Previously, the get table listed all three as having custom locations,
yet find_custom_value did not have cases to handle them.
MAX_VARYING_VECTORS does not need a custom location since MaxVaryings is
already stored as float[4] (or vec4). MaxUniformComponents is stored as
the number of floats, however, so a custom implementation that divides
by 4 is necessary.
Fixes bugs.freedesktop.org #31495.
This fixes incorrect behaviour when the stencil clear value exceeds
the size of the stencil buffer, for example, when set with:
glClearStencil (~1); /* Set a bit pattern of 111...11111110 */
glClear (GL_STENCIL_BUFFER_BIT);
The clear value needs to be masked by the value 2^m - 1, where m is the
number of bits in the stencil buffer. Previously, we passed the value
masked with 0x7fffffff to _mesa_StencilFuncSeparate which then clamps,
NOT masks the value to the range 0 to 2^m - 1.
The result would be clearing the stencil buffer to 0xff, rather than 0xfe.
Signed-off-by: Peter Clifton <pcjc2@cam.ac.uk>
Signed-off-by: Brian Paul <brianp@vmware.com>
Make sure regions are properly updated and that the colorkey painting is
flushed before we update the HW overlay.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This is needed to properly sync with host side rendering. For example,
make sure we flush colorkey painting before updating the overlay.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
When a context was made current to another surface, the old code did
this
dri2_dpy->core->bindContext(cctx, ddraw, rdraw);
dri2_dpy->core->unbindContext(old_cctx);
and there will be no current context due to the second line.
unbindContext should be called only when bindContext is not. This fixes
a regression since d19afc57. Thanks to Neil Roberts for noticing the
issue and creating a test case.
(Marek: added the initializion of "vec" in the default statement)
NOTE: This is a candidate for the 7.9 branch.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
This fixes piglit/glsl-vs-main-return and glsl-fs-main-return for the drivers
which don't support RET (i915g, r300g, r600g, svga).
ir_to_mesa does not currently generate subroutines, but it's a matter of time
till it's added. It would then break all the drivers which don't implement
them, so this CAP makes sense.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
When the result of the alpha instruction is being replicated to the RGB
destination register, we do not need to use alpha's destination register.
This fixes an invalid "Too many hardware temporaries used" error in
the case where a transcendent operation writes to a temporary register
greater than max_temp_regs.
NOTE: This is a candidate for the 7.9 branch.
This fixes an invalid "Too many hardware temporaries used" error in the
case where a source reads from a temporary register with an index greater
than max_temp_regs and then the source is marked as unused before the
register allocation pass.
NOTE: This is a candidate for the 7.9 branch.