Commit graph

340 commits

Author SHA1 Message Date
Marek Olšák
ada351f2ea glthread: track glPixelStore(GL_UNPACK_*)
so that glthread can compute the size of images passed to GL functions.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27490>
2024-03-11 22:44:41 +00:00
Marek Olšák
24f14f8daa glthread: add a packed version of DrawElementsUserBuf
The reduces the call size by 24 bytes.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27350>
2024-02-23 18:03:59 +00:00
Marek Olšák
c566df8b39 glthread: add a packed variant of glDrawElements with 16-bit count and indices
This is just to decrease the size of glDrawElements by 8 more bytes.
This packed glDrawElements call occupies only 1 slot in glthread_batch.

This decreases the size of 1 frame in glthread batches by 13%
in Viewperf2020/Catia1.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27350>
2024-02-23 18:03:59 +00:00
Marek Olšák
1f9b554839 glthread: use marshal_count instead of count for more functions
Same as the previous commit, just applied to more functions.
This removes safe_mul and checking whether cmd_size is too large
because the size is always small with these functions.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27350>
2024-02-23 18:03:59 +00:00
Marek Olšák
e8721fefcd glthread: don't check cmd_size for small variable-sized calls
This removes the size checking, syncing, and direct execution if
the variable-sized call is always small. Don't use safe_mul in that case
either. Only calls already using marshal_count are affected. Example:

Before:

static void GLAPIENTRY
_mesa_marshal_PointParameterfv(GLenum pname, const GLfloat *params)
{
   GET_CURRENT_CONTEXT(ctx);
   int params_size = safe_mul(_mesa_point_param_enum_to_count(pname), 1 * sizeof(GLfloat));
   int cmd_size = sizeof(struct marshal_cmd_PointParameterfv) + params_size;
   if (unlikely(params_size < 0 || (params_size > 0 && !params) || (unsigned)cmd_size > MARSHAL_MAX_CMD_SIZE)) {
      _mesa_glthread_finish_before(ctx, "PointParameterfv");
      CALL_PointParameterfv(ctx->Dispatch.Current, (pname, params));
      return;
   }
   struct marshal_cmd_PointParameterfv *cmd = _mesa_glthread_allocate_command(ctx, DISPATCH_CMD_PointParameterfv, cmd_size);
   cmd->num_slots = align(cmd_size, 8) / 8;
   cmd->pname = MIN2(pname, 0xffff); /* clamped to 0xffff (invalid enum) */
   char *variable_data = (char *) (cmd + 1);
   memcpy(variable_data, params, params_size);
}

After:

static void GLAPIENTRY
_mesa_marshal_PointParameterfv(GLenum pname, const GLfloat *params)
{
   GET_CURRENT_CONTEXT(ctx);
   int params_size = _mesa_point_param_enum_to_count(pname) * 1 * sizeof(GLfloat);
   int cmd_size = sizeof(struct marshal_cmd_PointParameterfv) + params_size;
   assert(cmd_size >= 0 && cmd_size <= MARSHAL_MAX_CMD_SIZE);
   struct marshal_cmd_PointParameterfv *cmd = _mesa_glthread_allocate_command(ctx, DISPATCH_CMD_PointParameterfv, cmd_size);
   cmd->num_slots = align(cmd_size, 8) / 8;
   cmd->pname = MIN2(pname, 0xffff); /* clamped to 0xffff (invalid enum) */
   char *variable_data = (char *) (cmd + 1);
   memcpy(variable_data, params, params_size);
}

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27350>
2024-02-23 18:03:59 +00:00
Marek Olšák
ee0d869d66 glapi: fix type names for glthread and handle all types
glthread will compare the whole type string, so the string must not have
trailing spaces.

No functional change.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27350>
2024-02-23 18:03:58 +00:00
Marek Olšák
12754aec1a glthread: rewrite glDrawArrays call packing
Since changing 1 field to 8 bits and the removal of cmd_size, call sizes
have decreased, so we have 4 unused bytes in 2 DrawArrays structures
So far we use:

- DrawArrays
- DrawArraysInstancedBaseInstance
- DrawArraysInstancedBaseInstanceDrawID

Change them to these by either removing 4 more bytes or adding 4 bytes,
so that we don't waste space, which drops the number of used calls by 1:

- DrawArraysInstanced
- DrawArraysInstancedBaseInstanceDrawID

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27350>
2024-02-23 18:03:58 +00:00
Marek Olšák
5e5d91671e glthread: rewrite glDrawElements call packing
Since changing 2 fields to 8 bits and the removal of cmd_size, call sizes
have decreased by 4 bytes, so we have 4 unused bytes in most DrawElements
structures. So far we have used these calls for all DrawElements variants:

- DrawElementsBaseVertex
- DrawElementsInstanced
- DrawElementsInstancedBaseVertexBaseInstance
- DrawElementsInstancedBaseVertexBaseInstanceDrawID

Change them to these by either removing 4 more bytes or adding 4 bytes,
so that we don't waste space.

