needs some nontrivial wrapping but can mostly fallback to the regular impl.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27762>
1. Mesh shaders don't have inputs (only task payload),
so remove them from handling load_input.
2. Clarify in comments that loading any mesh shader
output is an NV_mesh_shader only feature.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27680>
load_patch_vertices_in can only occur in tessellation shaders,
and contains the number of vertices in an input patch.
* TCS: patch_vertices_in is equal to the input patch size
* TES: patch_vertices_in is equal to the TCS output patch size
The patch sizes may be set by a pipeline or dynamic states,
however in both cases it is definitely uniform within a subgroup.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27680>
By accident, the function would return without setting
the divergence information.
Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27680>
For instance, this issue is triggered with
"piglit/bin/ext_framebuffer_multisample-accuracy all_samples color depthstencil -auto -fbo":
Direct leak of 1160 byte(s) in 1 object(s) allocated from:
#0 0x7fbe8897d7ef in __interceptor_malloc (/usr/lib64/libasan.so.6+0xb17ef)
#1 0x7fbe7e7abfcc in rc_constants_copy ../src/gallium/drivers/r300/compiler/radeon_code.c:47
#2 0x7fbe7e7ec902 in r3xx_compile_fragment_program ../src/gallium/drivers/r300/compiler/r3xx_fragprog.c:174
#3 0x7fbe7e7e1b22 in r300_translate_fragment_shader ../src/gallium/drivers/r300/r300_fs.c:516
#4 0x7fbe7e7e6373 in r300_pick_fragment_shader ../src/gallium/drivers/r300/r300_fs.c:591
#5 0x7fbe7e75456e in r300_create_fs_state ../src/gallium/drivers/r300/r300_state.c:1073
#6 0x7fbe7cd2ebe5 in st_create_fp_variant ../src/mesa/state_tracker/st_program.c:1070
#7 0x7fbe7cd374b5 in st_get_fp_variant ../src/mesa/state_tracker/st_program.c:1116
#8 0x7fbe7cd38273 in st_precompile_shader_variant ../src/mesa/state_tracker/st_program.c:1281
#9 0x7fbe7cd38273 in st_finalize_program ../src/mesa/state_tracker/st_program.c:1345
#10 0x7fbe7d798ca8 in st_link_glsl_to_nir ../src/mesa/state_tracker/st_glsl_to_nir.cpp:724
#11 0x7fbe7d798ca8 in st_link_shader ../src/mesa/state_tracker/st_glsl_to_nir.cpp:952
#12 0x7fbe7d6790d5 in link_program ../src/mesa/main/shaderapi.c:1336
#13 0x7fbe7d6790d5 in link_program_error ../src/mesa/main/shaderapi.c:1447
...
SUMMARY: AddressSanitizer: 2528456 byte(s) leaked in 1057 allocation(s).
Fixes: 54f6e72b27 ("r300: better register allocator for vertex shaders")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27792>
For instance, with "piglit/bin/fcc-blit-between-clears -auto -fbo"":
SUMMARY: AddressSanitizer: 70512 byte(s) leaked in 497 allocation(s).
Fixes: e01f86c67b ("r300: set PIPE_BIND_CONSTANT_BUFFER for const_uploader")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27791>
the resource-valid flag isn't ideal for this since it doesn't convey
whether the swapchain cache is up-to-date
this should fix cases where the cache may have been erroneously used when
it hadn't been updated
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27553>
if a swapchain is shared between multiple resources, a deadlock and/or invalid
data will result from readback attempts if one resource holds a swapchain
image that the other resource must read from
to avoid this, allow accessing the acquiring resource directly since this is
the only sane way to perform readback
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27553>
readback should trigger on the current backbuffer, not the most recently
presented buffer. if e.g., a clear is only triggered through glFlush,
this clear should be read back rather than the contents of the last-presented
buffer
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27553>
this check is intended to determine whether the current backbuffer has
data, which correlates to (is_acquired && has_data). here, that corresponds
better to checking for a valid image index && nonzero buffer age
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27553>
4096 was used here as a placeholder because it "always works", but
this ends up wasting a ton of vram
instead, start out more conservatively and create new dummy surfaces
if needed
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27684>