Commit graph

1212 commits

Author SHA1 Message Date
Tim Rowley
2e010ab1cc Revert "gallium: Force blend color to 16-byte alignment"
This reverts commit d8d6091a84.

Heap allocations may be only 8-byte aligned on 32-bit system, and so having
members with 16-byte alignment (such as in the case where pipe_blend_color is
embedded in radeonsi's si_context) is undefined behavior which indeed causes
crashes when compiled with gcc -O3.

Cc: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96835
Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
Acked-by: Chuck Atkins <chuck.atkins@kitware.com>
(cherry picked from commit 29f53d7937)
2016-07-21 12:08:18 +01:00
Rob Clark
63b7c6ffc8 glsl: add driconf to zero-init unintialized vars
Some games are sloppy.. perhaps because it is defined behavior for DX or
perhaps because nv blob driver defaults things to zero.

So add driconf param to force uninitialized variables to default to zero.

This issue was observed with rust, from steam store.  But has surfaced
elsewhere in the past.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f78a6b1ce3)
2016-07-07 16:12:33 +01:00
Chuck Atkins
951be8a50c gallium: Force blend color to 16-byte alignment
This aligns the 4-element color float array to 16 byte boundaries.  This
should allow compiler vectorizers to generate better optimizations.
Also fixes broken vectorization generated by Intel compiler.

v2: Fixed indentation and added a lengthy comment explaining the
    reason for the alignment.

Cc: <mesa-stable@lists.freedesktop.org>
Reported-by: Tim Rowley <timothy.o.rowley@intel.com>
Tested-by: Tim Rowley <timothy.o.rowley@intel.com>
Signed-off-by: Chuck Atkins <chuck.atkins@kitware.com>
Acked-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit d8d6091a84)
2016-07-07 16:12:32 +01:00
Brian Paul
46be65c681 gallium: change pipe_draw_info::mode to be pipe_prim_type
Makes debugging with gdb a little nicer.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-05-26 17:44:18 -06:00
Kenneth Graunke
70048eb1e3 gallium: Add a pipe cap for whether primitive restart works for patches.
Some hardware supports primitive restart on patch primitives, and other
hardware does not.  Modern GL and ES include a query for this feature;
adding a capability bit will allow us to answer it.

As far as I know, AMD hardware does not support this feature, while
NVIDIA and Intel hardware does.  However, most Gallium drivers do not
appear to support tessellation shaders yet.  So, I've enabled it for
nvc0 and disabled it everywhere else.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-05-23 16:44:11 -07:00
Dave Airlie
e6d9389366 tgsi: remove culldist semantic.
This isn't used anymore in the tree, culldist's
are part of the clipdist semantic, we could in theory
rename it, but I'm not sure there is much point, and
I'd have to be careful with virgl.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-05-23 11:03:44 +10:00
Tobias Klausmann
2be258ea18 gallium: Add a pipe cap for arb_cull_distance
This lets us safely enable or disable the extension as needed

Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-05-14 08:28:17 +10:00
Rob Clark
e1d80f8603 gallium: add NIR as a possible IR
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-05-11 12:20:11 -04:00
Rob Clark
425dc4c4b3 gallium: refactor pipe_shader_state to support multiple IR's
The goal is to allow the pipe driver to request something other than
TGSI, but detect whether what is getting is TGSI vs what it requested.
The pipe drivers will always have to support TGSI (and convert that into
whatever it is that they prefer), but in some cases we should be able to
skip the TGSI intermediate step (such as glsl->nir vs glsl->tgsi->nir).

