Commit graph

1507 commits

Author SHA1 Message Date
Ian Romanick
5a849e864e glx: Fix handling of property list received from the server in glXImportContextEXT
The primary problem was that the number of reply bytes read is clamped
to sizeof(propList), but the loop that processes the properties tries
to examine all of the properties sent by the server.  If the server
sends 47,000 properties, we only read 3 but process all 47,000.

NOTE: This is a candidate for the 7.11 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-19 14:55:30 -08:00
Ian Romanick
7c2f1160c2 glx: Don't segfault if xcb_glx_is_direct_reply returns NULL
NOTE: This is a candidate for the 7.11 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-19 14:55:30 -08:00
Ian Romanick
c4a8c54c3b glx: Don't create a shared context if the other context isn't the same kind
Each of the DRI, DRI2, and DRISW backends contain code like the
following in their create-context routine:

   if (shareList) {
      pcp_shared = (struct dri2_context *) shareList;
      shared = pcp_shared->driContext;
   }

This assumes that the glx_context *shareList is actually the correct
derived type.  However, if shareList was created as an
indirect-rendering context, it will not be the expected type.  As a
result, shared will contain garbage.  This garbage will be passed to
the driver, and the driver will probably segfault.  This can be
observed with the following GLX code:

    ctx0 = glXCreateContext(dpy, visinfo, NULL, False);
    ctx1 = glXCreateContext(dpy, visinfo, ctx0, True);

Create-context is the only case where this occurs.  All other cases
where a context is passed to the backend, it is the 'this' pointer
(i.e., we got to the backend by call something from ctx->vtable).

To work around this, check that the shareList->vtable->destroy method
is the same as the destroy method of the expected type.  We could also
check that shareList->vtable matches the vtable or by adding a "tag"
to glx_context to identify the derived type.

NOTE: This is a candidate for the 7.11 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-12-19 14:55:30 -08:00
Marek Olšák
5016b09f89 drisw: remove unused variable 2011-12-17 15:13:37 +01:00
Ian Romanick
7e9cb2ac6d Regenerate files from previous commits
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2011-12-13 16:07:17 -08:00
Aaron Plattner
63a6fd6603 glx: Fix indirect fallback when a non-Mesa GLX extension is present.
When driCreateScreen calls driConvertConfigs to try to convert the
configs for swrast, it fails and returns NULL.  Instead of checking,
it just clobbers psc->base.configs.  Then, when the application asks
for the FBconfigs, there aren't any.

Instead, make the caller responsible for freeing the old modes lists
if both calls to driConvertConfigs succeed.

Without the second fix, glxinfo fails unless you run it with
LIBGL_ALWAYS_INDIRECT:

    $ glxinfo
    name of display: :0.0
    Error: couldn't find RGB GLX visual or fbconfig

    $ LIBGL_ALWAYS_INDIRECT=1 glxinfo
    name of display: :0.0
    display: :0  screen: 0
    direct rendering: No (LIBGL_ALWAYS_INDIRECT set)
    server glx vendor string: NVIDIA Corporation
    server glx version string: 1.4
    [...]

Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-and-tested-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-12-07 17:20:10 -07:00
Adam Jackson
6d3d0ca9e9 drisw: Enable SGI_make_current_read for direct contexts
Equivalent to glXMakeContextCurrent, which had better already work since
we advertise GLX 1.3.

Signed-off-by: Adam Jackson <ajax@redhat.com>
2011-11-01 13:52:48 -04:00
Adam Jackson
25620eb1d2 glx: Don't enable INTEL_swap_event unconditionally
DRI2 supports this now - and already enables it explicitly - but drisw
does not and should not.  Otherwise toolkits like clutter will only ever
SwapBuffers once and wait forever for an event that's not coming.

Signed-off-by: Adam Jackson <ajax@redhat.com>
2011-10-28 20:38:32 -04:00
Jeremy Huddleston
5c44c1348e apple: Implement applegl_unbind_context
glXMakeCurrent(dpy, None, NULL) would not correctly unbind the context
causing subsequent GLX requests to fail in peculiar ways

http://xquartz.macosforge.org/trac/ticket/514

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-10-24 16:21:28 -07:00
Jeremy Huddleston
9f2abbee62 apple: Use the correct (OpenGL.framework) glViewport and glScissor during init
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-10-21 00:34:06 -07:00
Jeremy Huddleston
098ecfad83 apple: Silence some debug spew
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-10-21 00:34:06 -07:00
Thomas Hellstrom
511dc295f8 dri2: Implement a throttle dri extension.
The X server has limited throttle support on the server side,
but doing this in the client has some benefits:

1) X server throttling is per client. Client side throttling can be done
per drawable.

