Commit graph

99610 commits

Author SHA1 Message Date
Jason Ekstrand
ab520c95bd nir/lower_indirect_derefs: Support interp_var_at intrinsics
This fixes the fs-interpolateAtCentroid-block-array piglit test on i965.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 6018f5b079)
2018-04-12 21:49:28 +02:00
Jason Ekstrand
490c34281c nir/vars_to_ssa: Remove copies from the correct set
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 0517d65f96)
2018-04-12 21:49:28 +02:00
Henri Verbeet
510f4f3362 mesa: Inherit texture view multi-sample information from the original texture images.
Found running "The Witness" in Wine. Without this patch, texture views created
on multi-sample textures would have a GL_TEXTURE_SAMPLES of 0. All things
considered such views actually work surprisingly well, but when combined with
(plain) multi-sample textures in a framebuffer object, the resulting FBO is
incomplete because the sample counts don't match.

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 0b73c86b80)
2018-04-12 21:49:28 +02:00
Eric Engestrom
51265b844b docs: fix 18.0 release note version
Fixes: 839fb3a696 "docs: Update 18.0.0 release notes"
Cc: "18.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit d77844a529)
2018-04-12 21:49:28 +02:00
Rob Clark
b3343407a8 nir: fix per_vertex_output intrinsic
This is supposed to have both BASE and COMPONENT but num_indices was
inadvertantly set to 1.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit cc3a88e81d)
2018-04-12 21:49:28 +02:00
Ian Romanick
af4f8d426a i965/vec4: Fix null destination register in 3-source instructions
A recent commit (see below) triggered some cases where conditional
modifier propagation and dead code elimination would cause a MAD
instruction like the following to be generated:

    mad.l.f0  null, ...

Matt pointed out that fs_visitor::fixup_3src_null_dest() fixes cases
like this in the scalar backend.  This commit basically ports that code
to the vec4 backend.

NOTE: I have sent a couple tests to the piglit list that reproduce this
bug *without* the commit mentioned below.  This commit fixes those
tests.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Fixes: ee63933a7 ("nir: Distribute binary operations with constants into bcsel")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105704
(cherry picked from commit 91225cb33f)
2018-04-12 21:49:28 +02:00
Eric Engestrom
a602ef9352 meson/configure: detect endian.h instead of trying to guess when it's available
Cc: Maxin B. John <maxin.john@gmail.com>
Cc: Khem Raj <raj.khem@gmail.com>
Cc: Rob Herring <robh@kernel.org>
Suggested-by: Jon Turney <jon.turney@dronecode.org.uk>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit cbee1bfb34)
[Juan A. Suarez: resolve trivial conflicts]
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>

Conflicts:
	meson.build

Squashed with:

configure: use AC_CHECK_HEADERS to check for endian.h

The currently we use the singular CHECK_HEADER combined with explicit
append to the DEFINES variable. That is a legacy misnomer, since it
requires us to add $DEFINES to every piece that we build.

Using the plural version of the helper sets the HAVE_ macro for us, plus
ensures it's passed to the compiler - if config.h is available in there
(not in the case of mesa) otherwise on the command line.

In hindsight, we should replace all the AC_CHECK_{FUNC,HEADER} instances
with the plural version (or even the _ONCE suffixed version) and drop
the DEFINES hacks.

Fixes: cbee1bfb34 ("meson/configure: detect endian.h instead of trying
to guess when it's available")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105717
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Eric Engestrom <eric.engestrom@imgtec.com>
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
(cherry picked from commit 5a75019ad0)
2018-04-12 21:49:28 +02:00
Leo Liu
fd6ded8f9c radeon/vce: move feedback command inside of destroy function
On the CI family, firmware requires the destory command have to be the
last command in the IB, moving feedback command after destroy is causing
issues on CI cards, so we have to keep the previous logic that moves
destroy back to the last command.

But as the original issue fixed previously, with the newer family like Vega10,
feedback command have to be included inside of the task info command along
with destroy command.

Fixes: 6d74cb25("radeon/vce: move destroy command before feedback command")

Signed-off-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit c4de2f0880)
2018-04-12 21:49:28 +02:00
Axel Davy
bcdbcfca6e st/nine: Fix non inversible matrix check
There was a missing absolute value when
checking if the determinant was big enough.

