Commit graph

15 commits

Author SHA1 Message Date
Emil Velikov
1c328b8aa7 loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_H
Double negatives in English language are normally avoided, plus the
former seems cleaner and more consistent.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-07-22 16:35:25 +01:00
Erik Faye-Lund
634f200256 mesa: build xmlconfig to a separate static library
As we use the file from both the dri modules and loader, we end up with
multiple definition of the symbols provided in our gallium dri  modules.
Additionally we compile the file twice.

Resolve both issues, effectively enabling the build on toolchains which
don't support -Wl,--allow-multiple-definition.

v2: [Emil Velikov]
 - Fix the Scons/Android build.
 - Resolve libgbm build issues (bring back the missing -lm)

Cc: Julien Isorce <j.isorce@samsung.com>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90310
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90905
Acked-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-12 15:32:18 +01:00
Jose Fonseca
47870d658b scons: Don't build loader on Windows.
EGL was the last user.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-03-25 10:42:35 +00:00
Jose Fonseca
80c5bd7ef0 configure: Leverage gcc warn options to enable safe use of C99 features where possible.
The main objective of this change is to enable Linux developers to use
more of C99 throughout Mesa, with confidence that the portions that need
to be built with MSVC -- and only those portions --, stay portable.

This is achieved by using the appropriate -Werror= options only on the
places they need to be used.

Unfortunately we still need MSVC 2008 on a few portions of the code
(namely llvmpipe and its dependencies).  I hope to eventually eliminate
this so that we can use C99 everywhere, but there are technical/logistic
challenges (specifically, newer Windows SDKs no longer bundle MSVC,
instead require a full installation of Visual Studio, and that has
hindered adoption of newer MSVC versions on our build processes.)
Thankfully we have more directy control over our OpenGL driver, which is
why we're now able to migrate to MSVC 2013 for most of the tree.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-03-03 09:25:11 +00:00
Kenneth Graunke
982723dfa2 Revert "configure: Leverage gcc warn options to enable safe use of C99 features where possible."
This reverts commit 79daa510c7.

I apparently hadn't done a clean build when testing this; it broke the
build for Tom, Ben, and myself.  We like the idea; let's try a v2.
2015-02-27 16:13:10 -08:00
Jose Fonseca
79daa510c7 configure: Leverage gcc warn options to enable safe use of C99 features where possible.
The main objective of this change is to enable Linux developers to use
more of C99 throughout Mesa, with confidence that the portions that need
to be built with MSVC -- and only those portions --, stay portable.

This is achieved by using the appropriate -Werror= options only on the
places they need to be used.

Unfortunately we still need MSVC 2008 on a few portions of the code
(namely llvmpipe and its dependencies).  I hope to eventually eliminate
this so that we can use C99 everywhere, but there are technical/logistic
challenges (specifically, newer Windows SDKs no longer bundle MSVC,
instead require a full installation of Visual Studio, and that has
hindered adoption of newer MSVC versions on our build processes.)
Thankfully we have more directy control over our OpenGL driver, which is
why we're now able to migrate to MSVC 2013 for most of the tree.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-02-27 14:30:36 +00:00
Matt Turner
9b5efac461 loader: Remove NEED_OPENGL_COMMON check.
HAVE_DRICOMMON is sufficient since OpenGL must be enabled for DRI.
2015-01-23 14:28:44 -08:00
Matt Turner
952b324b23 mesa: Add scons files to distribution. 2014-12-12 12:11:50 -08:00
Michael Forney
5d64da401c loader: Add missing EXPAT_CFLAGS to libloader.la CPPFLAGS
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-12-08 08:50:27 -08:00
Jason Ekstrand
efa0aa8ffc util: Gather some common macros
This gathers macros that have been included across components into util so
that the include chain can be more vertical.  In particular, this makes
util stand on its own without any dependence whatsoever on the rest of
mesa.

Signed-off-by: "Jason Ekstrand" <jason.ekstrand@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-08-04 11:07:10 -07:00
Axel Davy
4d6c9352f3 mesa: fix the condition in src/loader/Makefile.am
We want to have the dri common files compiled to define USE_DRICONF.
We need to check both NEED_OPENGL_COMMON and HAVE_DRICOMMON

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Tested-by: Brian Paul <brianp@vmware.com>
2014-07-01 09:42:44 -06:00
Axel Davy
3ecd9e1a93 loader: Use drirc device_id parameter in complement to DRI_PRIME
DRI_PRIME is not very handy, because you have to launch the executable
with it set, which is not always easy to do.
By using drirc, the user specifies the target executable
and the device to use. After that the program will be launched everytime
on the target device.

For example if .drirc contains:

<driconf>
    <device driver="loader">
        <application name="Glmark2" executable="glmark2">
            <option name="device_id" value="pci-0000_01_00_0" />
        </application>
    </device>
</driconf>

Then glmark2 will use if possible the render-node of
ID_PATH_TAG pci-0000_01_00_0.

v2: Fix compilation issue
v3: Add "-lm" and rebase.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-07-01 13:07:40 +10:00
Eric Anholt
4556c73470 loader: Use dlsym to get our udev symbols instead of explicit linking.
Steam links against libudev.so.0, while we're linking against
libudev.so.1.  The result is that the symbol names (which are the same in
the two libraries) end up conflicting, and some of the usage of .so.1
calls the .so.0 bits, which have different internal structures, and
segfaults happen.

By using a dlopen() with RTLD_LOCAL, we can explicitly look for the
symbols we want, while they get the symbols they want.

Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Tested-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
2014-01-27 09:36:24 -08:00
Emil Velikov
26d380da69 loader: ifdef libdrm specific code and include
Mesa provides the flexibility of building without the
need to have libdrm present on the system. The situation
has regressed with the recent commit

commit 8c2e7fd846
Author: Emil Velikov <emil.l.velikov@gmail.com>
Date:   Fri Jan 10 23:36:16 2014 +0000

    loader: introduce the loader util lib

By isolating libdrm code by #ifndef __NOT_HAVE_DRM_H we
can have libdrm-less builds on across all build systems.

This patch converts Android's _EGL_NO_DRM to __NOT_HAVE_DRM_H
to provide consistency with the other cases within mesa, allows
compilation of libloader on libdrm-less scons and conditionally
links against libdrm if present under automake.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73776
BUgzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73777
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-01-19 15:17:00 +00:00
Emil Velikov
8c2e7fd846 loader: introduce the loader util lib
All the various window system integration layers duplicate roughly the
same code for figuring out device and driver name, pci-id's, etc.  Which
is sad.  So extract it out into a loader util lib.

v2 (Emil)
* Separate the introduction of libloader from the code de-duplication.
* Strip out non-pci devices support.
* Add scons + Android build system support.
* Add VISIBILITY_CFLAGS to avoid exporting the loader funcs.

v3 (Emil)
* PIPE_OS_ANDROID is undefined at this scope, use ANDROID
* Make sure we define _EGL_NO_DRM when building only swrast

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-18 18:47:27 +00:00