This is a more sensible home for intel_dev_info.
Offline shader compilation will take intel_dev_info json files as
input. For that use case, the shader compiler hash value is needed in
the json file.
intel_dev_info will depend on intel/compiler, and must be located in
intel/tools to break a circular meson dependency.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26844>
2024-02-15 16:59:15 -08:00
Renamed from src/intel/dev/intel_dev_info.c (Browse further)