- DrawElements
- DrawElementsInstancedBaseVertex
- DrawElementsInstancedBaseInstance
- DrawElementsInstancedBaseVertexBaseInstanceDrawID

This decreases the size of 1 frame in glthread batches by 12%
in Viewperf2020/Catia1.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27350>
2024-02-23 18:03:58 +00:00
Marek Olšák
acfefc1f14 glthread: add no_error variants of glDrawArrays*
The main motivation is that no_error allows us to drop count==0 draws
at the beginning of the marshal function, instead of forwarding them
to the frontend thread. Such draws are plentiful with Viewperf.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27350>
2024-02-23 18:03:58 +00:00
Marek Olšák
138804fdfc glthread: add no_error variants of glDrawElements*
The main motivation is that no_error allows us to drop count==0 draws
at the beginning of the marshal function, instead of forwarding them
to the frontend thread. Such draws are plentiful with Viewperf.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27350>
2024-02-23 18:03:58 +00:00
Erik Faye-Lund
2683038b1c glapi: move EXT_texture_storage to the right position
I somehow thought this list was sorted roughly alphabetical, but it's
actually sorted by the extension number. Whoops, let's fix that.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27452>
2024-02-07 08:48:20 +00:00
Erik Faye-Lund
4de62731f4 mesa/main: add support for EXT_texture_storage
It's sometimes really, really useful if GL_BGRA8 can be used as a
sized internal format, and the combination of EXT_texture_storage
and EXT_texture_format_BGRA8888 allows this (only when using
texture-storage, which is good enough in some cases). Until now,
we've only implemented ARB_texture_storage, and not the EXT
version.

So let's implement the EXT version as well, so we get the benefit
of the interaction here. This pulls in a lot of other similar
interactions as well, which also seems useful.

...because the ARB version is created from the EXT version, let's move
the EXT function definitions to the EXT extension. These should probably
have been suffixed with ARB in the ARB-version, but things seems to have
just ended up kinda confused. Oh well.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27222>
2024-02-01 12:30:58 +00:00
Marek Olšák
3a74cdcd91 glthread: pass struct marshal_cmd_DrawElementsUserBuf into Draw directly
Pass the whole structure directly instead of as separate parameters.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26548>
2023-12-08 04:25:52 +00:00
Marek Olšák
98e42c6efb glapi: only allow deprecated="" on non-aliased functions
Merging deprecated="" of aliased and real functions isn't completely
predictable. The function (real or aliased) that's defined last overwrites
attributes of its alias defined before it.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26548>
2023-12-08 04:25:52 +00:00
Marek Olšák
61e19c53e7 glthread: don't do "if (COMPAT)" if the function is not in the GL core profile
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26548>
2023-12-08 04:25:52 +00:00
Marek Olšák
162c890614 glthread: use autogenerated marshal structures for custom functions
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26548>
2023-12-08 04:25:52 +00:00
Marek Olšák
bdb771b27c glthread: eliminate push/pop calls in PushMatrix+Draw/MultMatrixf+PopMatrix
Viewperf benefits. This implements glPushMatrix marshalling manually and
looks ahead in the unmarshal function what the following calls are.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26548>
2023-12-08 04:25:51 +00:00
Mike Blumenkrantz
0c7994bb2d mapi: add InternalInvalidateFramebufferAncillaryMESA
this allows glthread to handle ancillary buffer invalidation

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21910>
2023-03-30 05:06:47 +00:00
Marek Olšák
98198a7782 glthread: fix a perf regression due to draw_always_async flag, fix DrawIndirect
Performance regressed by 31% in one VP2020/Creo subtest because
the draw_always_async flag wasn't implemented correctly. Remove it
instead of fixing it.

While removing it, I noticed that our DrawIndirect async conditions
were incorrect. I fixed them.

Fixes: 3b897719e6 - glthread: add ctx->GLThread.draw_always_async to simplify draw checking

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21566>
2023-03-01 23:18:10 +00:00
Marek Olšák
72b336dbdc glthread: add API to allow passing DrawID from glthread to mesa
This will be needed for lowering DrawIndirect in glthread, which is
needed if non-VBO vertex arrays are present.

This only adds the drawid parameter in glthread's draw_arrays and
draw_elements functions, and implements where needed.

