Commit graph

2798 commits

Author SHA1 Message Date
Qiang Yu
40fdd97de3 glsl: set shader_info.subgroup_size for KHR_shader_subgroup
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:20 +08:00
Qiang Yu
ea33876fbe glsl: remove unused fields in gl_shader
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:20 +08:00
Qiang Yu
7538edf706 glsl: add KHR_shader_subgroup_quad builtin functions
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:19 +08:00
Qiang Yu
72517a8be9 glsl: add KHR_shader_subgroup_clustered builtin functions
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:19 +08:00
Qiang Yu
db41c09e17 glsl: add KHR_shader_subgroup_arithmetic builtin functions
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:19 +08:00
Qiang Yu
ac0bbb5b3f glsl: add KHR_shader_subgroup_shuffle_relative builtin functions
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:19 +08:00
Qiang Yu
eee3091e3e glsl: add KHR_shader_subgroup_shuffle builtin functions
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:19 +08:00
Qiang Yu
a496d84ac8 glsl: add KHR_shader_subgroup_ballot builtin functions
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:18 +08:00
Qiang Yu
7113d3c6ba glsl: prepare ballot function args for subgroup usage
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:18 +08:00
Qiang Yu
5f212a190b glsl: add KHR_shader_subgroup_vote builtin functions
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:18 +08:00
Qiang Yu
2d71467ec3 glsl: prepare vote function args for subgroup usage
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:18 +08:00
Qiang Yu
f0c8520a90 glsl: add KHR_shader_subgroup_basic builtin functions
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:18 +08:00
Qiang Yu
6ae013a032 glsl: use generic convertion code for some intrinsics
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:18 +08:00
Qiang Yu
c631116644 glsl: remove unused builtin function macros
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:17 +08:00
Qiang Yu
e2b07f9329 glsl: add builtin variables for KHR_shader_subgroup
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:17 +08:00
Qiang Yu
19e4549944 glsl: add KHR_shader_subgroup extensions
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30610>
2024-08-26 10:46:17 +08:00
Timothy Arceri
4c32709c74 glsl: fix function overload resolution at link time
Previously we didn't check if the glsl version supported overload resolution
at link time only compile time. Note with this change we just use the
has_implicit_int_to_uint_conversion bool as support for both is added under
the same conditions.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30752>
2024-08-23 12:14:22 +10:00
Timothy Arceri
8e4b14dcfd glsl: apply implicit matching rules when linking
Previously when linking i.e. when compiler state was NULL. We just
assumed all implicit matching was avaliable.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30752>
2024-08-23 12:14:22 +10:00
Timothy Arceri
018ebeca72 glsl: store has implicit conversions bools in gl_shader
We want to be able to use these at link time also.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30752>
2024-08-23 12:14:22 +10:00
Timothy Arceri
ac312e9548 glsl: drop double support checks in helper
If doubles are not supported by the shader the compiler will throw
an error if it sees one, there is no need to check if they are
supported in this helper for implicit conversions.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30752>
2024-08-23 12:14:22 +10:00
Timothy Arceri
d681cf96fb nir/glsl: set deref cast mode during function inlining
See code comment for details.

Issue: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11535
Fixes: c6c150b4cd ("glsl_to_nir: support conversion of opaque function params")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30338>
2024-08-19 23:54:49 +00:00
Timothy Arceri
3da4b5eaa5 glsl: always copy bindless sampler packing constructors to a temp
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11648
Fixes: 3cdcc5f02f ("glsl: implement ARB_bindless_texture conversions")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30586>
2024-08-12 00:39:19 +00:00
Alyssa Rosenzweig
530498cb83 treewide: use new-style derivative builders
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30565>
2024-08-08 15:26:07 +00:00
Timothy Arceri
140ca7e5d7 glsl: fix glsl to nir support for lower precision builtins
When we switch to the full nir based glsl linker in an upcomming merge
request this is required for existing tests from 8fcf8e7fd4 to
continue to pass, this is because they never exercised glsl to nir so
the missing support went unnoticed.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11456
Fixes: 8fcf8e7fd4 ("glsl: lower builtins to mediump that ignore precision of certain parameters ")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30395>
2024-08-05 22:59:59 +00:00
Timothy Arceri
a629d829dc glsl: make use of new tex src deref intrinsic
The bindless spec has no language requiring functions params to be
defined as bindless so we need to be able to look at the values being
passed to functions to decide if they are bindless or not. This
intrinsic allows us to wait until function inlining is complete to make
this assessment.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11535
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30315>
2024-07-29 00:06:10 +00:00
Daniel Stone
e05415a82e format: Generate endian-independent format aliases
Instead of having a hardcoded list of endian-independent format aliases
in the header, generate them from the format definitions.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29649>
2024-07-19 13:50:42 +00:00
Timothy Arceri
355a1f2058 glsl: remove out of date comment
GLSL 4.40 changed the relevant language in Section 8.13.2 (Interpolation
Functions) to:

   "Component selection operators (e.g., .xy) may be used when specifying
    interpolant."

