surfaceless_probe_device() lists all of the DRM devices available,
but since EGL already already has created such a list use that instead.
Signed-off-by: Robert Foss <rfoss@kernel.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23742>
eglInitialize() must be called before the dri2 platforms probe
in order for the EGL DeviceList to be populate with devices.
Signed-off-by: Robert Foss <rfoss@kernel.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23742>
In order to not have the different dri2 platforms all build
lists of available devices, use the device list provided by EGL.
Signed-off-by: Robert Foss <rfoss@kernel.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23742>
vulkan_xcb.h is missing an include of xcb.h, breaking the build if the headers are ordered alphabetically.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23398>
These do no follow the normal rules, but it's done on purpose because
it's easier to read like this.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23398>
This code was written with 80-char lines in mind; changing that to 100
with the common .clang-format unnecessarily reflows a lot of code that
looks fine like this.
`AlwaysBreakAfterReturnType: All` might be something that we want
everywhere, but for now only set it here, to match existing code.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23398>
this is a separate patch as it's won't affect the code style
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23577>
They are exactly the same, so it's safe to do the replace
Also gen OS_TIMEOUT_INFINITE var with rusticl_mesa_bindings_rs by OS_ prefix and
include "util/os_time.h" in rusticl/rusticl_mesa_bindings.h
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23401>
We draw the gallium hud directly to the rendered buffer, meaning that if
the buffer age is queried and then a partial redraw is done, we get a
ghosting effect from the hud drawn in previous frames.
Since we need to draw the hud with updated values every frame anyway,
there's no harm in disabling the buffer age and partial redraw.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Chris Healy <cphealy@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20387>
C++17 is the project-wide default since f9057cea51 ("fix(FTBFS):
meson: raise C++ standard to C++17"), so let's drop these local
overrides.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23048>
Use the wp_presentation extension to detect when a given presentation
has taken effect.
Since this protocol is not guaranteed to be supported,
it must be enabled through driconf (vk_khr_present_wait=true) for the time being.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Co-authored-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Joshua Ashton <joshua@froggi.es>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22682>
Make it easy to add a new protocol to the list without duplicating
logic.
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22682>
Commit f9a074dd55 ("dri2/android: Bypass throttling") dropped
unnecessary throtting in the SwapBuffers() path for android. But
unfortunately MSAA resolve got tangled up in the throttle reason
flag. So add a new flag that indicates "no throttingling, but yes
please do MSAA resolve".
Fixes: f9a074dd55 ("dri2/android: Bypass throttling")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22719>
EGL windows are not required to support single-buffered rendering,
and it's awful, so let's not.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22685>
After iterating through the number of planes in the above for
loop i is more than the number of planes which corresponds to
the size of the buffer_fds array.
Fixes: 967b9ad084 ("egl/wayland: for prime, allocate linear_copy from display GPU VRAM")
Signed-off-by: David Redondo <kde@david-redondo.de>
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22496>
Indeed, the unnecessary drmDevice objects were not freed.
For instance, this issue could be triggered with: "piglit/bin/egl_ext_platform_device -auto -fbo":
SUMMARY: AddressSanitizer: 2796 byte(s) leaked in 12 allocation(s).
Fixes: e39d72aec2 ("egl: only take render nodes into account when listing DRM devices")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22408>
The android window system (SurfaceFlinger, et al) already does it's own
throttling. Trying to do this also in mesa's egl is counterproductive.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22197>
Destroy the display wrapper proxy before destroying the event queue that
the proxy is attached to.
This silences a warning that libwayland 1.22 emits for programs that use
EGL/Wayland:
warning: queue 0x562a5ed2cd20 destroyed while proxies still attached:
wl_display@1 still attached
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21646>
We can just add the flags to the kopper interface, since it's private to
Mesa. This gets us depth/stencil invalidation on swapbuffers, which is
critical for tiler performance.
glmark2-es2 -b texture (windowed) goes from 1650 to 1930 fps on
zink+turnip with ZINK_DEBUG=rp.
Part of #7321 (we're still a little behind freedreno's 2180 fps)
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21317>
I'm going to be introducing an extra flag to indicate EGL vs GLX behavior
in the private interface.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21317>
I tried to drop the swapBuffers path, but it turns out it's being taken by
softpipe/llvmpipe, and the tests are passing. The piglit egl-copy-buffers
test even passes on zink, but you end up with a bad display because of an
un-preserved back buffer.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21317>
This shouldn't be doing a swapBuffers, that's not what this function is
supposed to do. But also, we shouldn't be doing this from zink, which the
swap was introduced for, because we don't implement the extension. Cleans
up some strangeness from 3c4be122cc ("egl: implement more hooks for
swrast")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21317>
Only code that cares about Vulkan WSI should get the corresponding
arguments passed. Otherwise, the Vulkan headers might end up including
other headers that we don't have the correct dependencies passed for.
So let's give those a dedicated variable, and only pass that where it's
actually needed.
Fixes: b39958a3a1 ("anv,nir: Move the ANV YCbCr lowering pass to common code")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8193
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21185>
For KMS only devices, there is no render node available. Also remove
unused _eglGetDRMDeviceRenderNode function.
Signed-off-by: Lepton Wu <lepton@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20592>
RRGetScreenInfo re-probes connector status, which may result in an EDID
transfer for every output, which according to Adam Jackson can be on the
order of 100ms for a single EDID block. So our previous implementation
of this eglGetMscRateANGLE was blocking for excessive periods of time
instead of being a quick query of the refresh rate like users expect.
This changes our eglGetMscRateANGLE implementation from using
RRGetScreenInfo to RRGetScreenResourcesCurrent and RRGetCrtcInfo.
This obtains the same monitor info without re-probing connectors.
Fixes a severe performance regression in Chromium WebGL performance.
While we're re-implementing the extension, we also implement proper
multi-monitor support: if there are multiple active CRTCs, we determine
which contains the largest portion of the surface, as specified in the
EGL_ANGLE_sync_control_rate extension.
We also now report fractional refresh rates correctly rather than
rounding to the nearest Hz.
Fixes: 4752655649 ("egl/x11: implement ANGLE_sync_control_rate")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6996
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7038
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20665>
Allocates VRAM in display GPU in case of prime. Then the dma_buf is imported
into prime GPU.
v4: add image tag to __DRIimage (Marek Olšák)
v3: move display fd opening to separate commit (Pierre-Eric)
image_format_to_fourcc() non-static to seperate commit (Pierre-Eric)
v2: close query fds after linear_copy buffer import (Marek Olšák)
use image_format_to_fourcc() from loader_dri3_helper.c (Marek Olšák)
Signed-off-by: Yogesh Mohanmarimuthu <yogesh.mohanmarimuthu@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13422>
Keep the display fd open for creating DRI screen on display gpu in
case of prime.
Signed-off-by: Yogesh Mohanmarimuthu <yogesh.mohanmarimuthu@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13422>