When clearing a GL_LUMINANCE_ALPHA buffer, for example, we need to convert
the clear color (R,G,B,A) to (R,R,R,A). We were doing this for texture border
colors but not renderbuffers. Move the translation function to st_format.c
and share it.
This fixes the piglit fbo-clear-formats test.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit e2d108ec82)
Conflicts:
src/mesa/state_tracker/st_atom_sampler.c
Before we were looping to nr_samplers, which is the number of fragment
samplers, not vertex samplers.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit d087cfaabf)
The extra length is the size of the request *minus* the size of the
VendorPrivate header, not the addition.
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit cbe9fc12a6)
xGLXChangeDrawableAttributesSGIXReq follows the GLXVendorPrivate header
with a drawable, number of attributes, and list of (type, value)
attribute pairs. Don't forget to put the number of attributes in there.
I don't think this can ever have worked.
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit e27913f805)
emit_adjusted_wpos() needs separate x,y translation values. If we
invert Y, we don't want to effect X.
Part of the fix for http://bugs.freedesktop.org/show_bug.cgi?id=26795
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit bb56631f0c)
We were sending too long requests for GLXChangeDrawableAttributes,
GLXGetDrawableAttributes, GLXDestroyPixmap and GLXDestroyWindow.
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 4324d6fdfb)
This fixes a potential failure when a begin/end_query is the first
thing to happen after flushing the scene.
NOTE: This is a candidate for the 7.10 and 7.9 branches.
(cherry picked from commit 42dbc2530b)
Fixes a failed assertion when a renderbuffer ID that was gen'd but not
previously bound was passed to glFramebufferRenderbuffer(). Generate
the same error that NVIDIA does.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit dd973cd9e8)
This fixes a problem when glDrawBuffers(GL_NONE). The fragment program
was writing to color output[0] but OutputsWritten was 0. That led to a
failed assertion in the Mesa->TGSI translation code.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 2fa6012f6a)
The BaseFormat field was incorrect for a few R and RG formats.
Fix a couple assertions too.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 0073f50cd4)
Querying index zero is not an error in OpenGL ES 2.0.
Querying an index larger than the value returned by
GL_MAX_VERTEX_ATTRIBS is an error in all APIs.
Fixes bugzilla #32375.
(cherry picked from commit 5c3f1cdbbe)
Also return it as the correct type. Previously the whole array would
be returned and each element would be expanded to a vec4.
Fixes piglit test getuniform-01 and bugzilla #29823.
(cherry picked from commit 20d278a7ff)
There really shouldn't be any difference between the two for us.
Fixes a bug where Z16 renderbuffers would be untiled on gen6, likely
leading to hangs.
(cherry picked from commit 29c4f95cbc)
(cherry picked from commit 4e0d6cf7ba)
We almost always want to simply steal; we only need to copy when copying
a token list (in which case we're already cloning stuff anyway).
(cherry picked from commit 6ecee54a9a)
We were returning the negative absolute value, instead of the absolute
value. Fixes glsl-vs-abs-neg.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 9351ef7a44)
In general, we have to negate in immediate values we pass in because
the src1 negate field in the register description is in the bits3 slot
that the 32-bit value is loaded into, so it's ignored by the hardware.
However, the src0 negate field is in bits1, so after we'd negated the
immediate value loaded in, it would also get negated through the
register description. This broke this VP instruction in the position
calculation in civ4:
MAD TEMP[1], TEMP[1], CONST[256].zzzz, CONST[256].-y-y-y-y;
Bug #30156
(cherry picked from commit 1d1ad6306d)
Update the max_array_access of a global as functions that use that
global are pulled into the linked shader.
Fixes piglit test glsl-fs-implicit-array-size-01 and bugzilla #33219.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 0f4b2a0a23)
Previously only global arrays with implicit sizes would be patched.
This causes all arrays that are actually accessed to be sized.
Fixes piglit test glsl-fs-implicit-array-size-02.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit c87e9ef4d2)
The rvalue of the returned value can be NULL if the shader says
'return foo();' and foo() is a function that returns void.
Existing GLSL specs do *NOT* say that this is an error. The type of
the return value is void. If the return type of the function is also
void, then this should compile without error. I expect that future
versions of the GLSL spec will fix this (wink, wink, nudge, nudge).
Fixes piglit test glsl-1.10/compiler/expressions/return-01.vert and
bugzilla #33308.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 2db46fe5f0)
Fixes the following Piglit tests:
glslparsertest/shaders/array2.frag
glslparsertest/shaders/dataType6.frag
NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 46f7105df4)
The check for
Precision qualifiers only apply to floating point and integer types.
was incomplete. It rejected only type 'bool' and structures.
(cherry picked from commit 45e8e6c6b1)