Fixes: https://github.com/iXit/Mesa-3D/issues/292

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Reviewed-by: Patrick Rudolph <siro@das-labor.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>

CC: "17.3 18.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit dbc24835d7)
2018-04-12 21:49:28 +02:00
Axel Davy
9ea807c8ee st/nine: Fixes warning about implicit conversion
Makes the conversion explicit.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=102542

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Reviewed-by: Patrick Rudolph <siro@das-labor.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>

CC: "17.3 18.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f61e9a958b)
2018-04-12 21:49:27 +02:00
Axel Davy
25bf9b2bb7 st/nine: Fix bad tracking of vs textures for NINESBT_ALL
Stateblocks with NINESBT_ALL should track all textures.
For better performance they have a faster path which
copies all the required.

This path was only tracking ps textures.

Fixes: https://github.com/iXit/Mesa-3D/issues/303

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Reviewed-by: Patrick Rudolph <siro@das-labor.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>

CC: "17.3 18.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 71eae7940e)
2018-04-12 21:49:27 +02:00
Juan A. Suarez Romero
85a862949d cherry-ignore anv: Be more careful about fast-clear colors
stable: There is a specific version for this patch for stable branches,
but it is causing regressions.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
2018-04-12 21:49:19 +02:00
Emil Velikov
fb64913d19 docs: add sha256 checksums for 18.0.0
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-27 19:02:59 +01:00
Emil Velikov
dceb1ce807 docs: Update 18.0.0 release notes
Note: the file was originally 17.4.0, yet git stuggles to detect the
move :-\

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-27 17:20:22 +01:00
Emil Velikov
e28e8c0ffa Update version to 18.0.0(final)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-27 17:12:42 +01:00
Emil Velikov
15f1b50cee Update version to 18.0.0-rc5
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-21 14:17:29 +00:00
Marek Olšák
05ae1d463f radeonsi: prevent a negative buffer offset in si_upload_descriptors
(cherry picked from commit 16856a1ee8)
2018-03-20 16:57:26 +00:00
Marek Olšák
3d4383f139 radeonsi: fix vertex buffer address computation with full 64-bit addresses
(cherry picked from commit 2a47660754)
2018-03-20 16:57:26 +00:00
Andres Gomez
3fec971d71 travis: keep meson version below 0.45.0
Recently Meson upgraded to 0.45.0 and it needs python 3.5+, which is
not available in Trusty.

Cc: Eric Engestrom <eric.engestrom@imgtec.com>
Cc: Dylan Baker <dylan@pnwbakers.com>
Cc: Emil Velikov <emil.velikov@collabora.com>
Cc: Jon Turney <jon.turney@dronecode.org.uk>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
(cherry picked from commit 72552012c7)
2018-03-20 16:57:26 +00:00
Andres Gomez
9f86aee1d1 travis: make Meson find the proper llvm-config
Travis CI has moved to LLVM 5.0, and meson is detecting automatically
the available version in /usr/local/bin based on the PATH env variable
order preference.

As for 0.44.x, Meson cannot receive the path to the llvm-config binary
as a configuration parameter. See
https://github.com/mesonbuild/meson/issues/2887 and
7c8b6ee3fa

We want to use the custom (APT) installed version. Therefore, let's
make Meson find our wanted version sooner than the one at
/usr/local/bin

Once this is corrected, we would still need a patch similar to:
https://lists.freedesktop.org/archives/mesa-dev/2017-December/180217.html

v2: Create the link only to the specificly wanted LLVM version (Gert).

Cc: Eric Engestrom <eric.engestrom@imgtec.com>
Cc: Dylan Baker <dylan@pnwbakers.com>
Cc: Emil Velikov <emil.velikov@collabora.com>
Cc: Juan A. Suarez Romero <jasuarez@igalia.com>
Cc: Gert Wollny <gw.fossdev@gmail.com>
Cc: Jon Turney <jon.turney@dronecode.org.uk>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-and-Tested-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-By: Gert Wollny <gw.fossdev@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit b5b912dfee)
2018-03-20 16:57:26 +00:00
Vadym Shovkoplias
282591dd00 mesa: add glsl version query (v4)
Add support for GL_NUM_SHADING_LANGUAGE_VERSIONS
and glGetStringi for GL_SHADING_LANGUAGE_VERSION

