Commit graph

50 commits

Author SHA1 Message Date
Jason Ekstrand
aa4ea9c7ea nir: Add intrinsics for object to/from world RT sysvals
These are a bit more tricky than most because they're matrix system
values.  We make the intentional choice here to not bother with allowing
indirect addressing of columns for these.  Since they're system values,
they may be magically constructed somehow or come from weird hardware so
it's easier on back-ends to just handle any indirects with bcsel.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:46 +00:00
Jason Ekstrand
3cc58e6470 nir: Add and use some deref mode helpers
NIR derefs currently have exactly one variable mode.  This is about to
change so we can handle OpenCL generic pointers.  In order to transition
safely, we need to audit every deref->mode check.  This commit adds a
set of helpers that provide more nuanced mode checks and converts most
of NIR to use them.

For simple cases, we add nir_deref_mode_is and nir_deref_mode_is_one_of
helpers.  These can be used in passes which don't have to bother with
generic pointers and just want to know what mode a thing is.  If the
pass ever encounters generic pointers in a way that this check would be
unsafe, it will assert-fail to alert developers that they need to think
harder about things and fix the pass.

For more complex passes which require a more nuanced understanding of
modes, we add nir_deref_mode_may_be and nir_deref_mode_must_be helpers
which accurately describe the compiler's best knowledge about the given
deref.  Unfortunately, we may not be able to exactly identify the mode
in a generic pointers scenario so we have to be very careful when we use
these.  Conversion of these passes is left to later commits.

For the case of mass lowering of a particular mode (nir_lower_explicit_io
is one good example), we add nir_deref_mode_is_in_set.  This is also
pretty assert-happy like nir_deref_mode_is but is for a set containment
comparison on deref modes where you expect the deref to either be all-in
or all-out.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6332>
2020-11-03 22:18:28 +00:00
Jesse Natalie
924e27647e nir_lower_system_values: Fix load_global_invocation_id to use base_work_group_id even with no base_global id
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6668>
2020-09-22 21:22:26 +00:00
Jesse Natalie
d3faac7a15 nir: Add options to nir_lower_compute_system_values to control compute ID base lowering
If no options are provided, existing intrinsics are used.
If the lowering pass indicates there should be offsets used for global
invocation ID or work group ID, then those instructions are lowered to
include the offset.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5891>
2020-08-21 22:07:05 +00:00
Jesse Natalie
2e1df6a17f nir: Move compute system value lowering to a separate pass
The actual variable -> intrinsic lowering stays where it is, but
ops which convert one intrinsic to be implemented in terms of
another have moved.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5891>
2020-08-21 22:07:05 +00:00
Erik Faye-Lund
58074143f5 compiler/nir: make lowering global-id to local-id optional
For D3D12, we don't want to lower this, as there's a dedicated global-id
system-value that might be faster to use, depending on the hardware.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5891>
2020-08-21 22:07:05 +00:00
Jesse Natalie
41e4eb9948 nir: Add new system values and intrinsics for dealing with CL work offsets
New intrinsics are added for global invocation IDs and work group IDs to
deal with offsets in both. The only one of these that needs a system value
is global invocation offset, for CL's get_global_offset().

Note that CL requires very large work group sizes, so these intrinsics
are modified to be able to use 64bit values, for 64bit SPIR-V.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5891>
2020-08-21 22:07:05 +00:00
Jason Ekstrand
d70fff99c5 nir: Use a single list for all shader variables
Instead of having separate lists of variables, roughly sorted by mode,
use a single list for all shader-level NIR variables.  This makes a few
list walks a bit longer here and there but list walks aren't a very
common thing in NIR at all.  On the other hand, it makes a lot of things
like validation, printing, etc. way simpler.  Also, there are a number
of cases where we move variables from inputs/outputs to globals and this
makes it way easier because we no longer have to move them between
lists.  We only have to deal with that if moving them from the shader to
a nir_function_impl.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:58 +00:00
Jason Ekstrand
c475e29be4 nir: Allow for system values with variable numbers of destination components
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5927>
2020-07-22 23:43:35 +00:00
Samuel Pitoiset
687f170311 nir: lower SYSTEM_VALUE_BARYCENTRIC_* to nir_load_barycentric()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3578>
2020-01-29 09:49:50 +00:00
Dave Airlie
41c77dbc1e nir: sanitize work group intrinsics to always be 32-bit.
This saves handling them in the backend later.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
2019-12-27 13:22:34 +10:00
Jason Ekstrand
998d84fca5 nir/lower_system_values: Support lowering more intrinsics
Instead of only lowering system from variables, lower most to intrinsics
and let the lowering framework immediately lower the intrinsic.  This
will result in a bit more instruction churn but it means that NIR code
builders can just use intrinsics instead of everything having to go
through variables.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-16 16:05:16 +00:00
Jason Ekstrand
ae8caaadee nir/lower_system_values: Drop the context-aware builder functions
Instead of having context-aware builder functions, just provide lowering
for the system value intrinsics and let nir_shader_lower_instructions
handle the recursion for us.  This makes everything a bit simpler and
means that the lowering can also be used if something comes in as a
system value intrinsic rather than a load_deref.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-16 16:05:16 +00:00
Jason Ekstrand
58ffd7fbf6 nir/lower_system_values: Use the new generic NIR lowering helpers
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-16 16:05:16 +00:00
Karol Herbst
14531d676b nir: make nir_const_value scalar
v2: remove & operator in a couple of memsets
    add some memsets
v3: fixup lima

