Commit graph

3 commits

Author SHA1 Message Date
Lionel Landwerlin
7e3bad0f8e nir/lower_shader_calls: adding missing stack offset alignment
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8dfb240b1f ("nir: Add raytracing shader call lowering pass.")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12112>
2021-07-28 23:04:21 +00:00
Eleni Maria Stea
49e8b77fd9 intel: struct bitset is renamed to brw_bitset
Static struct bitset was renamed to brw_bitset as a struct bitset
is defined in sys/_bitset.h included by pthread_np.h on FreeBSD that
is indirectly included by src/intel/compiler/brw_nir_lower_shader_calls.c

Signed-off-by: Eleni Maria Stea <elene.mst@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11203>
2021-06-28 21:12:24 +03:00
Bas Nieuwenhuizen
8dfb240b1f nir: Add raytracing shader call lowering pass.
Really copying Jason's pass.

Changes:
- Instead of all the intel lowering introduce rt_{execute_callable,trace_ray,resume}
- Add the ability to use scratch intrinsics directly.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10339>
2021-06-21 21:23:51 +00:00