Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
https://reviews.llvm.org/rL356946 (present in LLVM 9 and later) changed
the meaning of the "system" sync scope, making it no longer restricted to
the memory operation's address space. So a single address space sync scope
is needed for shared atomic operations (such as "system-one-as" or
"workgroup-one-as") otherwise buffer_wbinvl1 and s_waitcnt instructions
can be created at each shared atomic operation.
This mostly reimplements LLVMBuildAtomicRMW and LLVMBuildAtomicCmpXchg
to allow for more sync scopes and uses the new functions in ac->nir with
the "workgroup-one-as" or "workgroup" sync scopes.
F1 2017 (4K, Ultra High settings, TAA), avg FPS : 59 -> 59.67 (+1.14%)
Strange Brigade (4K, ~highest settings), avg FPS : 51.5 -> 51.6 (+0.19%)
RotTR/mountain (4K, VeryHigh settings, FXAA), avg FPS : 57.2 -> 57.2 (+0.0%)
RotTR/tomb (4K, VeryHigh settings, FXAA), avg FPS : 42.5 -> 43.0 (+1.17%)
RotTR/valley (4K, VeryHigh settings, FXAA), avg FPS : 40.7 -> 41.6 (+2.21%)
Warhammer II/fallen, avg FPS : 31.63 -> 31.83 (+0.63%)
Warhammer II/skaven, avg FPS : 37.77 -> 38.07 (+0.79%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
User are encouraged to switch to LLVM 7.0 released in September 2018.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
R600_DEBUG=gisel will tell LLVM to use GlobalISel rather than
SelectionDAG for instruction selection.
v2: mareko: move the helper to src/amd/common
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Tom Stellard <tstellar@redhat.com>
This is basically LLVMTargetMachineEmitToMemoryBuffer inlined and reworked.
struct ac_compiler_passes (opaque type) contains the main pass manager.
ac_create_llvm_passes -- the result can go to thread local storage
ac_destroy_llvm_passes -- can be called by a destructor in TLS
ac_compile_module_to_binary -- from LLVMModuleRef to ac_shader_binary
The motivation is to do the expensive call addPassesToEmitFile once
per context or thread.
Reviewed-by: Dave Airlie <airlied@redhat.com>
shader-db doesn't show any regression and 32-bit pointers with byval
are declared as VGPRs for some reason.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This code can be shared by radv, we bump the max to
VARYING_SLOT_MAX here, but that shouldn't have too
much fallout.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
v2: previously getWithDereferenceableBytes() exists, but addAttr() doesn't take that type
Signed-off-by: Christoph Haag <haagch+mesadev@frickel.club>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-and-reviewed-by: Mike Lothian <mike@fireburn.co.uk>
This squashes all the radv development up until now into
one for merging.
History can be found:
https://github.com/airlied/mesa/tree/semi-interesting
This requires llvm 3.9 and is in no way considered
a conformant vulkan implementation. It can run a number
of vulkan applications, and supports all GPUs using
the amdgpu kernel driver.
Thanks to Intel for providing anv and spirv->nir,
and Emil Velikov for reviewing build integration.
Parts of this are:
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Authors: Bas Nieuwenhuizen and Dave Airlie
Signed-off-by: Dave Airlie <airlied@redhat.com>