New GL API functions are added because we want to use separate
DISPATCH_CMD_* enums for draws with DrawID, so that we don't increase
the memory footprint of draws in glthread batches if drawid == 0.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20624>
2023-02-18 09:31:41 -05:00
Marek Olšák
aabca21c7e glthread: handle non-VBO uploads for glMultiModeDraw{Arrays,Elements}IBM
This was unimplemented, and this implementation matches exactly what we do
in main/draw.c.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20624>
2023-02-18 09:31:41 -05:00
Marek Olšák
3b897719e6 glthread: add ctx->GLThread.draw_always_async to simplify draw checking
This just precomputes 3 terms of the condition to draw asynchronously.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20624>
2023-02-18 09:31:41 -05:00
Marek Olšák
28724de0d7 glthread: track vertex formats for all attributes
We'll need this for a special vertex upload fallback.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20624>
2023-02-18 09:31:41 -05:00
Marek Olšák
e97d0b318b glthread: don't bind/unbind uploaded indexbuf, pass it to glMultiDraw directly
MultiDrawElementsUserBuf is changed to mean the same thing as
glMultiDrawElementsBaseVertex, but "gl_buffer_object *index_buffer" is
passed via a parameter instead of using the bound GL_ELEMENT_ARRAY_BUFFER.

This skips binding and unbinding the index buffer around every draw
where glthread uploads indices.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20624>
2023-02-18 09:31:41 -05:00
Marek Olšák
a078374b10 glthread: don't bind/unbind uploaded indexbuf, pass it to glDraw directly
DrawElementsUserBuf is changed to mean the same thing as
glDrawElementsInstancedBaseVertexBaseInstance, but "gl_buffer_object *
index_buffer" is passed via a parameter instead of using the bound
GL_ELEMENT_ARRAY_BUFFER.

This skips binding and unbinding the index buffer around every draw
where glthread uploads indices.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20624>
2023-02-18 09:31:41 -05:00
Pierre-Eric Pelloux-Prayer
ddc721e15c glthread: fix glArrayElement handling
This must be marshalled synchronously or the attrib pointers' content
might change by the time we use them.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8068
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20748>
2023-01-19 09:42:34 +00:00
Pierre-Eric Pelloux-Prayer
1ab80eb061 mesa: add missing count_scale attributes
The EXT_gpu_program_parameters spec says:

   <params> points to an array of 4*<count> values

for both functions.

Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20603>
2023-01-10 23:14:54 +00:00
Marek Olšák
6e6245f189 glthread: merge and collapse glBindBuffer calls that unbind and then bind
This is a small optimization for viewperf. See the comment in the code.

Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18199>
2022-10-19 04:23:05 +00:00
Marek Olšák
6f8cbbfce2 glthread: demystify Draw function names
Since we had the freedom to write our own marshal and unmarshal Draw
functions, we turned it into a mess by doing whatever we want in those
functions. For example, DrawElementsInstancedBaseVertex actually
implemented DrawArraysInstancedBaseInstanceBaseInstance.

Add 4 internal GL functions that pass user buffers through marshal
/unmarshal functions, and clean up the other names to match their
behavior.

The new functions don't need any parameters in their definitions because
we don't call them directly.

Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18199>
2022-10-19 04:23:05 +00:00
Marek Olšák
5679ef99b8 glapi: remove EXT and ARB suffixes from Draw functions
This swaps the function names with aliased names that don't have those
suffixes.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18199>
2022-10-19 04:23:05 +00:00
Timothy Arceri
675bcbb7a1 mesa: add EXT_debug_label support
KHR_debug provides the same functionality but this extension is
still in use and adding support for it seems fairly harmless.

For example its used by Unity and without it we keep
getting given apitraces from Unity games that just spew out
unsupported function errors due to the missing support.

Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19029>
2022-10-17 08:53:20 +11:00
Marek Olšák
01c481335a glthread: skip glMultMatrixf if it's identity
This is common with viewperf and it helps.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18828>
2022-09-26 22:58:16 +00:00
Marek Olšák
3c621f8a2a glapi: rename 'vtxfmt' to 'beginend' to make it clear
These are really just the functions that execute between Begin/End.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18828>
2022-09-26 22:58:16 +00:00
Marek Olšák
7c1f8b63ad glthread: work around GL_INVALID_OPERATION with OpenGL ES 1.x draws
GLES1 only has (Multi)Draw{Array,Elements}, but glthread converts them
to the more complicated versions and then calls them through the dispatch,
which generated GL_INVALID_OPERATION.

Luckily, we can export them with the Internal prefix, so they are unlikely
to be used by apps by accident.

Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18223>
2022-09-21 14:54:50 +00:00
Marek Olšák
97891087b5 glthread: always sync for glShaderSource because invalid params can crash
If an invalid parameter is received along with an invalid pointer and we
ignore the invalid parameter and dereference the pointer, we crash.
Since we can't fully validate all parameters (such as whether "shader"
is a valid object ID), remove the custom code.

Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18223>
2022-09-21 14:54:49 +00:00
Marek Olšák
6b6f862170 glthread: generate errors for glGet functions between glBegin/End
Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18223>
2022-09-21 14:54:49 +00:00
Marek Olšák
28e351673e glthread: call _mesa_glthread_DeleteBuffers unconditionally
Deleted buffers were not unbound in glthread.

Fixes: 4fa24747b9 - glthread: call _mesa_glthread_BindBuffer unconditionally

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17976>
2022-08-12 06:06:48 +00:00
Sidney Just
e1f6273763 mapi: added EXT_external_objects_win32 definitions
Includes implementation stubs

Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15504>
2022-05-15 19:56:49 +00:00
Chia-I Wu
4fa24747b9 glthread: call _mesa_glthread_BindBuffer unconditionally
_mesa_marshal_GetIntegerv expects those states to be tracked.  I am not
sure if this covers all states that _mesa_marshal_GetIntegerv needs, but
this fixes Civ5 for virgl at least.

Fixes: e48f676835 ("glthread: don't sync for more glGetIntegerv enums for glretrace")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14659>
2022-02-01 06:11:22 +00:00
Qiang Yu
e1cecd8964 mesa: add ARB_sparse_texture extension
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14223>
2021-12-30 16:11:19 +08:00
Marek Olšák
ae4065f0b2 mesa: use nop dispatch for ColorTable/Convolution/Histogram
The nop dispatch generates GL_INVALID_OPERATION too.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14000>
2021-12-14 12:29:00 -05:00
Marek Olšák
e93a9b422c glthread: add nop dispatch
so that glthread behaves the same as the main dispatch.

Also fix the SetError function for GLES 1.0.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14000>
2021-12-14 12:00:40 -05:00
Marek Olšák
df3447c331 glapi: autogenerate _mesa_initialize_save_table with python
The generated file looks like this:

SET_NewList(table, save_NewList);
SET_ListBase(table, save_ListBase);
SET_Bitmap(table, save_Bitmap);
SET_RasterPos2d(table, save_RasterPos2d);
SET_RasterPos2dv(table, save_RasterPos2dv);
SET_RasterPos2f(table, save_RasterPos2f);
SET_RasterPos2fv(table, save_RasterPos2fv);
SET_RasterPos2i(table, save_RasterPos2i);
SET_RasterPos2iv(table, save_RasterPos2iv);
SET_RasterPos2s(table, save_RasterPos2s);
...

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14000>
2021-12-14 12:00:19 -05:00
Marek Olšák
12b1feb03e mesa: don't set CallList* redundantly in _mesa_initialize_save_table
It's set by _mesa_install_save_vtxfmt.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14000>
2021-12-14 12:00:07 -05:00
Marek Olšák
b8ad4fd59d glapi: rename exec="dynamic" to exec "vtxfmt" to make it self-explanatory
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14000>
2021-12-14 11:59:58 -05:00
Adam Jackson
b713fca495 glapi: Remove remnants of EXT_paletted_texture and the imaging subset
The GLX code had to special case these for uninteresting reasons, but we
don't support them anymore in Mesa so all this would do is keep them
sorta-working over GLX protocol. Given that Mesa hasn't supported them
on the renderer side since ~2011 let's stop pretending they're real. If
we get around to modernizing the indirect GLX code (hah) we can revisit
these then.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14085>
2021-12-08 03:42:44 +00:00
Marek Olšák
e48f676835 glthread: don't sync for more glGetIntegerv enums for glretrace
This makes glretrace faster with glthread.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13970>
2021-11-29 14:28:12 +00:00
Marek Olšák
f4348ef60d glthread: don't sync for glIsEnabled with a few enums
viewperf benefits

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13403>
2021-10-27 01:24:03 +00:00
Tapani Pälli
205b684725 mesa: GL_ARB_ES3_2_compatibility GL compat profile support
Patch removes 'desktop=false' from aliased function, otherwise
glPrimitiveBoundingBox[ARB] cannot be retrieved via GetProcAddress.
This was seen with new OpenGL 4.5 tests that utilize
GL_ARB_ES3_2_compatibility and bounding box API.

v2: fixes to display list support (Ilia Mirkin)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12846>
2021-09-23 11:10:23 +00:00
Marek Olšák
db9ffc5561 glthread: implement glGetUniformLocation without syncing
We already have the infrastructure for querying shader program properties
without syncing. This just uses it. _mesa_error_glthread_safe sets a GL
error from the producer thread.

This decreases CPU overhead for viewperf/snx.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12490>
2021-08-24 15:24:07 +00:00