Commit graph

8 commits

Author SHA1 Message Date
Natalie Vock
31e08322d7 aco/spill_preserved: Only compute preserved registers if in a callee
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40008>
2026-04-07 11:28:05 +00:00
Rhys Perry
5f5032bb6a aco: use lv1/lv2 instead of v1/v2.as_linear()
This is just a search+replace then clang-format.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39537>
2026-01-28 16:46:30 +00:00
Rhys Perry
893e9d7595 aco: don't spill no-op copies of input parameters in preserved registers
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38679>
2026-01-19 09:17:53 +00:00
Rhys Perry
88ee78c6b7 aco: track number of post-RA spilled vgprs/sgprs
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38679>
2026-01-19 09:17:47 +00:00
Natalie Vock
eb86ae3b8c aco/spill_preserved: Fix spilled VGPR overflow handling
We modified the spill offset inside the function, which made subsequent
calls to emit_vgpr_spills_reloads reload from the wrong offset.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29580>
2026-01-14 14:19:05 +00:00
Natalie Vock
473cf6046a aco/spill_preserved: Preserve linear VGPRs even if they aren't p_spill operands
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39157>
2026-01-12 21:46:50 +00:00
Natalie Vock
c816f699b2 aco/spill_preserved: Only reload linear VGPRs at end
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39157>
2026-01-12 21:46:50 +00:00
Natalie Vock
6d799ac283 aco: Add pass for spilling call-related registers
This is a post-RA pass that tracks registers that are preserved by the
ABI, but clobbered by shader code. The pass inserts scratch spills and
reloads in appropriate locations to ensure the register values at the
end of the shader are the same as they were at the start.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38281>
2025-12-08 19:12:55 +00:00