v2:
  - Combine similar functionality into
    _mesa_get_shading_language_version() function.
  - Change GLSL version return mechanism.
v3:
  - Add return of empty string for GLSL ver 1.10.
  - Move _mesa_get_shading_language_version() function
    to src/mesa/main/version.c.
v4:
  - Add OpenGL version check.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104915
Signed-off-by: Andriy Khulap <andriy.khulap@globallogic.com>
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit a553c54abf)
2018-03-20 16:57:26 +00:00
Eric Anholt
4f49caf17a i965: Silence compiler warning about promoted_constants.
We only have a cfg != NULL if we went through one of the paths that set
it, but my compiler doesn't figure that out.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 6411defdcd ("intel/cs: Re-run final NIR optimizations for each SIMD size")
(cherry picked from commit d25640c3a3)
2018-03-20 16:57:26 +00:00
Dave Airlie
876880b752 radv: mark all tess output for an indirect access.
If a shader does a tcs store with an indirect access, we
were only marking the first spot as used. For indirect access
we always now mark all slots used by the variable.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105464
Fixes: 94f9591995 (radv/ac: add support for TCS/TES inputs/outputs.)
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 27a5e5366e)
Emil Velikov: move hunks {radv,ac}_nir_to_llvm.c]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>

Conflicts:
	src/amd/vulkan/radv_nir_to_llvm.c
2018-03-20 16:57:26 +00:00
Dave Airlie
14f55a8221 ac/nir: pass the nir variable through tcs loading.
I was going to have to add another parameter to this monster,
so we should just pass the nir_variable in, I can't find any
reason this would be a bad idea.

This needed for the next fix.

Fixes: 94f9591995 (radv/ac: add support for TCS/TES inputs/outputs.)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 4f0c89d66c)
[Emil Velikov: move hunk {radv,ac}_nir_to_llvm.c]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>

Conflicts:
	src/amd/common/ac_nir_to_llvm.c
	src/amd/common/ac_shader_abi.h
	src/amd/vulkan/radv_nir_to_llvm.c
2018-03-20 16:57:26 +00:00
Dave Airlie
82a426af5f radv: get correct offset into LDS for indexed vars.
This seems more correct to me, since if we have an array
of floats they'll be vec4 aligned, and if we do af[2],
we want the const index to increase by 2 slots in the non
compact case.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105464
Fixes: 94f9591995 (radv/ac: add support for TCS/TES inputs/outputs.)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit f9de2d409b)
[Emil Velikov: hunk belongs to another file {radv,ac}_nir_to_llvm.c]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>

Conflicts:
	src/amd/vulkan/radv_nir_to_llvm.c
2018-03-20 16:57:26 +00:00
Jason Ekstrand
a3602cdfe7 i965: Emit texture cache invalidates around blorp_copy
This is a terrible hack but it fixes CTS regressions.  It's still
incredibly unclear exactly what is going wrong in the hardware to cause
this to be an issue so this isn't a good fix by any means.  However, it
does fix tests so there is that.

Fixes: fb0e9b5197 "i965: Track the depth and render caches separately"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103746
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 8379bff6c4)
2018-03-20 16:57:26 +00:00
Dylan Baker
16eb9feca7 meson: Add moduledir to d3d.pc
This is required to build wine with the nine patchset

Fixes: 6b4c7047d5
       ("meson: build gallium nine state_tracker")
Reported-by: Mike Lothian <mike@fireburn.co.uk>
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
(cherry picked from commit b7c6870f87)
2018-03-20 16:57:26 +00:00
Ian Romanick
582cae39bd mesa: Don't write to user buffer in glGetTexParameterIuiv on error
With some sets of optimization flags, GCC will generate warnings like
this:

src/mesa/main/texparam.c:2327:27: warning: ‘*((void *)&ip+12)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
             params[3] = ip[3];
                         ~~^~~
src/mesa/main/texparam.c:2320:16: note: ‘*((void *)&ip+12)’ was declared here
          GLint ip[4];
                ^~

ip is not initialized in cases where a GL error is generated.  In these
cases, we should *not* write to the user's buffer, so this is actually a
bug.  I wrote a new piglit test gl-3.0-texparameteri to show this bug.

I suspect that Coverity also detected this, but the scan site is
currently down.

Fixes: c2c507786 "main: Added entry points for glGetTextureParameteriv, Iiv, and Iuiv."
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit def0030e64)
2018-03-20 16:57:26 +00:00
Marek Olšák
676af78077 st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER
Tested by our OpenCL team.

