Commit graph

2410 commits

Author SHA1 Message Date
Julian Winkler
b273611bb1 nir: Add a structurizer
v2 (Karol):
  renamed pathes to paths
  use more bool
  use _mesa_set_intersects
  deduplicated some code
  fixed some typos
v3 (Karol):
  don't enable structurizer as we do this in vtn now
v4 (Jason):
  A few clean-ups due to unstructured NIR changes
v5 (Jason):
  Misc whitespace and style cleanups

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2401>
2020-08-14 20:35:36 +00:00
Karol Herbst
025bdbac3e nir: Add goto_if jump instruction
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2401>
2020-08-14 20:35:36 +00:00
Jason Ekstrand
92db942fc6 nir: Add and use nir_foreach_block_unstructured helpers
These are safe to call on either structured or unstructured NIR but
don't provide the nice ordering guarantees of nir_foreach_block and
friends.  While we're here, we use them for a very small selection of
passes which are known to be safe for unstructured control-flow.  The
most important such pass is nir_dominance which is required for
structurizing.

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2401>
2020-08-14 20:35:36 +00:00
Karol Herbst
4768ea1a77 nir: Add a structured flag to nir_shader
v2 (Jason Ekstrand):
 - Make "structured" a property of nir_function_impl not nir_shader
 - More validation and asserts

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2401>
2020-08-14 20:35:36 +00:00
Tony Wasserka
8277334f39 nir/lower_idiv: Port recent LLVM fixes to emit_udiv
This change fixes off-by-one results in corner cases such as
0xffffffff / 0x11111111. For details refer to LLVM bug 46212.

Fixes: 8b98d0954e ('nir/lower_idiv: add new llvm-based path')
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6281>
2020-08-13 10:11:57 +00:00
Jesse Natalie
678cb6d248 nir: nir_range_analysis needs to be updated for vec16
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6275>
2020-08-11 14:38:34 +00:00
Alyssa Rosenzweig
5cf7eec6b1 nir/lower_ssbo: Don't set align_* for atomics
Fixes crashes when lowering atomic SSBOs:

   run: ../src/compiler/nir/nir.h:1875: nir_intrinsic_align_mul: Assertion `info->index_map[NIR_INTRINSIC_ALIGN_MUL] > 0' failed.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6204>
2020-08-11 09:00:11 +00:00
Alejandro Piñeiro
7f25f1f106 nir/lower_tex: handle query lod with nir_lower_tex_packing_16 at lower_tex_packing
packing_16 with floats assumed 1 (shadow) or 4 components. But query
lod operations return 2.

Fixes the following test with v3dv:
dEQP-VK.ycbcr.query.lod.fragment.r8g8b8a8_unorm

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5863>
2020-08-05 10:10:12 +00:00
Iago Toral Quiroga
71572ebb32 nir/lower_tex: skip lower_tex_packing for the texture samples query
Similar to other skips for texture queries that don't actually sample
the texture and which results are not packed.

We can't use nir_tex_instr_is_query() here to skip the lowering for all
queries since that causes regressions in Piglit. Apparently, we do want
to lower some of the query results. In particularly, the LOD query.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6169>
2020-08-05 08:39:52 +02:00
Eric Anholt
13b3c401a4 nir: Print the constant data size associated with a shader.
We should probably dump the constants, too, but this is useful to me for
now.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6179>
2020-08-05 04:35:05 +00:00
Eric Anholt
041bae28c6 nir: Add a little more docs about NIR's constant_data.
I think everyone trips over "how does this relate to nir_const", and I was
curious if I could redefine the units of the constant_data_size / indirect
offsets.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6179>
2020-08-05 04:35:05 +00:00
Eric Anholt
2e833b16bc nir/lower_amul: Use num_ubos/ssbos instead of recomputing it.
Now that num_ubos is correctly maintained, we can just trust it.  Fixes an
assertion failure in freedreno I triggered on
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.1 for reasons I
don't really understand.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6179>
2020-08-05 04:35:05 +00:00
Jason Ekstrand
611f654fcf nir/deref: Don't try to compare derefs containing casts
One day, we may want copy_prop_vars or other passes to be able to see
through certain types of casts such as when someone casts a uint64_t to
a uvec2.  However, for now we should just avoid casts all together.

