This will be used to reduce the size of uniform arrays and replace
the current glsl ir pass. Doing this in NIR allows us to better
optimise the size of uniform arrays.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4910>
If use_scoped_barrier is set to true, we don't have to split the control
and memory barriers.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4900>
SPIRV OpControlBarrier can have both a memory and a control barrier
which some hardware can handle with a single instruction. Let's
turn the scoped_memory_barrier into a scoped barrier which can embed
both barrier types. Note that control-only or memory-only barriers can
be supported through this new intrinsic by passing NIR_SCOPE_NONE to the
unused barrier type.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4900>
We are about to add support for scoped control+memory barriers. Let's
move the convert from SPIRV to NIR enums logic in helpers so we can
easily re-use them.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4900>
This is now possible as we do uniform linking via a nir based linker.
Shader-db results for IRIS (SKL):
total instructions in shared programs: 14947192 -> 14946397 (<.01%)
instructions in affected programs: 39498 -> 38703 (-2.01%)
helped: 230
HURT: 18
total cycles in shared programs: 324868402 -> 324847058 (<.01%)
cycles in affected programs: 706701 -> 685357 (-3.02%)
helped: 599
HURT: 449
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>
This helper reflects the rules we follow in the GLSL IR linker when
deciding if we can remove a dead uniform. This check is required to
avoid regressions when turning on NIR dead uniform clean up in the
following patch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>
This allows us to do API specific checks before removing variable
without filling nir_remove_dead_variables() with API specific code.
In the following patches we will use this to support the removal
of dead uniforms in GLSL.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>
By definition.
This reduces register pressure on freedreno so that the noubo expected
failure goes away.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5002>
This uses a meson builtin to handle -fvisibility=hidden. This is nice
because we don't need to track which languages are used, if C++ is
suddenly added meson just does the right thing.
Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4740>
v2: remove the option to actually request normalization and its
application in Intel < Gen6 (Jason)
v3: Also don't lower for query operations (Jason)
Fixes: 1ce8060c25
nir/lower_tex: support for lowering RECT textures
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5105>
This extension only allows HLSL shader compilers to optionally embed
unambiguous type information which can be safely ignored by the driver.
This fixes a crash with the recent Vulkan backend of Path Of Exile
(it uses the extension without checking if it's supported).
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5237>
This was used to decide which SIMD width to generate code for
ARB_compute_variable_group_size. Now that compiler will generate
multiple SIMD widths, this information is unused.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5142>
Currently the nir linker resizes the amount of storage needed to hold
uniform information on the fly while linking. As shaders can contain
thousands of uniforms this can be very slow. For example some Godot
shaders can take 30 seconds to compile on some machines.
In this change we count the amount of storage needed before we start
processing the uniforms. This is what the GLSL IR linker does also.
Fixes: 95f555a93a ("st/glsl_to_nir: make use of nir linker for linking uniforms")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2996
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5137>
Generally we do not completely stop compilation as soon as we see an error,
instead we continue on to attemp to find any futher errors.
This means we shouldn't be checking state->error to see if any error has
happened during the compilation process, doing so was causing
process_parameters() to fail on completely valid functions if there was
any error found in the shader previously. This then caused the valid
functions not to be found because the paramlist was considered empty,
resulting in the compiler spewing out misleading error messages.
Here we simply add the IR error value to the param list when we have
an issue with processing a parameter, this leads to much better error
messaging.
Fixes: 53e4159eaa ("glsl: stop processing function parameters if error happened")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5205>
Somehow we ended up with an extra scalar source up-front. It doesn't
look like any drivers use this opcode yet so no real harm has been done
by it being wrong.
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5218>
Complement the existing un/pack_32_2x16 opcodes. These are useful for
8-bit format packing. On Midgard, they are equivalent to just a 32-bit
move, but other GPUs could lower to other packs if needed.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5107>
xxhash is faster than fnv1a in almost all circumstances, so we're
switching to it globally.
Signed-off-by: Dmytro Nester <dmytro.nester@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4020>
From GLSL 4.60.7 spec, section 6.1.2 "Subroutines":
It is a compile-time error if arguments and return type don’t match
between the function and each associated subroutine type.
Before, if subroutine type and implementation function were declared
with types, that could be implicitly converted, it led to a runtime crash.
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5125>
It looks like this code has existed since day 1, but I have no idea why.
