RTI (ray tracing inspector) is a GUI for inspecting acceleration
structures and ray tracing dispatches. There are some general classes
for application lifetime, gpu resource managment and rendering. The
visualization and BVH/node info needs to be implemented by
driver/hardware specific backends (By overriding the virtual functions
in rti_file_view).
Reviewed-by: Natalie Vock <natalie.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41806>