We're casting pointers to const memory to const pointers. MSVC complains
about this with the following warning:
warning C4090: 'initializing': different 'const' qualifiers
In this case, we can easily use both constnesses, because all we do is
read here. So let's avoid the warning by adding another const-keyword.
Fixes: 193765e26b ("nir/lower_goto_if: Sort blocks in select_fork")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6582>
This commit propagates the alignment information provided either through
the Alignment decoration on pointers or via the alignment mem operands
to OpLoad, OpStore, and OpCopyMemory to the NIR deref chain. It does so
by wrapping the deref in a cast. NIR should be able to clean up most
unnecessary casts only leaving us with the useful alignment information.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
If we have a cast deref with alignment information and we can get equal
or better alignment information from something further up the deref
chain, we can strip the alignment information from the cast and allow
other optimizations to potentially eliminate the cast.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
Generally, if a cast has alignment information, that information is
useful and we don't want to loose it.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
If the deref has no explicit alignment in the chain, we assume component
alignment which is what we currently assume for all derefs today. This
should be correct for all APIs in the sense that we can usually assume
at least component alignment. However, for some APIs such as OpenCL, we
could potentially make larger alignment assumptions. The intention is
that those will be handled via alignment-increasing casts.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
This renames it to drop the ptr_as and makes it handle all of the stride
cases. There's a bit of a tricky bit in here around Booleans but we
currently use 32-bit for those always.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
If there were no constant variables, we would bail out entirely.
However, we may still have constant input pointers coming in from the
client.
Fixes: 4360a8a2b3 "nir/lower_io: Add support for nir_var_mem_constant"
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
Instead of always lowering everything, we add a threshold such that if
the total indirected array size (AoA size) is above that threshold, it
won't lower. It's assumed that the driver will sort things out somehow
by, for instance, lowering to scratch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5909>
For NIR-to-TGSI, we don't want to revectorize 64-bit ops that we split to
scalar beyond vec2 width. We even have some ops that we would rather
retain as scalar due to TGSI opcodes being scalar, or having more unusual
requirements.
This could be used to do the vectorize_vec2_16bit filtering, but that
shader compiler option is also used in algebraic so leave it in place for
now.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6567>
It would be nice if we could do swizzling of an expression on the
replacement side so that we could have a single ieq/ine of the vector
after CSE. However, if you do want vector operations, nir_opt_vectorize()
does just fine.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6567>
This commit adds support for nir_var_mem_constant various places. It
also adds a pass similar to nir_lower_vars_to_explicit_types except it
also scrapes out the constants and stuffs them into constant_data.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6379>
This has the same semantics as load_global except the memory it reads is
known to be constant so load_global_constant intrinsics can be CSEd
rather than relying on more complex copy-propagation.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6379>
This doesn't fix the problem that no one knows what any of these mean
half the time but it at least makes them better documented to hopefully
make people's expectations more accurate.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6524>
If a is Nan, fsat(NaN) is expected to be 0 and some optimizations
should be marked as inexact.
Fixes a GPU hang with Death Stranding and RADV/ACO (RADV/LLVM
isn't affected because it lowers fsat).
No fossils-db change.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3368
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6519>
The semantics of inputs for CL are a closer match to the semantics of uniforms for graphics.
Rather than cross-stage data, it's data that every thread sees uniformly.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6497>
In nir-to-tgsi, I want to free temps storing SSA values when they go dead,
and NIR liveness has most of the information I need. Hoever, when I reach
the end of a block, I need to free whatever temps were in liveout which
are dead at that point. If liveout is indexed by live_index, then I don't
know the maximum live_index for iterating the live_out bitset, and I also
don't have a way to map that index back to the def->index that my temps
are stored under.
We can use the more typical def->index for these bitsets, which resolves
both of those problems. The only cost is that ssa_undefs don't get merged
into a single bit in the bitfield, but there are generally 1-4 of them in
a shader and we don't track liveness for those anyway so splitting them
apart is fine.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6408>
If you've inserted the instruction into a block, then we can get to the
shader. This improves our instruction output, giving you i/o semantics
and variable names in intrinsics.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6496>
The state->shader is missing when used outside of nir_print_shader, just
drop these details in that case. We can fix nir_print_instr() to look up
the shader, but let's also make sure that an instr detached from a shader
(such as one you're constructing but haven't yet inserted) still works.
Fixes: 2b1ef5df4e ("nir: print IO semantics (v2)")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6496>
Cleans up indentation, and clears the metadata tracking flag that would
break if this pass was used in in NIR_PASS().
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6412>
This unindents a whole bunch of code, and fixes the lack of metadata
tracking in the pass (which wasn't called in an opt loop so it hadn't been
caught before).
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6412>
The nir_shader_lower_instructions() is really nice, but it's only for SSA
operations, and sometimes you want something more general. I've put it in
nir_builder.h so it can be inlined and retain the same performance
characteristics we're used to in our lowering passes even in the absence
of LTO.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6412>