Fixes: 9c499e6759 "st/mesa: don't invoke st_finalize_texture & st_convert_sampler for TBOs"

Acked-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit db495b8962)
2018-03-20 16:57:26 +00:00
Dylan Baker
dd36f7f2f7 autotools: include all meson.build files
Otherwise SWR cannot be built with meson from an autotools generated
tarball, such as the 18.0.0-rc4 tarball.

Fixes: 16bf813830 ("meson/swr: re-shuffle generated files")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 7258be91c5)
2018-03-20 16:57:25 +00:00
Bas Nieuwenhuizen
d007df9e9b radv: Fix copying from 3D images starting at non-zero depth.
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit eea20d59ab)
2018-03-20 16:57:25 +00:00
Vinson Lee
e2f8a6503d swr/rast: Fix macOS macro.
Fixes: a25093de71 ("swr/rast: Implement JIT shader caching to disk")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-By: George Kyriazis <george.kyriazis@intel.com>
(cherry picked from commit bb742b6ebf)
2018-03-20 16:57:25 +00:00
Dylan Baker
9f8e6c1efa meson: install vulkan_intel.h header
Fixes: d1992255bb
       ("meson: Add build Intel "anv" vulkan driver")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit e23192022a)
2018-03-20 16:57:25 +00:00
Andriy Khulap
0a62b02c05 i965: Fix RELOC_WRITE typo in brw_store_data_imm64()
Fixes: 6c530ad116
("i965: Reduce passing 2x32b of reloc_domains to 2 bits")

Signed-off-by: Andriy Khulap <andriy.khulap@globallogic.com>
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 7859701920)
2018-03-20 16:57:25 +00:00
Iago Toral Quiroga
7064c88793 i965/sbe: fix number of inputs for active components
In 16631ca30e we fixed gen9 active components to account for padded
inputs in the URB, which we can have with SSO programs. To do that,
instead of going through the bitfield of inputs (which doesn't include
padding information), we compute the number of inputs from the size
of the URB entry.

Unfortunately, there are some special inputs that are not stored in
the URB and that we also need to account for. These special inputs
are identified and handled during calculate_attr_overrides().

Instead of keeping track of the exact number of inputs, we just
program active components for all possible inputs like we do in
anvil.

This fixes a regression in a WebGL program that uses Point Sprite
functionality (specifically, VARYING_SLOT_PNTC).

v2:
 - Add 'Fixes' tag (Mark Janes)
 - make no_vue_inputs int instead of uint32_t, and add const qualifier
   to num_inputs variable (Ian)

v3:
 - Do not try to count inputs correctly, just program all input
   slots like we do in anvil (Ken)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105224
Fixes: 16631ca30e (i965/sbe: fix active components for SSO programs with over 16 inputs)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit bc73016703)
2018-03-20 16:57:25 +00:00
Bas Nieuwenhuizen
2f0d53d417 radv: Implement waiting on non-submitted fences.
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 6968d782d3)
2018-03-20 16:57:25 +00:00
Bas Nieuwenhuizen
8f9d123b76 radv: Implement WaitForFences with !waitAll.
Nothing to do except using a busy wait loop. At least for old kernels.

A better implementation for newer kernels to come later.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105255
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 2a404c6f92)
2018-03-20 16:57:25 +00:00
Dave Airlie
369d279f86 ac/nir: don't apply slice rounding on txf_ms
This matches the tgsi code.

Fixes arb_texture_multisample texelFetch piglit tests.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: f4e499ec79 (radv: add initial non-conformant radv vulkan driver)
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 69495b30a3)
[Emil Velikov: trivial conflicts]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>

Conflicts:
	src/amd/common/ac_nir_to_llvm.c
2018-03-20 16:57:25 +00:00
Simon Hausmann
2f5c2135d5 glsl: Fix memory leak with known glsl_type instances
When looking up known glsl_type instances in the various hash tables, we
end up leaking the key instances used for the lookup, as the glsl_type
constructor allocates memory on the global mem_ctx. This patch changes
glsl_type to manage its own memory, which fixes the leak and also allows
getting rid of the global mem_ctx and its mutex.

v2: remove lambda usage (Tapani)
    (+keep ASSERT_BITFIELD_SIZE, modify dummy ctor to initialize mem_ctx)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104884
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Simon Hausmann <simon.hausmann@qt.io>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit fb5825e7ce)
2018-03-20 16:57:25 +00:00
Anuj Phogat
e8f95b5cfc intel/compiler: Memory fence commit must always be enabled for gen10+
Commit bit in the message descriptor (Bit 13) must be always set
to true in CNL+ for memory fence messages. It also fixes a piglit
GPU hang on cnl+ in simulation environment.
Piglit test: arb_shader_image_load_store-shader-mem-barrier
See HSD ES # 1404612949

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit 56dc9f9f49)
2018-03-20 16:57:25 +00:00
Samuel Pitoiset
cdf1f44242 radv: do not set pending_reset_query in BeginCommandBuffer()
This is just useless for two reasons:
1) flush_bits is not set accordingly, so nothing will be flushed
   in BeginQuery().
2) we always flush caches in EndCommandBuffer(), so if a reset
   is done in a previous command buffer we are safe.

