When constructing the Internal Blend Descriptor for fixed-function
blending, set the alpha_zero_nop/one_store flags based on the given
equation.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13508>
Make it clear that the distinction is the facingness of the primitives
the depth bias applies to.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13509>
This uses the new property for AFBC we've added. The AFBC quirk is
applied only to v4, and we only set dev->has_afbc on v5+ so this is not
a regression. It now respects the hardware-specific AFBC disable.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13497>
Also switch all our calls to use the closest object to the error and let
vk_error sort out which object to actually use.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Tested-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13045>
This is an attempt at simplifying the spirv_to_nir() backend when it
comes to choosing between system values and input varyings. Let's patch
drivers to do the sysval to input varying conversion on their own so we
can get rid of the frag_coord_is_varying field in spirv_to_nir_options
and unconditionally create create sysvals for FragCoord, FrontFacing and
PointCoord inputs instead of adding new xxx_is_{sysval,varying} flags.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13017>
these were duplicated all over the place, and it's annoying to have to keep
duplicating them any time a new component includes the vulkan header
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13141>
It's just a matter of skipping unused BLEND descriptors and emitting
the one we want to clear.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13137>
The attachment index and render target don't necessarily match. We need
to explicitly pass the render target index to
panvk_meta_clear_attachment() so it can select the correct shader and
emit a valid RSD.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13136>
Fix a typo in wls_size assignment leading to a wrong wls_size.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13136>
This helper produces invalid component order values on v7. Use the
MALI_RGB_COMPONENT_ORDER_xxx definitions instead.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13136>
We can pick a BO from the pool if the BO size exceeds the pool size. In
that case, allocate a BO and save it in a separate array so we can free
it when the memory pool is reset or released.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13136>
This is already handled by vk_device_init(); drivers no longer
need to do it themselves.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12867>
The gallium driver makes use of blend shaders, but panvk takes a
slightly different approach. Vulkan drivers are passed the blend
operation at pipeline creation time, which means they know it when
compiling the fragment shader and can lower the blend operation
directly in the fragment shader itself. Doing that simplifies the
pipeline creation since we don't have to deal with blend shaders
anymore.
This might come at a cost for translation layers like Zink though,
since it requires re-compiling the fragment shader every time the
blend operation changes, which we do anyway, since we don't have
a pipeline cache yet. Let's keep things simple for now and revise
things if/when we end up having performance issues.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13060>
Otherwise we hit an assert() in the nir_lower_var_copies() path.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
align64() will overflow if buffer->size is bigger than UINT64_MAX - 63.
Fixes dEQP-VK.api.buffer.basic.size_max_uint64.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
The img2buf shaders expect the array index to be placed in coord.y when
copying a 1D array. Adjust the compute job instantiation to match this
behavior.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Not that input attachments will be lowered to textures, so we need to
create a texture descriptor in that case too.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Some might use a subset, and that's fine, we just need to disable unused
RTs when beginning a subpass, which we do.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
We assume the cmdbuf->state.clear array will have one entry per
attachment, but clearValueCount might be smaller if some attachments
are not cleared.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Some input varyings might not be written by any of the active stages
preceding the stage reading the varying (e.g. gl_Layer should be set
to 0 when not written by vertex/geometry shaders). In this case, we can
insert a dummy varying attribute returning zero. This is actually what
the code intended to do, but 2 things were missing:
1. formats[NONE] is not mapping to the CONSTANT0 format
2. the offset and strides should always be set to 0 when using a
CONSTANT0 attribute
All of this is needed to have the input attachments working. Indeed, we
use the nir_lower_input_attachments() pass which lowers input attachment
loads to texel fetches, and the txf operation is passed the layer_id
in its 3rd coordinate.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
The static sysval UBO attached to the pipeline will be used anyway,
so let's not waste memory for sysvals if we can avoid it.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
panvk_meta_copy_img2img() was assuming single-sample images, but the
spec actually allows copying multisample images, as long as the source
and destination agree on the number of samples.
Let's extend the img2img copy logic to support that case.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Call panvk_sysval_upload_viewport_offset() instead of
panvk_sysval_upload_viewport_scale() in the PAN_SYSVAL_VIEWPORT_OFFSET
case.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Right now, only one pipeline can be bound at any given time, instead of
one per bind-point. Fix the code so we can support compute operations.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
So we can get replace the
panvk_cmd_open_batch();
batch = cmdbuf->state.batch;
sequence by
batch = panvk_cmd_open_batch();
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
If we queue multiple draws to the same batch, the TLS size should be
adjusted to cover the maximum TLS size requirement, not just the one
of the pipeline bound when the batch is closed. This requires keeping
TLS info attached to the batch and updating it every time a draw is
issued.
While at it, get rid of the wg_count state: we'll let vkCmdDispatch()
calculate the total WLS size.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>
Even if we can build a static viewport descriptor, we will need the
static scissor/viewport data to fill the viewport sysvals.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13077>