Jouk Jansen
d1aeac8d1d
version 3.3 update
1999-11-11 09:57:57 +00:00
Jouk Jansen
86d36643de
tess_macro.h included
1999-11-11 09:55:39 +00:00
Kendall Bennett
a73119234c
. Updated GL/gl.h with GLCALLACKP and GLAPIENTRYP macros for compatibility
...
with the IBM VisualAge C++ compiler. Eventually some more code will be
needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall)
for the IBM compilers, however we currently build using our own header files
that already handle this.
. Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility
with the IBM VisualAge C++ compiler in src-glu.
. Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles
with 0 warnings now.
. tess_hash.c: line 244 - Why is this function stubbed out? I removed the
code with a #if 0 to avoid a compiler warning, but it looks dangerous.
1999-11-11 03:21:43 +00:00
Brian Paul
cb5ecb883e
initial changes for Mesa 3.3
1999-11-11 01:28:16 +00:00
Brian Paul
fbd8f212c3
first big check-in of new Mesa 3.3 code
1999-11-11 01:22:25 +00:00
Keith Whitwell
06ac59281b
fix for colormaterial
1999-11-10 06:29:44 +00:00
Keith Whitwell
6adfc6bd9e
use glClientActiveTexture in interleaved setup
1999-11-09 17:26:15 +00:00
Keith Whitwell
6a9f16edae
more fixes for glDrawArrays
1999-11-09 17:00:25 +00:00
Keith Whitwell
20f6c10b41
second try at drawarrays fix
1999-11-09 10:12:34 +00:00
Keith Whitwell
e43a3aa293
fix for (some of?) the vertex array problems
1999-11-09 09:18:40 +00:00
Brian Paul
f6a79d045c
fixed typo: replaced |= with != in conditional
1999-11-09 07:59:54 +00:00
Brian Paul
0822c1050e
replace GLint with GLsizei in a gluScaleImage, gluBuild1/2DMipmaps()
1999-11-09 06:16:59 +00:00
Brian Paul
c00c0b323f
header includes clean-up (Daryll)
1999-11-08 15:29:43 +00:00
Brian Paul
99f16d01dd
changes to silence MSVC warnings
1999-11-08 15:28:08 +00:00
Brian Paul
19f90e35ff
flush pb after each line segment - for conformance
1999-11-08 14:36:32 +00:00
Brian Paul
327c69127c
clean-up of header includes (Daryll)
1999-11-08 07:36:43 +00:00
Gareth Hughes
787250cc01
Added filename, line number output for debugging messages.
1999-11-05 20:36:55 +00:00
Brian Paul
5b37c32274
clean-up to reduce MSVC warnings
1999-11-05 06:43:10 +00:00
Keith Whitwell
30990a65f8
Fix for glerror on compilation of list containing gldrawelements calls
1999-11-04 19:42:28 +00:00
Gareth Hughes
486e1f982e
Major winding rule updates, especially stacked contour support.
...
Improved debugging output that can be altered with an environment
variable instead of hard coded at compile time. Fixed bug in vertex
sorting function, so vertices are now indexed correctly (left to right).
1999-11-04 04:07:57 +00:00
Brian Paul
5b6677da16
include assert.h with rest of system headers
1999-11-03 19:27:41 +00:00
Josh Vanderhoof
0dd75e2884
swap operand order for Intel style REGOFF
1999-11-03 18:50:44 +00:00
Brian Paul
b09a4cd913
added another fast-path in _mesa_unpack_ubyte_color_spa(), more comments
1999-11-03 18:24:05 +00:00
Brian Paul
c3f0a511a7
new texture image processing
1999-11-03 17:27:05 +00:00
Brian Paul
03d96a0ce2
fixed a typo in a comment
1999-10-31 08:34:47 +00:00
Ted Jump
364b56a20e
Added checking for FXMESA_USE_ARGB to disable pixel reformatting when not appropriate
1999-10-30 18:34:48 +00:00
Brian Paul
12cc2bfff7
pixel pack/unpack ImageHeight and SkipImages was not initialized
1999-10-30 08:22:45 +00:00
Brian Paul
3c14ec9b55
added a few more scale/bias/lookup functions (for future use)
1999-10-30 08:20:57 +00:00
Brian Paul
4a867fcbf5
disabled glXGetProcAddress code
1999-10-27 09:50:10 +00:00
Brian Paul
38a811057d
disabled gluGetProcAddressEXT
1999-10-27 09:47:41 +00:00
Brian Paul
98b607b57d
fixed stupid error in GL_RGA case in gl_pack_rgba_span()
1999-10-26 09:21:04 +00:00
Brian Paul
64b7da799f
fixed byteswapping bug in gl_pack_rgba_span()
1999-10-22 12:49:52 +00:00
Brian Paul
3428162e27
added optimized GL_RGB, GL_UNSIGNED_BYTE case to gl_pack_rgba_span)
1999-10-22 10:59:15 +00:00
Brian Paul
64a79b2f3a
applied Jonn Carmack's patch for faster glTexSubImage2D() in Quake
1999-10-22 10:43:35 +00:00
Brian Paul
bc937424f1
updated some comments/docs
1999-10-21 12:46:27 +00:00
Brian Paul
5393bb3830
silenced some uninitialized var warnings
1999-10-21 12:45:53 +00:00
Brian Paul
fc811e2bfd
silenced ininitialized var warnings
1999-10-21 12:45:03 +00:00
Brian Paul
88737eeedc
silenced uninitialized variable warnings
1999-10-21 12:26:21 +00:00
Brian Paul
2fb055d891
clean-up of optimized GL_RETURN code
1999-10-20 22:39:16 +00:00
Brian Paul
34c7c1838a
fixed divTable precision problem in GL_RETURN case
1999-10-20 22:32:02 +00:00
Brian Paul
2c318aad9d
enable lighting even if no light sources are turned on
1999-10-20 22:16:45 +00:00
Ted Jump
3f17dfb8ba
Minor patches to cleanup some compiler warnings in MSVC
1999-10-20 06:56:40 +00:00
Brian Paul
d53573daf7
fixed a number of error-test bugs
1999-10-19 20:36:20 +00:00
Brian Paul
bc41b08073
more image type error checking in draw_stencil_pixels()
1999-10-19 20:33:57 +00:00
Brian Paul
f3f9b77324
clean-up in gl_LightModelfv()
1999-10-19 20:32:40 +00:00
Brian Paul
351752caff
added more format/type error checking code
1999-10-19 20:31:08 +00:00
Keith Whitwell
d471473b58
Changes to reduce the memory footprint of display lists
1999-10-19 18:37:02 +00:00
Brian Paul
91baaa3d5a
negative offsets to TexSubImage w/ texture borders caused memory corruption
1999-10-17 23:24:16 +00:00
Brian Paul
1e083c8c17
added glGet cases for vertex array enable state
1999-10-17 22:36:35 +00:00
Miklos Fazekas
b9d8c77ca6
Fixed a MacOS specific compile error.
1999-10-16 12:53:37 +00:00