_var_copies
nir_lower_blend needs store_deref as does
io_arrays_to_elements_no_indirects.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16483>
2022-05-16 21:43:47 +00:00
Jason Ekstrand
4050697a8f panvk: So more nir_lower_tex before descriptor lowering
Some texture lowering generates more txs which means it needs to happen
before we lower descriptors because descriptor lowering is where txs is
actually handled in panvk.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16483>
2022-05-16 21:43:47 +00:00
Jason Ekstrand
5ef9bd5ff2 panvk: Round FillBuffer sizes down to a multiple of 4
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16276>
2022-05-12 10:53:16 +00:00
Jason Ekstrand
ad05bc9315 panvk: Drop panvk_descriptor
The API-style representation of descriptors is no longer used by
anything so let's get rid of it.  All we really need is the data in the
descriptor set itself.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16276>
2022-05-12 10:53:16 +00:00
Jason Ekstrand
d783f8949e panvk: Implement descriptor copies properly
All we were doing was copying panvk_descriptor structs around which
don't actually contain data that's used by anything interesting.  We
need to copy the actual data arround.  Annoyingly, that means we need a
descriptor copy function per descriptor type.  Woo!

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16276>
2022-05-12 10:53:16 +00:00
Jason Ekstrand
f6268220c2 panvk: Set immutable samplers properly up-front
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16276>
2022-05-12 10:53:16 +00:00
Jason Ekstrand
935fd18bc3 panvk: Rewrite the write portion of vkUpdateDescriptorSets
The new design is based on the ANV code which I massively cleaned up
some time ago.  Each descriptor type has a write function and they have
consistent prototypes.  This makes it all much easier to read and figure
out what's going on.  It also makes it easier to make changes going
forward because you aren't re-plumbing function arguments if you ever
change the type of data in any given descriptor type.  You just change
the write function.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16276>
2022-05-12 10:53:16 +00:00
Jason Ekstrand
53f53b577f panvk: Re-arrange descriptor set functions
Put them in the order we call them which is also roughly descriptor type
enum order.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16276>
2022-05-12 10:53:16 +00:00
Jason Ekstrand
28333e039c FIXUP: Use 16-bit things for texture sizes
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16276>
2022-05-12 10:53:16 +00:00