There have never been integer matrices in GLSL.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5135>
Meson 0.55.0 will set the MESON_EXE_WRAPPER environment variable to the
joined version of that wrapper if it is needed. Our tests that take
compiled targets as arguments can use that information to run cross
built binaries, or if there isn't a wrapper and we get an ENOEXEC, we
can skip the tests gracefully.
We try to use mesonlib.split_args, which handles windows arguments
better than python's builtin shlex module, but fall back to that if the
meson module isn't available for some reason.
Cc: 20.0 20.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5103>
This should fix such valgrind warnings:
==37417== Uninitialised byte(s) found during client check request
==37417== at 0x6183471: blob_write_bytes (blob.c:163)
==37417== by 0x629785B: encode_type_to_blob (glsl_types.cpp:2760)
==37417== by 0x61E68D8: write_variable (nir_serialize.c:293)
==37417== by 0x61E6F6A: write_var_list (nir_serialize.c:421)
==37417== by 0x61EBA7A: nir_serialize (nir_serialize.c:2018)
==37417== by 0x5B5E007: serialize_nir_part (brw_program_binary.c:135)
==37417== by 0x5B5E7F3: brw_serialize_program_binary (brw_program_binary.c:299)
==37417== by 0x5FEF5FF: write_program_payload (program_binary.c:177)
==37417== by 0x5FEF7BB: _mesa_get_program_binary_length (program_binary.c:225)
==37417== by 0x5E3D31D: get_programiv (shaderapi.c:912)
==37417== by 0x5E3F730: _mesa_GetProgramiv (shaderapi.c:1827)
==37417== by 0x111DA0: program_binary_save_restore (shader_runner.c:686)
==37417== Address 0x8f59481 is 81 bytes inside a block of size 480 alloc'd
==37417== at 0x483B7F3: malloc (vg_replace_malloc.c:309)
==37417== by 0x618CE67: ralloc_size (ralloc.c:123)
==37417== by 0x618CF35: rzalloc_size (ralloc.c:155)
==37417== by 0x618D245: rzalloc_array_size (ralloc.c:234)
==37417== by 0x629041D: glsl_type::glsl_type(glsl_struct_field const*, unsigned int, glsl_interface_packing, bool, char const*) (glsl_types.cpp:148)
==37417== by 0x6293EC3: glsl_type::get_interface_instance(glsl_struct_field const*, unsigned int, glsl_interface_packing, bool, char const*) (glsl_types.cpp:1271)
==37417== by 0x604C878: (anonymous namespace)::per_vertex_accumulator::construct_interface_instance() const (builtin_variables.cpp:365)
==37417== by 0x6050722: (anonymous namespace)::builtin_variable_generator::generate_varyings() (builtin_variables.cpp:1568)
==37417== by 0x60509CA: _mesa_glsl_initialize_variables(exec_list*, _mesa_glsl_parse_state*) (builtin_variables.cpp:1600)
==37417== by 0x6149AE9: _mesa_ast_to_hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:131)
==37417== by 0x60706D6: _mesa_glsl_compile_shader (glsl_parser_extras.cpp:2222)
==37417== by 0x5E3DC16: _mesa_compile_shader (shaderapi.c:1211)
==37417== Use of uninitialised value of size 8
==37417== at 0x529AE13: ??? (in /usr/lib/x86_64-linux-gnu/libz.so.1.2.11)
==37417== by 0x6184075: util_hash_crc32 (crc32.c:127)
==37417== by 0x5FEF401: write_program_binary (program_binary.c:95)
==37417== by 0x5FEF8BC: _mesa_get_program_binary (program_binary.c:252)
==37417== by 0x5E40E22: _mesa_GetProgramBinary (shaderapi.c:2411)
==37417== by 0x4914057: stub_glGetProgramBinary (piglit-dispatch-gen.c:24737)
==37417== by 0x111E4A: program_binary_save_restore (shader_runner.c:704)
==37417== by 0x11F765: piglit_display (shader_runner.c:5112)
==37417== by 0x499082F: run_test (piglit_fbo_framework.c:52)
==37417== by 0x4980E89: piglit_gl_test_run (piglit-framework-gl.c:229)
==37417== by 0x110DA9: main (shader_runner.c:72)
v2: - decode_glsl_struct_field_from_blob and
encode_glsl_struct_field should be `static`
( Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> )
v3: - we can get rid of `struct packed_struct_field_flags`
( Tapani Pälli <tapani.palli@intel.com> )
- we can get rid of `unsigned __pad: 15` bitfield
( Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> )
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Andrii Simiklit <asimiklit.work@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5054>