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30239>
2024-07-19 10:59:11 +00:00
Timothy Arceri
c9f26a9995 glsl: fix cross validate globals
We want to skip the validation of compiler added global temps.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30199>
2024-07-17 05:19:03 +00:00
Timothy Arceri
dde1a69929 glsl: set how_declared to hidden for compiler temps
This will be useful for the nir linker that otherwise cant detect these
compiler temps created in glsl ir.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30199>
2024-07-17 05:19:03 +00:00
Alyssa Rosenzweig
26de3d5366 glsl/float64: handle signed zero with min/max
Ensure the following identities hold to match IEEE-754-2019 and upcoming NIR:

   min(-0, +0) = -0
   min(+0, -0) = -0
   max(-0, +0) = +0
   max(+0, -0) = +0

To implement, we specialize a version of flt64_nonnan. The regular flt64 has
extra logic to handle signed zero, so this version is actually simpler. So in
addition to the bug fix, this is an optimization. Compute shaders from
KHR-GL46.gpu_shader_fp64.builtin.max_dvec4 before and after:

   before: 136 inst, 122 alu, 122 fscib, 4 ic, 1006 bytes, 39 regs, 28 uniforms
   after:  104 inst,  90 alu,  90 fscib, 4 ic,  766 bytes, 39 regs, 28 uniforms

I will happy take a 24% reduction in instruction count as the cost of standards
conformance ^_^

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30075>
2024-07-15 19:29:00 +00:00
Rhys Perry
57080749f7 gallium: remove PIPE_CAP_SHADER_CAN_READ_OUTPUTS
nir_lower_io_to_temporaries is now done for all stages except TCS, and
nir_lower_io_to_temporaries with a TCS is a no-op.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25590>
2024-07-10 19:11:38 +00:00
Rhys Perry
767ea18517 glsl: always lower non-TCS outputs to temporaries
It seems only radeonsi and v3d sets
CAN_READ_OUTPUTS/SupportsReadingOutputs, and v3d has
lower_all_io_to_temps=true. It looks like radeonsi basically lowers the
outputs to temporaries in the backend.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25590>
2024-07-10 19:11:38 +00:00
Timothy Arceri
d1767ddd13 glsl/tests: fix test_gl_lower_mediump
This fixes test_gl_lower_mediump to properly test linking, which also
means we can drop all the custom nir calls as we are now simply passing
the tests directly through the real nir linking code.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30034>
2024-07-08 06:38:19 +00:00
Timothy Arceri
2f5b99ec17 glsl/standalone: init EmptyUniformLocations
This updates the scaffolding to reflect init_shader_program() and
will be required in the following patch to avoid a segfault.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30034>
2024-07-08 06:38:19 +00:00
Timothy Arceri
5ae5229e3d glsl/mesa: remove UniformHash field
Unused since 9617184bc2

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30034>
2024-07-08 06:38:19 +00:00
Qiang Yu
8e146512d1 glsl: fix indirect tess factor access for compact_arrays=false drivers
Driver with compact_arrays=false (i.e. radeonsi) is broken when
tess factor is accessed indirectly, for example:
  gl_TessLevelOuter[gl_InvocationID] = xxx;

This fix use nir_vectorize_tess_levels to lower array tess factor
access into direct vector access before nir_lower_io() like clip
and cull distance way.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29799>
2024-07-03 02:06:56 +00:00
Timothy Arceri
370ed7b021 glsl: make warning tests pass linking
The standalone compiler previously ran these tests through a hacked up
partial linker. When this partial linker was recently removed from the
standalone compiler the --link option was turned on because some tests
are testing linking not just compilation. However in a future patchset
we will switch the standalone linker to use the nir linking code and
when this is done all of these shaders will need to pass full linking,
so here we update them to do so.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29991>
2024-07-03 01:20:02 +00:00
Timothy Arceri
a71ce0a6d6 glsl: drop glsl ir optimisation from the standalone compiler
There are no more users of the glsl ir at this point in the standalone compiler
anymore for these optimisations. Later patches will also switch the
standalone compiler to the nir linker.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29991>
2024-07-03 01:20:02 +00:00
Timothy Arceri
063d62f142 glsl: move call to create explicit ifc layout out of glsl_to_nir
We move this later so that we can call glsl_to_nir() on glsl ir that
has not set the array size on unsized ifc members. Later patches will
move sizing of the arrays out of glsl ir and into the nir linker.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29991>
2024-07-03 01:20:02 +00:00
David Heidelberg
68215332a8 build: pass licensing information in SPDX form
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Dylan Baker <dylan.c.baker@intel.com>
Acked-by: Eric Engestrom <eric@igalia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29972>
2024-06-29 12:42:49 -07:00
Timothy Arceri
6006588ad8 glsl: remove out of date TODO
The TODO was complete when the glsl version of this function was removed
in 318d8ce6fc

