Bifrost supports a special "dual texture" instruction, sampling from two
textures at once at the same coordinate. Each subinstruction is highly
restricted (a subset of TEXS_2D); together, they are represented by TEXC
with a special dual texture operation descriptor. Add an optimization
pass to fuse these instructions.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13723>
Pattern match the point coord sysval and support lowering it as well.
This is required to handle flipped framebuffers on Bifrost. However,
what this pass normalizes to is the opposite of the hardware mode we
used on Bifrost before, so we need to swap modes at the same time to
prevent regressions.
Fixes Piglit glsl-fs-pointcoord and glsl-fs-pointcoord_gles2
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13073>
This will allow have tests that use gtest (which is C++) for.
Note the reordering of designated initializers in structs is
because C++ requires them to follow the order that they were
defined in the struct.
The table `bifrost_reg_ctrl_lut` is not used by the tests at the
moment, so bailed out trying to replace the C syntax designated
initializer for arrays (that doesn't have an equivalent in C++), and
simply #ifdef it out when including from C++ code.
Also, use not_mod instead of not. not is a keyword in C++ and can't be
used. Luckily, the naming is not determined by the XML, so we can freely
rename.
[Alyssa: squash in not_mod]
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13684>
Because we aren't running this test on pre-merge, the expectations have
gone out of sync with the code. Sync them again.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13089>
The test names are definitely unique (deqp has specific prefixes, piglit
uses '@' as a separator instead of '.'), so we can just have a single file
regardless of test type. Merges the two groups of xfails together so you
can't mix up which file to edit (I certainly have), and so that we don't
need to introduce yet another set of files when we add gtest for libva.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13517>
We have two testsuites with the same format for fails/flakes/skips files,
and test names that are definitely unique. As I'm about to add a third
testsuite (gtest for libva-utils), so let's have just one file each for
fails/flakes/skips instead of one per type of testsuite. This starts the
move with just the bulk rename of deqp.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13517>
OpenGL 3.0 requires the driver can draw to 8 simultaneous render
targets. Similarly, OpenGL ES 3.0 requires the driver can draw to 4
simultaneous render targets. Fix the version computation logic to take
this into account.
On Mali T720, we support ~all features of OpenGL ES 3.1 except we only
support a single render target. Mali T720 should advertise OpenGL 2.1
and OpenGL ES 2.0 only. With the previous logic, it incorrectly
advertised OpenGL ES 3.1.
v2: Lie about the minimum for GL 3.0 to make freedreno a3xx happy. Add
Emma's reviewed-by.
v3: Update the Mali T720 CI expectations. There are tests that pass on
GLES3 but not GLES2. Unclear if these are dEQP bugs or Mesa bugs, lima
hits the same issues. Add them to the known fails
Note to mesa-stable maintainers: this downgrades the OpenGL version
advertised on Mali T720. As such, this patch should apply to the
unreleased 21.3 (Eric) but should NOT be backported to any released Mesa
versions (21.2 or older should NOT have this patch). This is a bit of a
compromise; Emma agreed with this plan on IRC.
Reported-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net> [v2]
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> [v2]
Cc: 21.3 mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13455>
nir_lower_blend was written against the OpenGL ES 3.2 specification,
which does not support blending SNORM render targets. The ES spec
says that non-floating point buffers get clamped to [0, 1] before
blending. The story is not so simple: SNORM buffers are blendable in
OpenGL and must clamped to [-1, 1] rather than [0, 1]. Handle this case.
NIR does have the fsat_signed_mali instruction to clamp to [-1, 1], but
it is only implemented in Panfrost, and this pass is in common code.
Open code it instead. Panfrost optimizes the open coded version, so this
is good enough.
