The original semantic of discardable parameters was "okay, nothing
actually uses this parameter, feel free to clobber it", but we were
only using it with tail calls from a function without discardable
parameters, which was broken.
Instead, slightly change the use-case and utilize the "discardable"
attribute to mark parameters that the callee will clobber in a tail
call. This makes doing tail calls safe when the tail callee receives a
modified set of parameters.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39579>
Also change to use H265 constant for maxDpbSlots (both values for H264 and H265
are the same).
Fixes: ee535aa039 ("radv: video: rework maxActiveReferenceSlot/MaxDpbSlots")
Reviewed-by: Benjamin Cheng <benjamin.cheng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39609>
This is just wrong if the secondary uses ESO because the emitted
pipelines would be NULL in the secondary, but if the app re-binds
the same pipeline in the primary it would consider it as already
emitted. A sequence like this would break:
CmdBindPipeline(compute)
CmdDispatch()
CmdExecuteCommands() --> with ESO compute
CmdBindPipeline(compute)
CmdDispatch()
This tracking is probably useless anyways because it's unlikely that
apps will rebind the same pipeline right after CmdExecuteCommands() but
let's keep it because this is a bugfix.
Fixes
dEQP-VK.api.command_buffers.pipeline_shader_object_mix_with_secondaries.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39587>
It might be that the radv_pipeline_cache_lookup_nir_handle() in
radv_ray_tracing_pipeline_cache_search() fails but we will later need the
NIR. If rt_stages[i].shader was non-NULL, then we would not have created
the NIR.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Backport-to: 25.2
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38263>
This is just a search+replace then clang-format.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39537>
cef8eff74d ("radv/video: Override H265 SPS unaligned resolutions")
fixes the case where app specifies resolution with lower than required
alignment. But in case of higher alignment, the stream is still not
going to be correctly decodable.
Use size from session params to set the coded size, instead of using
codedExtent of input image.
Only use codedExtent to calculate padding.
Fixes dEQP-VK.video.encode.h265.quantization_map_delta*
Reviewed-by: Benjamin Cheng <benjamin.cheng@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39529>
The wording in the RDNA3 ISA doc was since clarified, v_cmpx with DPP
behaves exactly like one would expect:
FI controls whether the source value can be read from inactive lanes,
but inactive lanes always write a 0 bit. The same applies to v_cmp with DPP.
Foz-DB Navi48:
Totals from 987 (1.20% of 82405) affected shaders:
Instrs: 517003 -> 516445 (-0.11%); split: -0.11%, +0.00%
CodeSize: 2782688 -> 2780508 (-0.08%); split: -0.08%, +0.00%
Latency: 2059169 -> 2056327 (-0.14%); split: -0.14%, +0.00%
InvThroughput: 365374 -> 365328 (-0.01%); split: -0.03%, +0.01%
Copies: 64669 -> 65616 (+1.46%)
SALU: 70693 -> 70652 (-0.06%)
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39516>
HiZ must only be cleared when the full HiZ workaround is enabled. This
means that the previous slow clear draw would disable HiZ because it
hits the conditions (ie. depth/stencil enable and depth writes enabled).
So, the draw and the dispatch can run in parallel by moving the barrier
earlier.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39433>
Needs to consider the base offset, otherwise it's resolving to the
first 3D slice.
Fixes very recent VKCTS coverage dEQP-VK.pipeline.*.multisample.m10_resolve.*.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39393>
Use fd after dup instead of the one before dup to avoid
drm_syncobj_find failed in guest kernel when dev is found in
dev_list.
When dev is not found in dev_list, it uses device fd which is
duplicated, to init sync provider. And when it's found, the same
device fd should be used. Otherwise, it would caused inconsistency
and failures like in the Android domU CTS test where the guest
kernel attempts to locate a syncobj. This occurs because
vdrm_device_connect and VIRTGPU_EXECBUFFER ioctl use fd after dup
while util_sync_provider_drm uses the one before dup.
The fix has been validated with the CtsSdkSandboxWebkitTestCases in
Android domU, and the previously failing test cases no longer occur.
Signed-off-by: Ruitang.Wang@amd.com
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39520>
Similar to the low latency option for encode, this reduces latency
of decoding at the cost of increased power usage.
Can be enabled with AMD_DEBUG=lowlatencydec
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39450>
Some apps (old FFmpeg, contemporary CTS) send down pMi{Col,Row}Starts in
SB units, not MI units. Instead of dependening on those values which
could be unreliable, derive the tile sizes in SB using other parameters.
Cc: mesa-stable
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39492>
radv_dump_shader_stats() printed stats for every shader with a certain
stage, and we called this function each time an RT shader is compiled.
This means we could repeat the stats for a shader.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39484>
This can happen if a loop has no continues, and the later code should work
fine in this situation.
This fixes war_thunder/0013a69e097b2471 on navi21.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Fixes: 6b9d28ab9b ("aco/insert_fp_mode: insert fp mode in reverse")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39481>