2) It's easier to control the throttling based on what client is run,
for example using "driconf".

3) X server throttling requires drm swap complete events.

So implement a dri2 throttling extension intended to be used by direct
rendering clients.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Michel Dänzer <michel@daenzer.net>
2011-10-14 09:52:53 +02:00
José Fonseca
f8aeb1c990 scons: MacOSX build fixes. 2011-09-20 20:41:57 +01:00
Matt Turner
116e896aaf Remove unneeded xdamages header from dri2_glx.c.
It's needed for dri1 but not dri2.

Signed-off-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-09-19 07:34:46 -06:00
Michel Dänzer
d8c443ddde glx/dri2: Don't call X server for SwapBuffers when there's no back buffer.
As already done in dri2CopySubBuffer().

Should fix:

https://bugs.freedesktop.org/show_bug.cgi?id=36371
https://bugs.freedesktop.org/show_bug.cgi?id=40533

Might fix:

https://bugs.freedesktop.org/show_bug.cgi?id=32589

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
2011-09-14 18:40:16 +02:00
Andrew Deason
45e0a7a51d GLX: Say something if we cannot connect via DRI2
See https://bugs.freedesktop.org/show_bug.cgi?id=40437
2011-09-14 18:37:48 +02:00
nobled
55e763c86d Enable GLX_EXT_texture_from_pixmap in software.
Signed-off-by: nobled <nobled@dreamwidth.org>
Signed-off-by: Stuart Abercrombie <sabercrombie@chromium.org>
Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
2011-09-06 15:03:00 -07:00
Ian Romanick
e4344161bd dri: Remove all DRI1 drivers
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
Acked-by: Marek Olšák <maraeo@gmail.com>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Build-Tested-by: Jakob Bornecrantz <jakob@vmware.com>
Tested-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
2011-08-26 23:31:22 -07:00
Brian Paul
e975e18beb glx: use a block to fix declarations after code warning 2011-08-19 08:36:22 -06:00
Kristian Høgsberg
4a7667b96b glx: Don't flush twice if we fallback to dri2CopySubBuffer
The flush extensions flush call indicates end of frame and should only
be called once per frame.  However, in the dri2SwapBuffer fallback
path, we call flush and then call dri2CopySubBuffer, which also calls
flush.  Refactor the code to only call flush once.
2011-08-18 09:46:06 -04:00
Brian Paul
e0496b63ff glx: move declarations before code 2011-08-09 08:58:20 -06:00
Christopher James Halse Rogers
fbc2fcf685 glx/dri2: Paper over errors in DRI2Connect when indirect
DRI2 will throw BadRequest for this when the client is not local, but
DRI2 is an implementation detail and not something callers should have
to know about.  Silently swallow errors in this case, and just propagate
the failure through DRI2Connect's return code.

Note: This is a candidate for the stable release branches.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28125
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
2011-08-05 10:11:05 -07:00
Henri Verbeet
0f20e2e18f glx: Avoid calling __glXInitialize() in driReleaseDrawables().
This fixes a regression introduced by commit
a26121f375 (fd.o bug #39219).

Since the __glXInitialize() call should be unnecessary anyway, this is
probably a nicer fix for the original problem too.

NOTE: This is a candidate for the 7.10 and 7.11 branches.

Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: padfoot@exemail.com.au
2011-07-19 23:27:46 +02:00
Jeremy Huddleston
7eed3d4808 darwin: Include glxhash.c in libGL on darwin
Fixes a build regression introduced by 4df137691e

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-07-16 22:02:55 -07:00
Marc Pignat
cfec000e75 drisw: Fix 24bpp software rendering, take 2
This patch add the support for 24bpp in the dri/swrast implementation.
See http://bugs.freedesktop.org/show_bug.cgi?id=23525

Signed-off-by: Marc Pignat <marc at pignat.org>
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-07-15 10:09:14 -06:00
Marek Olšák
5fe54df58f Rename swrastg_dri to swrast_dri
I prefer it this way and it has been suggested earlier by others too.
Opinions?
2011-07-14 03:03:26 +02:00
Jesse Barnes
4df137691e GLX/DRI2: handle swap event swap count wrapping
Create a new GLX drawable struct to track client related info, and add a
wrap counter to it drawable and track it as we receive events.  This
allows us to support the full 64 bits of the event structure we pass to
the client even though the server only gives us a 32 bit count.