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v2)
2019-04-14 22:25:56 +02:00
Karol Herbst
d0b47ec4df nir/vtn: add support for SpvBuiltInGlobalLinearId
v2: use formula with fewer operations

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-03-05 22:28:29 +01:00
Karol Herbst
f48c672965 nir: add support for address bit sized system values
v2: add assert in else clause
    make local group intrinsics 32 bit wide
v3: always use 32 bit constant for local_size
v4: add comment by Jason

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-05 22:28:29 +01:00
Alejandro Piñeiro
0629b2a462 nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fs
On GLSL that info is set as a layout qualifier when redeclaring
gl_FragCoord, so somehow tied to a specific variable. But in practice,
they behave as a global of the shader. On ARB programs they are set
using a global OPTION (defined at ARB_fragment_coord_conventions), and
on SPIR-V using ExecutionModes, that are also not tied specifically to
the builtin.

This patch moves that info from nir variable and ir variable to nir
shader and gl_program shader_info respectively, so the map is more
similar to SPIR-V, and ARB programs, instead of more similar to GLSL.

FWIW, shader_info.fs already had pixel_center_integer, so this change
also removes some redundancy. Also, as struct gl_program also includes
a shader_info, we removed gl_program::OriginUpperLeft and
PixelCenterInteger, as it would be superfluous.

This change was needed because recently spirv_to_nir changed the order
in which execution modes and variables are handled, so the variables
didn't get the correct values. Now the info is set on the shader
itself, and we don't need to go back to the builtin variable to set
it.

Fixes: e68871f6a ("spirv: Handle constants and types before execution
                   modes")

v2: (Jason)
   * glsl_to_nir: get the info before glsl_to_nir, while all the rest
     of the info gathering is happening
   * prog_to_nir: gather the info on a general info-gathering pass,
     not on variable setup.

v3: (Jason)
   * Squash with the patch that removes that info from ir variable
   * anv: assert that OriginUpperLeft is true. It should be already
     set by spirv_to_nir.
   * blorp: set origin_upper_left on its core "compile fragment
     shader", not just on some specific places (for this we added an
     helper on a previous patch).
   * prog_to_nir: no need to gather specifically this fragcoord modes
     as the full gl_program shader_info is copied.
   * spirv_to_nir: assert that we are a fragment shader when handling
     this execution modes.

v4: (reported by failing gitlab pipeline #18750)
   * state_tracker: update too due changes on ir.h/gl_program

v5:
   * blorp: minor change after change on previous patch
   * radeonsi: update due this change.

v6: (Timothy Arceri)
   * prog_to_nir: remove extra whitespace
   * shader_info: don't use :1 on origin_upper_left
   * glsl: program.fs.origin_upper_left/pixel_center_integer can be
     move out of the shader list loop
2019-02-21 11:47:59 +01:00
Kenneth Graunke
3327c93510 nir: Record info->fs.pixel_center_integer in lower_system_values
radeonsi uses a system value for gl_FragCoord rather than an input var.
These get translated into load_frag_coord NIR intrinsics, which lose the
pixel_center_integer and origin_upper_left decorations.  To cope with
this, Tim added a shader_info field for pixel_center_integer, and made
glsl_to_nir set it accordingly.

prog_to_nir also needs to handle these fragcoord conventions.  Instead
of duplicating the logic to set the info field, just move it to
nir_lower_system_values so it'll happen regardless of who makes the NIR.