I think pipe_compute_state should get similar treatment.  Currently,
afaict, it has one user and one consumer, which has allowed it to be
sloppy wrt. supporting alternative IR's.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-05-11 12:20:11 -04:00
Jose Fonseca
dcc3baf733 gallium: Include intrin.h instead of defining ourselves.
More portable, particularly when building with Clang, which implements
all MSVC intrisincs in its own intrin.h, but doesn't actually support
`#pragma instrinsic`.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2016-04-26 17:17:00 +01:00
Nicolai Hähnle
32214e0c68 gallium: add bool return to pipe_context::end_query
Even when begin_query succeeds, there can still be failures in query handling.
For example for radeon, additional buffers may have to be allocated when
queries span multiple command buffers.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-04-21 22:32:50 -05:00
Marek Olšák
af249a7da9 gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Acked-by: Jose Fonseca <jfonseca@vmware.com>
2016-04-22 01:30:39 +02:00
Marek Olšák
fb523cb6ad gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Use PIPE_SWIZZLE_* everywhere.
Use X/Y/Z/W/0/1 instead of RED, GREEN, BLUE, ALPHA, ZERO, ONE.
The new enum is called pipe_swizzle.

Acked-by: Jose Fonseca <jfonseca@vmware.com>
2016-04-22 01:30:39 +02:00
Marek Olšák
ed23335a31 gallium: use enums in p_shader_tokens.h (v2)
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> (v1)
Reviewed-by: Roland Scheidegger <sroland@vmware.com> (v1)
Acked-by: Jose Fonseca <jfonseca@vmware.com> (v1)

v2: name enums
2016-04-22 01:30:36 +02:00
Marek Olšák
0135bd44c2 gallium: use enums in p_defines.h (v2)
and remove number assignments which are consecutive

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> (v1)
Reviewed-by: Roland Scheidegger <sroland@vmware.com> (v1)
Acked-by: Jose Fonseca <jfonseca@vmware.com> (v1)

v2: name enums
2016-04-22 01:30:34 +02:00
Bas Nieuwenhuizen
70dcd841f7 gallium: Add capability for ARB_robust_buffer_access_behavior.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-04-12 20:53:06 +02:00
Marek Olšák
26171bd67e gallium: add pipe_context::set_active_query_state for pausing queries
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-04-12 14:29:46 +02:00
Nicolai Hähnle
f09036f6c0 gallium: raise PIPE_MAX_SAMPLERS to 32
The previous value of 18 was motivated by having drivers that want to expose
16 samplers but also use some additional samplers for internal use. Raising
the value even higher isn't going to hurt that case.

On the other hand, some drivers actually use PIPE_MAX_SAMPLERS as the number
of samplers they expose externally, so raising this number above 32 is fragile
(because several places in the code use bitfields, and tracking down and
widening all of them is prone to miss some case).

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-04-07 13:15:05 -05:00
Edward O'Callaghan
0b7075fed7 gallium: Put no.of {samples,layers} into pipe_framebuffer_state
Here we store the number of samples and layers directly in the
pipe_framebuffer_state so that in the case of
ARB_framebuffer_no_attachment we may make use of them directly.

Further, we adjust various gallium/auxiliary helper functions
accordingly.

V2:
  Convert branches in util_framebuffer_get_num_layers() and
  util_framebuffer_get_num_samples() to their canonical form.

V3:
  'git stash pop' the typo fix of 'cbufs' which should be
  'nr_cbufs' that was missing in V2, woops! Thanks Marek for
  pointing this out yet again.

V4:
  Squash in the following patch:

  'gallium/util: Ensure util_framebuffer_get_num_samples() is valid'

   Upon context creation, internal driver structures are malloc()'ed
   and memset() to zero them. This results in a invalid number of
   samples 'by default'. Handle this in the simplest way to avoid
   elaborate and probably equally sub-optimial solutions.

Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-04-07 12:03:58 +10:00
Edward O'Callaghan
4bc9130fba gallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
Add PIPE_CAP to determine if the GL extension
'GL_ARB_framebuffer_no_attachments' shall be
supported.

The driver is required to support 'PIPE_FORMAT_NONE'
via its 'is_format_supported()' callback in order
to determine the MSAA modes the hardware supports so
that values requested from the application using
'GL_ARB_framebuffer_no_attachments' may be quantized
to what the hardware expects.

V.2:
 Fix doc for a more detailed description of the PIPE_CAP
 and the corresponding GL constant.

V.3:
 Renamed and repurposed once again.

V.4:
 Remove CAP from cap_mapping array.