Reviewed-by: Michel Dänzer <michel@daenzer.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
2011-07-08 12:38:20 -07:00
Jesse Barnes
1e39fc784b DRI2/GLX: use new swap event types
Use the new swap event type so we get valid SBC values.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
2011-07-08 12:31:13 -07:00
José Fonseca
4482eba9b2 scons: Actually add src/glx/SConscript. 2011-07-01 13:51:39 +01:00
Adam Jackson
d44f821213 drisw: Remove cargo culting that breaks GLX 1.3 ctors
Signed-off-by: Adam Jackson <ajax@redhat.com>
2011-06-29 14:07:19 -04:00
Adam Jackson
4833104718 glx: Verify that drawable creation on the client side actually worked
... and clean up if it didn't.

Signed-off-by: Adam Jackson <ajax@redhat.com>
2011-06-29 14:07:19 -04:00
Adam Jackson
9e2bc5d4b0 glx: Alias glXFreeContextEXT to glXDestroyContext
Signed-off-by: Adam Jackson <ajax@redhat.com>
2011-06-29 14:07:18 -04:00
Stéphane Marchesin
75be6b76ee glx: Fix compile. 2011-06-20 17:19:00 -07:00
Jeremy Huddleston
4fbdde889c glx: Bind to our context before __glXSetCurrentContext
We want to bind to our context before calling __glXSetCurrentContext or
messing with the gc rect in order to properly handle error conditions.

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-20 16:54:58 -07:00
Jeremy Huddleston
517614141b glx: Destroy the old context only after the new one has been bound
This fixes a regression introduced by 49d7e48b33

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-20 16:54:58 -07:00
Jeremy Huddleston
559e4f8ebc glx: Allow a context-specific fallback for glXGetProcAddress
In applegl, GLX advertises the same extensions provided by OpenGL.framework
even if such extensions are not provided by glapi.  This allows a client
to get access to such API.

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-20 16:54:58 -07:00
Jeremy Huddleston
cb5a5f055b apple: Use apple_cgl_get_dl_handle() rather than opening a new handle
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-17 12:20:57 -07:00
Stéphane Marchesin
bf69ce37f0 glx: implement drawable refcounting.
The current dri context unbind logic will leak drawables until the process
dies (they will then get released by the GEM code). There are two ways to fix
this: either always call driReleaseDrawables every time we unbind a context
(but that costs us round trips to the X server at getbuffers() time) or
implement proper drawable refcounting. This patch implements the latter.

Signed-off-by: Antoine Labour <piman@chromium.org>
Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2011-06-17 11:20:19 -07:00
Jeremy Huddleston
a128355ecb apple: Set the glapi dispatch table on context bind
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-14 00:48:20 -07:00
Jeremy Huddleston
816b8acfe8 glx: Remove check for gc->vtable->destroy
gc->vtable->destroy is always set and is used unconditionally
in other places, so don't bother checking for it first.

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-13 14:51:01 -07:00
Jeremy Huddleston
c6cf82fb55 apple: applegl_destroy_context: Pass along the correct display
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-13 14:51:01 -07:00
Jeremy Huddleston
e903cc17bb apple: Dead code removal
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-13 14:51:01 -07:00
Jeremy Huddleston
9a00dd9746 apple: Request OpenGL 3.2 from OpenGL.framework if available
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-11 23:43:38 -07:00
Jeremy Huddleston
df1dacf093 apple: Store the CGL API version number for future reference
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-11 23:43:03 -07:00
Jeremy Huddleston
02b6e97c75 apple: Use a struct glx_config * rather than a void * in apple_visual_create_pfobj
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-11 22:54:59 -07:00
Jeremy Huddleston
f35913b96e apple: Use _glapi_create_table_from_handle to initialize our dispatch table
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-11 21:55:01 -07:00
Jeremy Huddleston
3b23cf43a4 glx: Remove some GLX_USE_APPLEGL guards around glapi
Now that we're using glapi, we don't need some GLX_USE_APPLEGL ifdef-foo

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-08 12:03:10 -07:00
Jeremy Huddleston
1b90d7d36b darwin: Use -fvisibility=hidden to set default symbol visibility
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-08 11:47:00 -07:00
Chia-I Wu
4bb748b609 mesa: merge glapidispatch.h into dispatch.h
glapidispatch.h was located in glapi and shared with mesa core.  Because
the way it was shared, mesa core must include it indirectly via
main/dispatch.h.

Now that it is no longer needed by glapi and is located in core mesa,
merging it with main/dispatch.h to avoid wrong uses.
2011-06-08 23:19:01 +08:00
Jeremy Huddleston
3a71f880d2 apple: Update dispatch table to current OpenGL specs
This updates the apple dispatch table to match the current glapi.
Aliases are still not handled very well.

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2011-06-07 23:06:37 -07:00