Commit graph

9 commits

Author SHA1 Message Date
Jani Nikula
082e7d23e7 docs/vulkan: use hawkmoth instead of doxygen
Use the hawkmoth c:auto* directives to incorporate vulkan documentation.

Convert @param style parameter descriptions to rst info field lists.
Add static stubs for generated headers. Fix a lot of references, in
particular the symbols are now in the Sphinx C domain, not C++
domain. Tweak syntax here and there.

Based on the earlier work by Erik Faye-Lund <kusmabite@gmail.com>

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24507>
2023-10-26 16:13:26 +00:00
Yiwei Zhang
3c4c263dc7 vulkan/android: improve vkQueueSignalReleaseImageANDROID
There're two issues with the current implementation:
1. Wait semaphores are implicitly required to be SYNC_FD exportable
2. As a queue command that can further record cmds against the wsi
   image, it currently doesn't account for pending cmds in the queue
   beyond the wait semaphores.

This change fixes both by doing a queue submission in the call with a
SYNC_FD external signal semaphore. However, due to Android wsi not
exposing swapchain to icd, we have to cache the signal semaphore in the
queue, otherwise would have to create/destroy in each present.

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25185>
2023-09-15 19:03:22 +00:00
Jason Ekstrand
51077e821a vulkan: Allow the driver to manually enable threaded submit
This is useful for drivers that wish to be able to block inside their
vk_queue::driver_submit hook.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
2022-03-30 23:17:56 +00:00
Jason Ekstrand
9ddab162b7 vulkan/queue: Add a submit mode enum
This encapsulates all three possible submit modes: immediate, deferred,
and threaded.  It's more clear than the has_thread boolean combined with
device-level checks.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15566>
2022-03-30 23:17:56 +00:00
Bas Nieuwenhuizen
7a84314c12 vulkan/runtime: Add sparse bind support.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13974>
2021-12-31 15:14:18 +00:00
Jason Ekstrand
2188829d29 vulkan/queue: Handle WSI memory signal information
We handle it by asking the driver to create a vk_sync that wraps a
VkDeviceMemory object and gets passed as one of the signal ops.

Fixes: 9bffd81f1c ("vulkan: Add common implementations of vkQueueSubmit and vkQueueWaitIdle")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14237>
2021-12-17 00:55:31 +00:00
Jason Ekstrand
9bffd81f1c vulkan: Add common implementations of vkQueueSubmit and vkQueueWaitIdle
This adds a new vk_queue_submit object which contains a list of command
buffers as well as wait and signal operations along with a driver hook
which takes a vk_queue and a vk_queue_submit and does the actual submit.
The common code then handles spawning a submit thread if needed, waiting
for timeline points to materialize, dealing with timeline semaphore
emulation via vk_timeline, etc.  All the driver sees are vk_queue.submit
calls with fully materialized vk_sync objects which it can wait on
unconditionally.

This implementation takes a page from RADV's book and only ever spawns
the submit thread if it sees a timeline wait on a time point that has
not yet materialized.  If this never happens, it calls vk_queue.submit
directly from vkQueueSubmit() and the thread is never spawned.

One other nicety of the new framework is that there is no longer a
distinction, from the driver's PoV, between fences and semaphores.  The
fence, if any, is included as just one more signal operation on the
final vk_queue_submit in the batch.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:54:27 -06:00
Jason Ekstrand
dd89ef96d7 vulkan: Pull the device lost framework from ANV
It's a bit on the over-complicated side but the objective is to make the
debug log messages show up in the same thread as the first
VK_ERROR_DEVICE_LOST so we don't massively confuse the app.  It's
unknown if this is actually ever a problem but, with submit happening
off on its own thread, logging errors from threads the client doesn't
know about doesn't seem like a massively great plan.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13427>
2021-11-16 10:02:08 -06:00
Jason Ekstrand
4108fda426 vulkan: Move all the common object code to runtime/
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13156>
2021-10-29 23:12:32 +00:00
Renamed from src/vulkan/util/vk_queue.h (Browse further)