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29887>
2024-06-27 01:02:25 +00:00
Eli Schwartz
a4e0eb55ce meson: create libglsl declared dependency to propagate order-only deps
https://mesonbuild.com/FAQ.html#how-do-i-tell-meson-that-my-sources-use-generated-headers

A few locations had underspecified deps on the header files, and this
caused builds to fail given sufficient parallelism. Fix this by creating
an interface library that can be linked against, instead.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29115>
2024-06-26 22:54:50 +00:00
Timothy Arceri
539aaad6a3 glsl: remove unused symbol table functionality
Added in a8f52647b0 and c17c790387 but not used since b04ef3c08a
over 10 years ago.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29868>
2024-06-25 00:18:42 +00:00
Caio Oliveira
a0877c132c glsl: Fix warning related to tg4_offsets in release mode
Compiler can't know that array_size() of the offsets parameter in
textureGatherOffsets is (at most) 4,  so use a MIN2() to make the limit
visible.  Just adding an assert() gets ignored in Release builds.

This fixes the following warning in Release compilation:

```
  ../src/compiler/glsl/glsl_to_nir.cpp: In member function ‘virtual void {anonymous}::nir_visitor::visit(ir_texture*)’:
  ../src/compiler/glsl/glsl_to_nir.cpp:2453:41: warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=]
   2453 |                instr->tg4_offsets[i][j] = val;
        |                ~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~
  In file included from ../src/compiler/glsl/glsl_to_nir.h:31,
                   from ../src/compiler/glsl/glsl_to_nir.cpp:29:
  ../src/compiler/nir/nir.h:2470:11: note: at offset 8 into destination object ‘nir_tex_instr::tg4_offsets’ of size 8
   2470 |    int8_t tg4_offsets[4][2];
        |           ^~~~~~~~~~~
  ../src/compiler/glsl/glsl_to_nir.cpp:2453:41: warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=]
   2453 |                instr->tg4_offsets[i][j] = val;
        |                ~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~
  ../src/compiler/nir/nir.h:2470:11: note: at offset 9 into destination object ‘nir_tex_instr::tg4_offsets’ of size 8
   2470 |    int8_t tg4_offsets[4][2];
        |           ^~~~~~~~~~~
```

This is from: `gcc (GCC) 14.1.1 20240522 (Red Hat 14.1.1-4)`.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29508>
2024-06-21 17:37:46 -07:00
Juan A. Suarez Romero
ee1ced9dc5 glsl: fix downcasting addresses to wrong object types
This fixes several downcasting of address to object types when the
original object types were either different or invalid.

This has been detected throught Undefined Behaviour Sanitizer (UBSan).
An example of such issue were:

`downcast of address 0x55559c0cbcc0 which does not point to an object of
type 'ir_variable' 0x55559c0cbcc0: note: object is of type 'ir_constant'

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29772>
2024-06-21 21:07:05 +00:00
Alyssa Rosenzweig
da752ed7c1 treewide: use nir_def_replace sometimes
Two Coccinelle patches here. Didn't catch nearly as much as I would've liked but
it's a start.

Coccinelle patch:

    @@
    expression intr, repl;
    @@

    -nir_def_rewrite_uses(&intr->def, repl);
    -nir_instr_remove(&intr->instr);
    +nir_def_replace(&intr->def, repl);

Coccinelle patch:

    @@
    identifier intr;
    expression instr, repl;
    @@

    nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
    ...
    -nir_def_rewrite_uses(&intr->def, repl);
    -nir_instr_remove(instr);
    +nir_def_replace(&intr->def, repl);

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Juan A. Suarez Romero <jasuarez@igalia.com> [broadcom]
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com> [lima]
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com> [etna]
Reviewed-by: Pavel Ondračka <pavel.ondracka@gmail.com> [r300]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29817>
2024-06-21 15:36:56 +00:00
Dylan Baker
656b8bb340 compiler/glcpp: don't recalculate macro
The original code has a private helper called in one place doing a
lookup that it's parent has already done, which could be null, except
that the parent verified that it isn't. Instead, let's pass the pointer
from the parent and assert it's non-null in the child for good
measure/documentation.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29666>
2024-06-21 03:19:26 +00:00
Timothy Arceri
0ac0fbc19e glsl: make glsl_to_nir() more generic
Here we move anything that expects the IR to have already been linked
so that in a future patch we can use glsl_to_nir() to convert IR that
has only been compiled.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29761>
2024-06-20 00:56:10 +00:00
Adam Jackson
10d21d4100 mesa: Enable EXT_shadow_samplers for GLES2
I thought this was just the funny GLES spelling of the extn name, but
there's also some ESSL bits you need to add. Most of which you could
probably yoink from the old Unity glsl-optimizer (which itself yoinked
most of the GLSL compiler from Mesa):

94a9b2959b

Signed-off-by: Adam Jackson <ajax@redhat.com>
Co-authored-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6691>
2024-06-18 14:40:33 +00:00
Timothy Arceri
ef21df917f glsl: remove do_function_inlining()
This no longer has any users. nir based inlining should be used for any
new code.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29519>
2024-06-18 12:34:52 +00:00