Fixes: d8e3edb784 "nir/deref: Support casts and ptr_as_array in..."
Tested-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6072>
2020-08-03 21:49:25 +00:00
Eric Anholt
ee2f21b10d nir: Remove the old nir_opt_shrink_load.
The old pass only handled intrinsic load_constant, while the new
nir_opt_shrink_vectors handles ALU ops, nir load_consts, along with all
the load intrinsics.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6050>
2020-08-03 21:26:45 +00:00
Eric Anholt
1c9906d5ff nir: Add a pass to cut the trailing ends of vectors.
Ideally we'd also handle unused middles of vectors and reswizzle ALU-only
uses of it so we could write fewer channels, but that's future work/

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6050>
2020-08-03 21:26:45 +00:00
David Stevens
d8fdb8dab4 nir: Add colorspace support to YUV lowering pass
This change adds support for BT709 and BT2020 colorspace to the YUV
lowering pass. The default remains BT601.

This change also fixes minor imprecision in the last digits of the BT601
offsets due to computation from rounded values when the math was
simplified.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6122>
2020-07-31 07:27:03 +00:00
Boris Brezillon
e1b114868a nir: Get rid of __[u]int64_to_fp32() and __fp32_to_[u]int64()
Those are now handled by nir_lower_int64() which has native NIR
implementations.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5588>
2020-07-30 16:54:24 +00:00
Boris Brezillon
936c58c8fc nir: Extend nir_lower_int64() to support i2f/f2i lowering
That's an attempt at replacing the complex __int64_to_float() and
__float_to_int64() implementations found in float64.glsl by a simpler
native NIR equivalent.

Thanks to that, we can have lower those conversion without having to
compile a GLSL shader, which would be quite annoying for OpenCL
kernels.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5588>
2020-07-30 16:54:24 +00:00
Boris Brezillon
bfee35b45c nir: Stop passing an options arg to nir_lower_int64()
This information is exposed through shader->options->lower_int64_options.
Removing the extra arg forces drivers to initialize this field correctly.

This also allows us to check the int64 lowering options from each int64
lowering helper and decide if we should lower the instructions we
introduce.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5588>
2020-07-30 16:54:24 +00:00
Boris Brezillon
dd155aef44 nir: Allow casts in nir_deref_instr_get[_const]_offset()
Allow casts in a deref chain so we can calculate an offset from
a base pointer dereference or have pointer type casts in the
middle of the chain (both are pretty common in CL).

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5682>
2020-07-30 17:11:43 +02:00
Boris Brezillon
6a1382399c nir: Use a switch in build_deref_offset()/deref_instr_get_const_offset()
We are about to add support for casts when calculating offset, but let's
first turn the if()/else if()/else block into a switch() statement to
ease addition of new cases.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5682>
2020-07-30 17:11:35 +02:00
Rhys Perry
6b99cf6064 nir/load_store_vectorize: fix indentation
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5980>
2020-07-29 17:57:13 +00:00
Caio Marcelo de Oliveira Filho
1a42e7dae9 nir: Filter modes of scoped memory barrier in nir_opt_load_store_vectorize
Otherwise a scoped memory barrier containing nir_var_mem_ubo (which
memoryBarrier() does lower to) would incorrectly prevent the
optimization to happen in UBOs.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5980>
2020-07-29 17:57:13 +00:00
Jason Ekstrand
5c5555a862 nir: Add a find_variable_with_[driver_]location helper
We've hand-rolled this loop 10 places and those are just the ones I
found easily.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
789ec95dcd nir/split_per_member_structs: Inline split_variables_in_list
This lets us do one list walk instead of three.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
d70fff99c5 nir: Use a single list for all shader variables
Instead of having separate lists of variables, roughly sorted by mode,
use a single list for all shader-level NIR variables.  This makes a few
list walks a bit longer here and there but list walks aren't a very
common thing in NIR at all.  On the other hand, it makes a lot of things
like validation, printing, etc. way simpler.  Also, there are a number
of cases where we move variables from inputs/outputs to globals and this
makes it way easier because we no longer have to move them between
lists.  We only have to deal with that if moving them from the shader to
a nir_function_impl.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
c256cd900e nir/lower_variable_initializers: Restrict the modes we lower
This is not a functional change because these are the only modes we
handle.  All others get silently ignored.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
4d7e064623 nir/split_per_member_structs: Use nir_variable_with_modes_safe
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
90cf4709d9 nir/lower_uniforms_to_ubo: Use nir_foreach_variable_with_modes
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
d0d5ef6139 nir/lower_two_sided_color: Use nir_variable_create
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
bb3994cfe7 nir/io_to_vector: Use nir_foreach_variable_with_modes
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
0a77c67442 nir/lower_io_to_temporaries: Use a separate list for new inputs
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
cd66005b23 nir: Use a nir_shader and mode in lower_clip_cull_distance_arrays
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
d5d15c301e nir/lower_amul: Add a variable mode check
This loop should only apply to UBOs and SSBOs because max_slot is never
used for normal uniforms.