Fixes SNORM subtests of Piglit arb_texture_view-rendering-formats.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13499>
When constructing the Internal Blend Descriptor for fixed-function
blending, set the alpha_zero_nop/one_store flags based on the given
equation.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13508>
For each blend mode in our blending unit tests, add whether we can set
the alpha_zero_nop and alpha_one_store flags and check against the
predicates.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13508>
Some Mali GPUs can avoid storing to the tilebuffer if src alpha = 0, and
can replace blending with a store if src alpha = 1. This saves power in
the common case of alpha blending. Add predicates to check if these
optimizations are valid for a given blend equation.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13508>
Make it clear that the distinction is the facingness of the primitives
the depth bias applies to.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13509>
We need to know the internal (physical) formats used for AFBC of a given
logical format, in order to check format compatibility and determine if
we need to decompress AFBC for conformance.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13205>
According to mali_kbase, all Bifrost and Valhall GPUs are affected by
issue TSIX_2033. This hardware bug breaks the INTERSECT frame shader
mode when forcing clean_tile_writes. What does that mean?
The hardware considers a tile "clean" if it has been cleared but not
drawn to. Setting clean_tile_write forces the hardware to write back
such "clean" tiles to main memory.
Bifrost hardware supports frame shaders, which insert a rectangle into
every tile according to a configured rule. Frame shaders are used in
Panfrost to implement tile reloads (i.e. LOAD_OP_LOAD). Two modes are
relevant to the current discussion: ALWAYS, which always inserts a frame
shader, and INTERSECT, which tries to only insert where there is
geometry. Normally, we use INTERSECT for tile reloads as it is more
efficient than ALWAYS-- it allows us to skip reloads of tiles that are
discarded and never written back to memory.
From a software perspective, Panfrost's current logic is correct: if we
clear, we set clean_tile_writes, else we use an INTERSECT frame shader.
There is no software interaction between the two.
Unfortunately, there is a hardware interaction. The hardware forces
clean_tile_writes in certain circumstances when AFBC is used.
Ordinarily, this is a hardware implementation detail and invisible to
software. Unfortunately, this implicit clean tile write is enough to
trigger the hardware bug when using INTERSECT. As such, we need to
detect this case and use ALWAYS instead of INTERSECT for correct
results.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13205>
This uses the new property for AFBC we've added. The AFBC quirk is
applied only to v4, and we only set dev->has_afbc on v5+ so this is not
a regression. It now respects the hardware-specific AFBC disable.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13497>
AFBC is an optional feature on Bifrost. If it is missing, a bit will be
set in the poorly named AFBC_FEATURES register. Check this so we can act
appropriately.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13497>
This is prettier in the log files, less shell code, and for non-suite mode
adds checking that the driver has the right git sha1. Also, no need for
suites to have a DEQP_VER to say which dEQP we should run for the renderer
check.
The version checks can help us make sure that GL version exposed doesn't
accidentally regress, and the ".*git" checks that we're using a git
version of Mesa rather than something that snuck in through distro
packages.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13372>
We can use the general "how parallel should we go on this runner?" env var
and save a bunch of massaging env var names. Fixes how PIGLIT_PARALLEL
looked like it was useful but actually wasn't passed through to HW
runners.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13372>
Also switch all our calls to use the closest object to the error and let
vk_error sort out which object to actually use.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Tested-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13045>
This is an attempt at simplifying the spirv_to_nir() backend when it
comes to choosing between system values and input varyings. Let's patch
drivers to do the sysval to input varying conversion on their own so we
can get rid of the frag_coord_is_varying field in spirv_to_nir_options
and unconditionally create create sysvals for FragCoord, FrontFacing and
PointCoord inputs instead of adding new xxx_is_{sysval,varying} flags.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13017>
these were duplicated all over the place, and it's annoying to have to keep
duplicating them any time a new component includes the vulkan header
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13141>
We need to ignore the "sync" in this case, or we'll crash with
"incomplete job" since we never submitted the work. Fixes the Piglit
intel_blackhole-draw_gles2 when run in CI.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13070>
We already set HALF_INTEGER, which is what the compiler actually does.
If we also set PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER, we get
incorrect lowering. Only set the CAP we respect.
On Bifrost, this convention is arbitrary. We should consider moving the
Bifrost lowering into NIR to optimize this better...
Fixes Piglit glsl-arb-fragment-coord-conventions.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13070>