[airlied: fix damaged whitespace]

Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-04-07 11:56:44 +10:00
Bas Nieuwenhuizen
1a5c8c24b5 gallium: distinguish between shader IR in get_compute_param
For radeonsi, native and TGSI use different compilers and this results
in different limits for different IR's.

The set we strictly need for radeonsi is only the MAX_BLOCK_SIZE
and MAX_THREADS_PER_BLOCK params, but I added a few others as shader
related that seemed like they would also typically depend on the
compiler.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-04-02 01:51:13 +02:00
Bas Nieuwenhuizen
be5899dcf9 gallium: add global buffer memory barrier bit
Currently radeonsi synchronizes after every dispatch and Clover
does nothing to synchronize. This is overzealous, especially with
GL compute, so add a barrier for global buffers.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-04-02 01:51:06 +02:00
Bas Nieuwenhuizen
01f993a21f gallium: add threads per block TGSI property
The value 0 for unknown has been chosen to so that
drivers using tgsi_scan_shader do not need to detect
missing properties if they zero-initialize the struct.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-04-02 01:50:59 +02:00
Bas Nieuwenhuizen
ea8f4a6b13 gallium: add compute shader IR type
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-04-02 01:49:57 +02:00
Christian König
0042aa508e st/vdpau: move FormatRGBAToPipe into the interop
We are going to need that in the Mesa state tracker as well.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
2016-03-29 17:29:14 +02:00
Christian König
faba96bc60 st/vdpau: add new interop interface
Use DMA-buf for the VDPAU interop interface instead of using
internal structures.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
2016-03-29 17:29:10 +02:00
Edward O'Callaghan
11bd53933e gallium/p_context.h: Make comment more readable
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2016-03-27 18:03:04 +02:00
Nicolai Hähnle
b15b1faefd gallium: add PIPE_BARRIER_STREAMOUT_BUFFER
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-03-23 11:48:02 -05:00
Nicolai Hähnle
96cd908fd3 gallium: add additional PIPE_BARRIER_* bits
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-03-21 15:34:22 -05:00
Hans de Goede
dcf8a4d281 gallium: Remove unused TGSI_RESOURCE_ defines
These magic file-index defines where only ever used in the nouveau code
and that no longer uses them.

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> (v2)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2)
2016-03-21 12:20:58 +01:00
Hans de Goede
3788e1bf74 tgsi: Add support for global / private / input MEMORY
Extend the MEMORY file support to differentiate between global, private
and shared memory, as well as "input" memory.

"MEMORY[x], INPUT" is intended to access OpenCL kernel parameters, a
special memory type is added for this, since the actual storage of these
(e.g. UBO-s) may differ per implementation. The uploading of kernel
parameters is handled by launch_grid, "MEMORY[x], INPUT" allows drivers
to use an access mechanism for parameter reads which matches with the
upload method.

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> (v1)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> (v2)
2016-03-21 12:20:24 +01:00
Marek Olšák
fbe6e92899 gallium: add TGSI property NEXT_SHADER
Radeonsi needs to know which shader stage will execute after a shader
in order to make the best decision about which shader variant to compile
first.

This is only set for VS and TES, because we don't need it elsewhere.

VS has 3 variants:
- next shader is FS
- next shader is GS
- next shader is TCS

TES has 2 variants:
- next shader is FS
- next shader is GS

Currently, radeonsi always assumes the next shader is FS, which is suboptimal,
since st/mesa always knows which shader is next if the GLSL program is not
a "separate shader".

By default, ureg always sets "next shader is FS".