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
3be0be7d54 nir: Split nir_index_vars into two functions
We also very slightly change the semantics.  It no longer is one index
per list for global variables and is a single index over-all.

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
86c9303814 nir/split_vars: Add mode checks to list walks
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
4c3a30393d nir/linking: Rework some internal helpers
Instead of taking a variable list, take a nir_shader and mode.

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
caab46c1e9 nir: Take a shader and variable mode in nir_assign_io_var_locations
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
964c1c4b87 nir: Take a nir_shader and variable mode in assign_var_locations
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
6f6f7a34c5 nir: Add and use a nir_variable_list_for_mode helper
We also add a new list iterator which takes a modes bitfield and
automatically figures out which list to use.  In the future, this
iterator will work for multiple modes but today it assumes a single mode
thanks to the behavior of nir_variable_list_for_mode.  This also doesn't
work for function_temp variables.

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
feb32f898c nir: Add a nir_foreach_uniform_variable helper
This one's a bit more complex because it filters off only those
variables with mode == nir_var_uniform.  As such, it's not exactly a
drop-in replacement for nir_foreach_variable(var, &nir->uniforms).

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
92dcda5ce9 nir: Add a nir_foreach_function_temp_variable helper
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
2956d53400 nir: Add nir_foreach_shader_in/out_variable helpers
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:57 +00:00
Jason Ekstrand
9bf8572222 nir/dead_variables: Respect the modes passed to remove_dead_vars
For the most part, this doesn't actually matter today.  We already only
call remove_dead_vars on the lists that are specified in the modes.  The
only functional change here is for the uniform, mem_ubo, and mem_ssbo
modes because they share a list.  If nir_remove_dead_variables is called
with a mode of nir_var_uniform, it will no longer remove UBOs or SSBOs,
for instance.

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:57 +00:00
Jason Ekstrand
5746af4446 nir: Take a mode in remove_unused_io_vars
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:57 +00:00
Rhys Perry
2adb337256 nir,radv/aco: add and use pass to lower make available/visible barriers
Lower them to ACCESS_COHERENT to simplify the backend and
probably give better performance than invalidating or writing back the
entire L0/L1 cache.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4905>
2020-07-28 16:56:34 +00:00
Iago Toral Quiroga
17fd191eed nir/lower_clip: make the pass compatible with Vulkan semantics
Vulkan allows fragment shaders to read gl_ClipDistance[], in which
case the SPIR-V compiler inserts a single compact array variable for
VARYING_SLOW_CLIP_DIST0 and the lowering should not try to inject
its own variables, but instead work in terms of the existing one.
Vulkan drivers are expected to call this with use_clipdist_array set
to true to be consistent with this setup.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6022>
2020-07-27 08:25:57 +02:00
Karol Herbst
e2e89fb137 nir/lower_io: assert that offsets are used for shader_in
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6059>
2020-07-25 08:51:48 +00:00
Neil Roberts
56846a2b68 nir/schedule: Add an option for a fallback scheduling algorithm
The current scheduling algorithm favors parallelism a bit too
aggressively and sometimes generates shaders that fail register
allocation. This happens even if the threshold is set to zero to force
it to always use the CSR instruction choosing algorithm.

This patch adds an option to use an even more aggressive fallback that
just always picks the instruction with the shortest maximum delay in the
hope that that will generate the least register pressure. The intention
is to use this as a last resort after register allocation fails in order
to at least have a working shader.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5953>
2020-07-24 12:26:26 +02:00
Neil Roberts
bafd259177 nir/schedule: Add a callback for backend-specific dependencies
Adds a callback function to nir_schedule_options to give the backend a
chance to add custom dependencies between certain intrinsics. The
callback can assign a class number to the intrinsic and then set a read
or write dependency on that class.

v2: Use a linked-list of schedule nodes for the dependency classes
    instead of a fixed-sized array.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5953>
2020-07-24 09:21:11 +02:00