Commit graph

11848 commits

Author SHA1 Message Date
Dave Airlie
9ba827100a r600g: hack around property unknown issues.
should fix https://bugs.freedesktop.org/show_bug.cgi?id=32619

Need to add proper support for properties later.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-01-06 15:54:47 -05:00
Alex Deucher
002ce07abe r600g: remove useless switch statements
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-01-06 15:54:47 -05:00
Dave Airlie
949c24862a r600g: fix evergreen segfaults.
evergreen was crashing running even gears here.

This is a 7.10 candidate if its broken the same.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-01-06 15:54:47 -05:00
Jerome Glisse
34c58f6d46 r600g: avoid segfault
Candidates 7.10

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-01-06 15:54:47 -05:00
Jerome Glisse
ece71d605b r600g: properly unset vertex buffer
Fix bug http://bugs.freedesktop.org/show_bug.cgi?id=32455

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-01-06 15:54:47 -05:00
Jerome Glisse
0fc205152c r600g: need to reference upload buffer as the might still live accross flush
Can't get away from referencing upload buffer as after flush a vertex buffer
using the upload buffer might still be active. Likely need to simplify the
pipe_refence a bit so we don't waste so much cpu time in it.

candidates for 7.10 branch

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-01-06 15:54:47 -05:00
Jerome Glisse
4434614844 r600g: fix segfault when translating vertex buffer
Note the support for non float vertex draw likely regressed need to
find what we want to do there.

candidates for 7.10 branches

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-01-06 15:54:47 -05:00
Jerome Glisse
e7b12f2a0e r600g: fix bo size when creating bo from handle
Spoted by Alex Diomin

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-01-06 15:54:47 -05:00
Fredrik Höglund
aa196d047c r600g: fix pow(0, 0) evaluating to NaN
We have to use the non-IEEE compliant version of MUL here, since
log2(0) is -inf, and 0 * -inf is NaN in IEEE arithmetic.

candidates for 7.10 branch
2010-12-29 11:04:32 -05:00
Alex Deucher
747279c21c r600g: fix rendering with a vertex attrib having a zero stride
The hardware supports zero stride just fine.  This is a port
of 2af8a19831 from r300g.

NOTE: This is a candidate for both the 7.9 and 7.10 branches.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-12-29 10:59:53 -05:00
Marek Olšák
7e3c1f221a r300g: mark vertex arrays as dirty after a buffer_offset change
We shouldn't hit this bug in theory.

NOTE: This is a candidate for the 7.10 branch.
(cherry picked from commit d9b84017e0)
2010-12-28 19:41:46 +01:00
Marek Olšák
1e58915062 r300g/swtcl: re-enable LLVM
Based on a patch from Drill <drill87@gmail.com>.

NOTE: This is a candidate for the 7.10 branch.
(cherry picked from commit 88550083b3)

Conflicts:

	src/gallium/drivers/r300/r300_context.c
2010-12-28 19:41:00 +01:00
Chia-I Wu
fd2b11e433 st/egl: Fix eglChooseConfig when configs is NULL.
When configs is NULL, the app wants to know the number of matching
configs.
(cherry picked from commit 9f2062fb12)
2010-12-26 23:39:33 +08:00
Chia-I Wu
b7c187df9a st/egl: Assorted fixes for dri2_display_get_configs.
Set window_bit only when the visual id is greater than zero.  Correct
visual types.  Skip slow configs as they are not relevant.  Finally, do
not return duplicated configs.
(cherry picked from commit 445cb9e53b)
2010-12-22 16:07:18 +08:00
Chia-I Wu
55fb7269f0 st/egl: Fix eglCopyBuffers.
Flush before presenting.
(cherry picked from commit a31e2e3312)
2010-12-22 14:27:04 +08:00
Chia-I Wu
0dc5b97ddd st/egl: Plug pbuffer leaks.
Unreference validated resources or remove unnecessary validations.
(cherry picked from commit 18bc427ade)
2010-12-22 14:27:01 +08:00
Marek Olšák
612e26e82c r300g: finally fix the texture corruption on r3xx-r4xx
Even though a bound texture stays bound when calling set_fragment_sampler_views,
it must be assigned a new cache region depending on the occupancy of other
texture units.

This fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=28800

Thanks to Álmos <aaalmosss@gmail.com> for finding the bug in the code.