(For what it's worth, we don't need an info flag for origin_upper_left,
because radeonsi lowers origin conventions in nir_lower_wpos_ytransform
before nir_lower_system_values destroys the variable and qualifiers.)

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-02-05 13:51:52 -08:00
Karol Herbst
0a793c78a3 nir: add bit_size parameter to system values with multiple allowed bit sizes
v2: add assert to verify we have at least one valid bit_size
v3: fix use of load_front_face in nir_lower_two_sided_color and tgsi_to_nir

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-21 00:17:18 +01:00
Jason Ekstrand
060817b2fa intel,nir: Move gl_LocalInvocationID lowering to nir_lower_system_values
It's not at all intel-specific; the formula is dictated by OpenGL and
Vulkan.  The only intel-specific thing is that we need the lowering.  As
a nice side-effect, the new version is variable-group-size ready.

Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
2018-11-19 09:57:41 -06:00
Plamena Manolova
c5f3013cba nir: Don't lower the local work group size if it's variable.
If the local work group size is variable it won't be available
at compile time so we can't lower it in nir_lower_system_values().

Signed-off-by: Plamena Manolova <plamena.n.manolova@gmail.com>

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
2018-11-13 10:57:04 +02:00
Jason Ekstrand
5bfce5fcc2 nir/system_values: Use the bit size from the load_deref
This isn't a great solution for bit-sizes but we don't have a
particularly convenient way to get a bit size from the system value enum
and this keeps the lowering pass from changing it.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-10-26 11:45:29 -05:00
Rob Clark
8dfc9e22c1 nir: add lowering for gl_HelperInvocation
v2: reword comment about lower_helper_invocations to be more clear
    that it might not work on all hardware
v3: add special variant of load_sample_id which does not imply per-
    sample shading

Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-18 10:10:44 -04:00
Karol Herbst
154ef32e46 nir/spirv: implement BuiltInGlobalSize
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-12 13:09:00 +02:00
Karol Herbst
31cbcbdb87 nir: move lowering of SYSTEM_VALUE_LOCAL_GROUP_SIZE into a function
we already have this code duplicated and we will need it for the global
group size as well

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-12 13:09:00 +02:00
Jason Ekstrand
aef4213fca nir/lower_system_values: Assert/assume direct var derefs
System values are never arrays or structs so we can assume a direct var
deref.  This simplifies things a bit and prevents us from accidentally
throwing away an array index.

Suggested-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 21:23:06 -07:00
Jason Ekstrand
a331d7d1cd nir: Remove old-school deref chain support
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 21:23:06 -07:00
Jason Ekstrand
8a62db7712 nir: Remove deref chain support from lower_system_values
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:54:00 -07:00
Jason Ekstrand
61b7bef3a3 nir: Support deref instructions in lower_system_values
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:55 -07:00
Rob Clark
d80c342d89 nir: add deref lowering sanity checking
This will be removed at the end of the transition, but add some tracking
plus asserts to help ensure that lowering passes are called at the
correct point (pre or post deref instruction lowering) as passes are
converted and the point where lower_deref_instrs() is called is moved.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:54 -07:00
Antia Puentes
0fb204fac1 compiler/nir: Add conditional lowering for gl_BaseVertex
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-02 11:24:31 +02:00
Neil Roberts
c366f422f0 nir: Offset vertex_id by first_vertex instead of base_vertex
base_vertex will be zero for non-indexed calls and in that case we
need vertex_id to be offset by the ‘first’ parameter instead. That is
what we get with first_vertex. This is true for both GL and Vulkan.

The freedreno driver is also setting vertex_id_zero_based on
nir_options. In order to avoid breakage this patch switches the
relevant code to handle SYSTEM_VALUE_FIRST_VERTEX so that it can
retain the same behavior.

v2: change a3xx/fd3_emit.c and a4xx/fd4_emit.c from
SYSTEM_VALUE_BASE_VERTEX to SYSTEM_VALUE_FIRST_VERTEX (Kenneth).