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-03-19 23:20:01 +01:00
Christian König
f1e78a48f2 gallium/winsys/drm: add layer to struct winsys_handle
For exporting a specific layer of an array texture.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-03-17 14:16:59 +01:00
Christian König
29d26f1522 gallium/winsys/drm: add offset to struct winsys_handle
We are going to need this for EGL_EXT_image_dma_buf_import.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-03-17 14:16:03 +01:00
Nicolai Hähnle
71a1b54b33 gallium: add access field to pipe_image_view
This allows drivers to make smarter decisions e.g. about whether the image
has to be decompressed.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-03-14 17:24:40 -05:00
Nicolai Hähnle
e526f930aa tgsi: add TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-03-14 17:24:33 -05:00
Nicolai Hähnle
3243b6fc97 tgsi: add Texture and Format to tgsi_instruction_memory
Frontends should have this information readily available, and it simplifies
image LOAD/STORE/ATOM* handling especially with indirect image access.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-03-14 17:24:02 -05:00
Emil Velikov
373f118c6c gallium: do not wrap header inclusion in
Add one missing extern C guard within include/pipe/p_video_enums.h, and
remove the wrapping throughout gallium.

On Haiku one could even use the gallium debug_printf() although
that's another topic.

v2: Leave dbghelp.h as is (Jose)

Cc: Jose Fonseca <jfonseca@vmware.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2016-03-09 17:21:39 +00:00
Marek Olšák
dcb2b77823 gallium: add CAPs returning PCI device location
Reviewed-by: Brian Paul <brianp@vmware.com>
2016-03-09 15:02:28 +01:00
Marek Olšák
82db518f15 gallium: add external usage flags to resource_from(get)_handle (v2)
This will allow drivers to make better decisions about texture sharing
for DRI2, DRI3, Wayland, and OpenCL.

v2: add read/write flags, take advantage of __DRI_IMAGE_USE_BACKBUFFER

Reviewed-by: Axel Davy <axel.davy@ens.fr>
2016-03-09 15:02:25 +01:00
Marek Olšák
43f74ac67c gallium: fix PIPE_BIND_QUERY_BUFFER - PIPE_BIND_SCANOUT overlap
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-03-02 15:32:52 +01:00
Oded Gabbay
ff8b41b702 gallium: remove duplicate define from enum pipe_format
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-02-25 09:21:08 +02:00
Ilia Mirkin
9fbfa1abb2 gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-02-15 22:22:33 -05:00
Ilia Mirkin
bceff68114 gallium: make image views non-persistent objects
Make them akin to shader buffers, with no refcounting/etc. Just used to
pass data about the bound image in ->set_shader_images.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-15 22:22:33 -05:00
Samuel Pitoiset
a8328e3a50 tgsi/ureg: add shared variables support for compute shaders
This introduces TGSI_FILE_MEMORY for shared, global and local memory.
Only shared memory is currently supported.

Changes from v2:
 - introduce TGSI_FILE_MEMORY

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 15:51:17 +01:00
Samuel Pitoiset
5e09ac78e5 gallium: add PIPE_SHADER_CAP_SUPPORTED_IRS
This cap indicates the supported representations of programs. It should
be a mask of pipe_shader_ir bits. It will allow to enable
ARB_compute_shader if the underlying driver supports TGSI.

Changes from v2:
 - improve description of PIPE_SHADER_CAP_SUPPORTED_IRS

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 15:51:17 +01:00
Samuel Pitoiset
43f4420fba gallium: add indirect compute parameters to pipe_grid_info
Like indirect draw, we need to store a resource and an offset that
needs to be 4 byte aligned. When indirect is used, the size of the
grid (in blocks) is stored with three 32-bit integers.

Changes from v2:
 - s/most values/block sizes/

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 15:51:17 +01:00
Samuel Pitoiset
bfd695e1d2 gallium: add a new interface for pipe_context::launch_grid()
This introduces pipe_grid_info which contains all information to
describe a launch_grid call. This will be used to implement indirect
compute in the same fashion as indirect draw.

Changes from v2:
 - correctly initialize pipe_grid_info for nv50/nvc0

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-02-13 15:51:17 +01:00
Marek Olšák
17fe3fa312 gallium: pass the robust buffer access context flag to drivers
radeonsi will not do bounds checking for loads if this is not set.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-02-09 21:19:51 +01:00
Marek Olšák
d2e4c9e737 gallium: add interface for querying memory usage and sizes (v2)
If you're worried about the duplication of some CAPs, we can remove them
later.

v2: add fields for memory eviction stats

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2016-02-05 17:29:38 +01:00