This is a common feature on hardware, both Nvidia
and Apple GPUs have it always enabled.
On OpenGL this can be controlled using
NV_alpha_to_coverage_dither_control, but as far
as I can tell there is no extension on Vulkan.
Metal also has this feature without a control.
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31373>
Now that build-piglit.sh is no longer removing ‘include_test.h’
this test `program@build@include-directories` is passing which is causing
jobs to fail due to this unexpected improvement. Remove this test from
expected fails so that the jobs can pass.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31379>
this was added for lavapipe, but it should have been in the
framebuffer state since it is a framebuffer state
now the GL multiview extensions are supported with viewmask
in the framebuffer struct, which means this is all redundant
and should be corrected/deleted
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31590>
If you allow an unsupported component count in the callback for loads,
nir_opt_load_store_vectorize will align num_components to the next supported
vector size, essentially overfetching.
This changes all callbacks to reject it. AMD will enable it in a later commit.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29398>
It will be used to allow merging loads with a hole between them.
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29398>
Correct copy-paste typo of depth_cpp instead of depth and use nullptr
instead of NULL, as GTest suggest in documentation:
When comparing a pointer to NULL, use EXPECT_EQ(ptr, nullptr) instead of EXPECT_EQ(ptr, NULL).
Fixes: ef9362acb8 ("gallium/osmesa: Return cleanly for OSMesaGetDepthBuffer() with no depth.")
Signed-off-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31606>
Sprinkle around a few traces that were useful in locating submit and
fence waits.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31575>
Sprinkle around a few traces that were useful in locating submit and
fence waits.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31575>
There is no HW support, but in some cases the shaders mostly work even
if we ignore it, and so far we have just done so. However since the
driver didn't know to what output position in the PVS we should
redirect it, it ended in the first slot. Importantly, if the
CLIP_VERTEX output would be written after position (which actually
belongs in the first slot) it would overwrite it and things blow up.
So just remove it early, and also improve the warning a bit, including
the part that we could use draw module to actually emulate the feature.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11856
Fixes: 5dcef1e7b8
Reviewed-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31547>
Since opengl 1.4 i915g should support GL_TEXTURE_BASE_LEVEL,
GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MIN_LOD and GL_TEXTURE_MAX_LOD.
This MR fixes it.
See also check at tests/texturing/tex-miplevel-selection.c at piglit.
Signed-off-by: GKraats <vd.kraats@hccnet.nl>
Tested-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31073>
VAAPI only gives these parameters for base layer, but we need them for
other layers too.
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31148>
According to spec, the slice ref pic set is the last entry
in st_ref_pic_set[] array.
As such, the maximum number of st ref pic sets is 65.
Fixes: ef8ba75718 ("frontends/va: Parse HEVC slice packed header")
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31308>
We need to set $LD_LIBRARY_PATH so we can find GL/Vulkan at all, and
$LIBGL_DRIVERS_PATH so Xvfb will pick up the correct DRI modules.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31281>
We need to set $LD_LIBRARY_PATH so we can find GL at all, and
$LIBGL_DRIVERS_PATH so Xvfb will pick up the correct DRI modules.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31281>
We need to set $LIBGL_DRIVERS_PATH so Xvfb will pick up the correct DRI
modules. We were setting $LD_LIBRARY_PATH, but llvmpipe was getting it
wrong, so Weston was picking up the host GLES, which we're about to no
longer install.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31281>
Introduce coded_width/coded_height for values used in headers
and change it to aligned size on VCN4 to reflect the actual coded size.
VCN5 doesn't have this limitation and can code any size.
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31520>
Same as H264/HEVC, we still write sequence header ourselves
and slice header is sent to FW, everything else gets copied
directly to output bitstream buffer.
Fixes generating correct output with libva-utils/av1encode.
Also fixes temporal delimiter insertion, it's no longer forced
on every frame, but instead it lets application handle it.
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31520>
Need to get rid of these as they allocate buffers for drivers
not implementing create_dpb_buffer and waste memory.
No driver is using these fields anymore.
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31520>
When there is show_existing_frame = 1 frame header, we don't parse
it and instead output directly as raw header. Only the frame header
that will be used for encoding current frame is parsed and indicated
with is_slice.
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31520>
etna_try_blt_blit(..) returns if it is possible to do the blit
in hardware or not. When building mesa in debug mode this assert(..)
is hit many times.
Fixes the following piglits on GC7000L:
- spec@!opengl 1.0@gl-1.0-scissor-copypixels
- spec@nv_conditional_render@copypixels
- spec@!opengl 1.1@copypixels-draw-sync
- spec@!opengl 1.1@copypixels-sync
- spec@!opengl 1.1@depthstencil-default_fb-blit
- spec@!opengl 1.1@draw-copypixels-sync
- spec@!opengl 1.1@gl-1.1-xor-copypixels
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31581>