NOTE: This is a candidate for both the 7.9 and 7.10 branches.
(cherry picked from commit daffaca53e)
2010-12-18 10:19:16 +01:00
Marek Olšák
ed9eed088e r300g: fix rendering with a vertex attrib having a zero stride
The hardware apparently does support a zero stride, so let's use it.

This fixes missing objects in ETQW, but might also fix a ton of other
similar-looking bugs.

NOTE: This is a candidate for both the 7.9 and 7.10 branches.
(cherry picked from commit 2af8a19831)
2010-12-16 17:29:46 +01:00
Dave Airlie
32218e4cc8 r300g: fixup rs690 tiling stride alignment calculations.
The RS690 memory controller prefers things to be on a different
boundary than the discrete GPUs, we had an attempt to fix this,
but it still failed, this consolidates the stride calculation
into one place and removes the really special case check.

This fixes gnome-shell and 16 piglit tests on my rs690 system.

NOTE: This is a candidate for both the 7.9 and 7.10 branches.

Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit d19b5cbd31)
2010-12-16 11:51:43 +10:00
Brian Paul
d50e8b2276 draw/llvm: don't flush in vs_llvm_delete()
Fixes piglit glx-shader-sharing crash.

When shaders are shared by multiple contexts, the shader's draw context
pointer may point to a previously destroyed context.  Dereferencing the
context pointer will lead to a crash.

In this case, simply removing the flushing code avoids the crash (the
exec and sse shader paths don't flush here either).

There's a deeper issue here, however, that needs examination.  Shaders
should not keep pointers to contexts since contexts might get destroyed
at any time.

NOTE: This is a candidate for the 7.10 branch (after this has been
tested for a while).

(cherry picked from commit becc4bb90c)
2010-12-14 16:28:41 -07:00
Vinson Lee
af5f7b3260 r600g: Fix SCons build. 2010-12-09 14:03:58 -08:00
Jerome Glisse
121079bd67 r600g: indentation cleanup
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-09 16:16:22 -05:00
Jerome Glisse
7055068eea r600g: specialized upload manager
Allow important performance increase by doing hw specific implementation
of the upload manager helper. Drop the range flushing that is not hit with
this code (and wasn't with previous neither). Performance improvement are
mostly visible on slow CPU.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-09 16:07:05 -05:00
Jerome Glisse
15753cf54d r600g: avoid using pb* helper we are loosing previous cpu cycle with it
r600g is up to a point where all small CPU cycle matter and pb* turn
high on profile. It's mostly because pb try to be generic and thus
trigger unecessary check for r600g driver. To avoid having too much
abstraction & too much depth in the call embedded everythings into
r600_bo. Make code simpler & faster. The performance win highly depend
on the CPU & application considered being more important on slower CPU
and marginal/unoticeable on faster one.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-09 16:07:01 -05:00
José Fonseca
cdd4f04f80 llvmpipe: Plug fence leaks. 2010-12-09 16:48:26 +00:00
Jerome Glisse
b7617346dc r600g: fix userspace fence against lastest kernel
R6XX GPU doesn't like to have two partial flush writting
back to memory in row without a prior flush of the pipeline.
Add PS_PARTIAL_FLUSH to flush all work between the CP and
the ES, GS, VS, PS shaders.

Thanks a lot to Alban Browaeys (prahal on irc) for investigating
this issue.

Signed-off-by: Alban Browaeys <prahal@yahoo.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-07 17:54:56 -05:00
Jerome Glisse
69251fc4cd r600g: remove dead code
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-07 16:14:18 -05:00
Marek Olšák
d8b861987d r300g: also revalidate the SWTCL vertex buffer after its reallocation 2010-12-07 19:26:28 +01:00
Marek Olšák
4953ba6a71 r300g: validate buffers only if any of bound buffers is changed
This prevents needless buffer validation (CS space checking).
2010-12-07 08:46:18 +01:00
Marek Olšák
78068a5fbf r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible
It's not always possible to preprocess the content of 3D_LOAD_VBPNTR
in a command buffer, because the offset to all vertex buffers (which
the packet depends on) is derived from the "start" parameter of draw_arrays
and the "indexBias" parameter of draw_elements, but we can at least lazily
make a command buffer for the case when offset == 0, which should occur
most of the time.
2010-12-07 06:42:05 +01:00
Marek Olšák
857d107bfe u_blitter: use util_is_format_compatible in the assert 2010-12-07 06:22:38 +01:00
Jerome Glisse
e0d554ab78 r600g: remove useless flush map
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-06 15:50:50 -05:00
Jerome Glisse
afc56b1861 r600g: avoid useless shader rebuild at draw call
Avoid rebuilding constant shader state at each draw call,
factor out spi update that might change at each draw call.
Best would be to update spi only when revealent states
change (likely only flat shading & sprite point).