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: Rob Clark <robdclark@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
2018-04-19 15:57:45 -07:00
Jason Ekstrand
131d454c35 nir/lower_system_values: Support SYSTEM_VALUE_LOCAL_GROUP_SIZE
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2018-04-09 19:45:25 -07:00
Jason Ekstrand
ff9db1a4cc nir/spirv: Add support for device groups
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand
9b35faba42 nir/lower_system_values: Lower SUBGROUP_*_MASK based on type
The SUBGROUP_*_MASK system values are uint64_t when coming in from GLSL
but uvec4 when coming in from SPIR-V.  Lowering based on type allows us
to nicely handle both.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-11-07 10:37:52 -08:00
Jason Ekstrand
3ee91ee6ac nir: Make ballot intrinsics variable-size
This way they can return either a uvec4 or a uint64_t.  At the moment,
this is a no-op since we still always return a uint64_t.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-11-07 10:37:52 -08:00
Jordan Justen
d917f57c2f nir: Zero local_size const struct for valgrind & nir_serialize
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-10-25 12:36:21 -07:00
Matt Turner
43ef75b394 nir: Add system values from ARB_shader_ballot
We already had a channel_num system value, which I'm renaming to
subgroup_invocation to match the rest of the new system values.

Note that while ballotARB(true) will return zeros in the high 32-bits on
systems where gl_SubGroupSizeARB <= 32, the gl_SubGroup??MaskARB
variables do not consider whether channels are enabled. See issue (1) of
ARB_shader_ballot.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-07-20 16:56:49 -07:00
Jason Ekstrand
b86dba8a0e nir: Embed the shader_info in the nir_shader again
Commit e1af20f18a changed the shader_info
from being embedded into being just a pointer.  The idea was that
sharing the shader_info between NIR and GLSL would be easier if it were
a pointer pointing to the same shader_info struct.  This, however, has
caused a few problems:

 1) There are many things which generate NIR without GLSL.  This means
    we have to support both NIR shaders which come from GLSL and ones
    that don't and need to have an info elsewhere.

 2) The solution to (1) raises all sorts of ownership issues which have
    to be resolved with ralloc_parent checks.

 3) Ever since 00620782c9, we've been
    using nir_gather_info to fill out the final shader_info.  Thanks to
    cloning and the above ownership issues, the nir_shader::info may not
    point back to the gl_shader anymore and so we have to do a copy of
    the shader_info from NIR back to GLSL anyway.

All of these issues go away if we just embed the shader_info in the
nir_shader.  There's a little downside of having to copy it back after
calling nir_gather_info but, as explained above, we have to do that
anyway.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-09 15:07:47 -07:00
Timothy Arceri
e1af20f18a nir/i965/anv/radv/gallium: make shader info a pointer
When restoring something from shader cache we won't have and don't
want to create a nir_shader this change detaches the two.

There are other advantages such as being able to reuse the
shader info populated by GLSL IR.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-26 14:29:36 +11:00
Eric Anholt
c35f979220 nir: Add nir_builder support for individual system value loads.
The previous nir_load_system_value(b, nir_intrinsic_load_whatever), 0) was
rather verbose, when system values should be easy to generate.

The index is left out because only one system value had an index included
in it.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-08-19 13:11:36 -07:00
Jordan Justen
6f316c9d86 nir: Make lowering gl_LocalInvocationIndex optional
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-06-01 19:29:02 -07:00
Jason Ekstrand
9464d8c498 nir: Switch the arguments to nir_foreach_function
This matches the "foreach x in container" pattern found in many other
programming languages.  Generated by the following regular expression:

s/nir_foreach_function(\([^,]*\),\s*\([^,]*\))/nir_foreach_function(\2, \1)/

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-04-28 15:54:48 -07:00
Jason Ekstrand
707e72f13b nir: Switch the arguments to nir_foreach_instr
This matches the "foreach x in container" pattern found in many other
programming languages.  Generated by the following regular expression:

s/nir_foreach_instr(\([^,]*\),\s*\([^,]*\))/nir_foreach_instr(\2, \1)/

and similar expressions for nir_foreach_instr_safe etc.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-04-28 15:54:48 -07:00
Connor Abbott
7e909972e3 nir/lower_system_values: fixup for new foreach_block()
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-04-28 15:52:17 -07:00
Samuel Iglesias Gonsálvez
3a150683ce nir/builder: Add bit_size info to nir_build_imm()
v2:
- Group num_components and bit_size together (Jason)

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-04-28 11:58:13 +02:00
Connor Abbott
b6dc940ec2 nir: rename nir_foreach_block*() to nir_foreach_block*_call()
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-04-20 09:47:05 -07:00
Jason Ekstrand
a9e6213edd nir/lower_system_values: Add support for several computed values
Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-04-11 13:53:03 -07:00
Emil Velikov
a39a8fbbaa nir: move to compiler/
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
2016-01-26 16:08:30 +00:00
Renamed from src/glsl/nir/nir_lower_system_values.c (Browse further)