This makes two relatively small changes, first it addes the encoding to
the xml delcaration, and switches the quote style. Second, it changes
the final newline. These seemed minor enough to not warrent patches to
make the old wrter do the same thing as the new writer.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18955>
Bit is flipped compared to all the other packets.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 705395344d ("intel/fs: Add support for compiling bindless shaders with resume shaders")
Fixes: c3ac9afca3 ("anv: Create and return ray-tracing pipeline SBT handles")
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15078>
The RT_DISPATCH_GLOBALS struct is half HW-defined by the ray-tracing
spec and half SW-defined. However, due to the addresses in it, it's
convenient for it to all be in GenXML.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
This is the first of the HW data structures added for ray-tracing.
These are added to their own file because it's not really associated
with any hardware we've enabled in Mesa just yet. Eventually, these
will likely get folded into the appropriate genX.xml file as they are
hardware data structures and needed to be tracked as such.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>