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-06 15:50:50 -05:00
Jerome Glisse
fa86fc564a r600g: build fetch shader from vertex elements
Vertex elements change are less frequent than draw call, those to
avoid rebuilding fetch shader to often build the fetch shader along
vertex elements. This also allow to move vertex buffer setup out
of draw path and make update to it less frequent.

Shader update can still be improved to only update SPI regs (based
on some rasterizer state like flat shading or point sprite ...).

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-06 15:50:50 -05:00
Brian Paul
4fc62a074c gallium/util: minor formatting fixes 2010-12-06 09:46:45 -07:00
Chia-I Wu
8f2a974cf2 mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.
The preprocessor magic in mapi was nothing but obfuscation.  Rewrite
mapi_abi.py to generate real C code.

This commit removes the hack added in
43121f2086.
2010-12-06 15:40:37 +08:00
Chia-I Wu
5ae4b6693a egl: _eglFilterArray should not allocate.
Otherwise, when it is called from within a driver, the caller cannot
free the returned data (on Windows).
2010-12-06 15:40:37 +08:00
Henri Verbeet
4409435614 r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy(). 2010-12-05 18:44:44 +01:00
Henri Verbeet
308cfb80f5 r600g: Cleanup block bo references in r600_context_fini(). 2010-12-05 18:44:44 +01:00
Xavier Chantry
ccacabe86c gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_views
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Reviewed-by: Jakob Bornecrantz <wallbraker at gmail.com>
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-12-05 12:12:25 +01:00
Xavier Chantry
e3256ccb04 init ps->context with util_surfaces_get and do_get
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Reviewed-by: Jakob Bornecrantz <wallbraker at gmail.com>
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-12-05 12:09:38 +01:00
Xavier Chantry
af5345d937 nvfx: fixes after array textures merge
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-12-05 12:08:00 +01:00
Marek Olšák
66d45567b4 r300g: optimize looping over atoms
This also removes DBG_STATS (the stats can be obtained with valgrind instead).
2010-12-05 05:52:25 +01:00
Marek Olšák
6947e52548 r300g: cleanup winsys 2010-12-05 05:47:10 +01:00
Dave Airlie
c1365606c5 r300g: try and use all of vertex constant space
Finished up by Marek Olšák.

We can set the constant space to use a different area per-call to the shader,
we can avoid flushing the PVS as often as we do by spreading out the constants
across the whole constant space.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-12-05 05:47:03 +01:00
Marek Olšák
1774273bde r300g: do not use the index parameter in set_constant_buffer
It appears to be a constant buffer index (in case there are more constant
buffers explicitly used by a shader), i.e. something that Gallium currently
does not use. We treated it incorrectly as the offset to a constant buffer.
2010-12-05 05:46:56 +01:00
Vinson Lee
e72651dc5d gallium/noop: Add prototype for noop_init_state_functions.
Silences this GCC warning.
noop_state.c:247: warning: no previous prototype for
'noop_init_state_functions'
2010-12-04 17:30:08 -08:00
Chia-I Wu
859106f196 st/vega: Fix pipe blend state for various blend modes.
rgb_src_factor and rgb_dst_factor should be PIPE_BLENDFACTOR_ONE for
VG_BLEND_SRC_IN and VG_BLEND_DST_IN respectively.  VG_BLEND_SRC_OVER can
be supported only when the fb has no alpha channel.  VG_BLEND_DST_OVER
and VG_BLEND_ADDITIVE have to be supported with a shader.

Note that Porter-Duff blending rules assume premultiplied alpha.
2010-12-04 23:46:38 +08:00
Chia-I Wu
0ee73edecc st/vega: Add blend shaders for all blend modes. 2010-12-04 23:41:35 +08:00
Chia-I Wu
5d24411140 st/vega: Fix VG_BLEND_MULTIPLY.
TEMP[1].w will be needed for OUT.w just below.  Use TEMP[0] to store the
intermediate value.
2010-12-04 23:41:30 +08:00