Cc: "18.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit c133a3411b)
2018-03-20 16:57:25 +00:00
Dave Airlie
6083211d8a r600/cayman: fix fragcood loading recip generation.
This fixes some hangs seen where the recip_ieee opcodes would
end up split across the wrong slots.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit bf2af063c3)
2018-03-20 16:57:25 +00:00
Jason Ekstrand
6ce732c500 intel/fs: Set up sampler message headers in the visitor on gen7+
This gives the scheduler visibility into the headers which should
improve scheduling.  More importantly, however, it lets the scheduler
know that the header gets written.  As-is, the scheduler thinks that a
texture instruction only reads it's payload and is unaware that it may
write to the first register so it may reorder it with respect to a read
from that register.  This is causing issues in a couple of Dota 2 vertex
shaders.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104923
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit ff4726077d)
2018-03-20 16:57:25 +00:00
Dylan Baker
795a3e10be meson: radeonsi cannot be built with drm 2.4.90
Cc: 18.0 17.3 17.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
[Emil Velikov: use correct version in commit message]
Signed-off-by: Emil Vilikov <emil.velikov@collabora.com>
2018-03-20 16:57:25 +00:00
Samuel Pitoiset
f2480c9f16 Revert "mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture()"
This reverts commit f314a532fd.

This appears to introduce some blinking textures in UT2004. Not
sure exactly what's the root cause because we don't have much
information about the issue.

Anyway, this was just a micro optimization that actually breaks,
at least, one app almost one year later.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105436
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit f02f1ad13f)
2018-03-20 16:57:25 +00:00
Marek Olšák
d1c4153427 configure.ac: blacklist libdrm 2.4.90
Cc: 18.0 17.3 17.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 5d0acff39e)
2018-03-20 16:57:25 +00:00
Alex Smith
faffba77d6 radv: Fix CmdCopyImage between uncompressed and compressed images
From the spec:

    "When copying between compressed and uncompressed formats the
     extent members represent the texel dimensions of the source
     image and not the destination."

However, as per 7b890a36, we must still use the destination image type
when clamping the extent so that we copy the correct number of layers
for 2D to 3D copies.

Fixes: 7b890a36 "radv: Fix vkCmdCopyImage for 2d slices into 3d Images"
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit fcf267ba08)
2018-03-20 16:57:25 +00:00
Bas Nieuwenhuizen
1dc10f1309 radv: Increase the number of dynamic uniform buffers.
The vulkan API is not ideal as it does not allow us have a
shared limit.

Feral needs 15+6 for one of their games, and I'm not a fan
of overcommitting the limits, so increase the number of
dynamic uniform buffers to 16.

CC: <mesa-stable@lists.freedesktop.org>
CC: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 997306c031)
2018-03-20 16:57:25 +00:00
Dave Airlie
2faad178ed r600: implement callstack workaround for evergreen.
This is ported from the sb backend, there are some issues with
evergreen stacks on the boundary between entries and ALU_PUSH_BEFORE
instructions.

Whenever we are going to use a push before, we check the stack
usage and if we have to use the workaround, then we switch to
a separate push.

I noticed this problem dealing with some of the soft fp64 shaders,
in nosb mode, they are quite stack happy.

This fixes all the glitches and inconsistencies I've seen with them

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Elie Tournier <elie.tournier@collabora.com>
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 5d4fbc2b54)
2018-03-20 16:57:25 +00:00
Jordan Justen
611a88d4a6 intel/vulkan: Hard code CS scratch_ids_per_subslice for Cherryview
Ken suggested that we might be underallocating scratch space on HD
400. Allocating scratch space as though there was actually 8 EUs
seems to help with a GPU hang seen on synmark CSDof.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 24b415270f)
2018-03-20 16:57:25 +00:00