Commit graph

4554 commits

Author SHA1 Message Date
Connor Abbott
4282386311 nir/spirv: Add inverse_ballot intrinsic
This is actually a no-op on AMD, so we really don't want to lower it to
something more complicated.  There may be a more efficient way to do
this on Intel too. In addition, in the future we'll want to use this for
lowering boolean reduce operations, where the inverse ballot will
operate on the backend's "natural" ballot type as indicated by
options->ballot_bit_size, instead of uvec4 as produced by SPIR-V. In
total, there are now three possible lowerings we may have to perform:

- inverse_ballot with source type of uvec4 from SPIR-V to inverse_ballot
with natural source type, when the backend supports inverse_ballot
natively.
- inverse_ballot with source type of uvec4 from SPIR-V to arithmetic,
when the backend doesn't support inverse_ballot.
- inverse_ballot with natural source type from reduce operation, when
the backend doesn't support inverse_ballot.

Previously we just did the second lowering unconditionally in vtn, but
it's just a combination of the first and third. We add support here for
the first and third lowerings in nir_lower_subgroups, instead of simply
moving the second lowering, to avoid unnecessary churn.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25123>
2023-09-20 14:41:18 +00:00
Rob Clark
62f931204b freedreno/a6xx: Add L8_SRGB
Avoids a tragic slow-path with CS:GO

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25298>
2023-09-20 00:55:29 +00:00
Alyssa Rosenzweig
55333fce77 treewide: Remove remaining nir_ssa_for_src
Coccinelle missed these, a few manual changes here.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25247>
2023-09-18 10:25:17 -04:00
Alyssa Rosenzweig
d1eb17e92e treewide: Drop nir_ssa_for_src users
Via Coccinelle patch:

    @@
    expression b, s, n;
    @@

    -nir_ssa_for_src(b, *s, n)
    +s->ssa

    @@
    expression b, s, n;
    @@

    -nir_ssa_for_src(b, s, n)
    +s.ssa

Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25247>
2023-09-18 10:25:17 -04:00
Vinson Lee
92012c9bec freedreno/replay: Fix implicit-function-declaration error
../src/freedreno/decode/replay.c: In function ‘safe_ioctl’:
../src/freedreno/decode/replay.c:608:13: error: implicit declaration of function ‘ioctl’ [-Werror=implicit-function-declaration]
  608 |       ret = ioctl(fd, request, arg);
      |             ^~~~~

Fixes: e3bbd1688b ("freedreno/replay: Add limited support for KGSL")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25264>
2023-09-18 09:45:48 +00:00
Dylan Baker
de9bf84501 meson: use a single dependency call for lua
This is a newer Meson construct that allows passing multiple names for
the same dependency to one call. One advantage of this is that if the
first call (lua54) fails, it won't immediately fall back to a subproject
and will try the others before falling back.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25251>
2023-09-15 18:01:38 +00:00
Rob Clark
fa2fc50f81 freedreno/decode: Fix printing chip-id
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25231>
2023-09-15 15:07:33 +00:00
Rob Clark
9fa75efe69 freedreno/layout: Handle 565/etc MSAA special case
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25231>
2023-09-15 15:07:33 +00:00
Mike Blumenkrantz
047213fcba tu: handle unused color attachments without crashing
if the format is not set then this attachment must be ignored

Fixes: 97da0a7734 ("tu: Rewrite to use common Vulkan dynamic state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25121>
2023-09-15 14:10:30 +00:00
Connor Abbott
73a9f9c5ca tu: Actually emit patchpoint for viewports with FDM
At some point I intended to track whether the pipeline had FDM enabled
and set a dirty flag, but I realized that wasn't necessary. However I
forgot to remove the useless tu_cmd_state::pipeline_has_fdm and the
viewport/scissor emission code was still using it. Fix that.

Fixes: 97da0a7734 ("tu: Rewrite to use common Vulkan dynamic state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25225>
2023-09-15 13:02:34 +00:00
Connor Abbott
64ed357699 tu: Fix assert in FDM state emission
Making the sub_cs not writeable switches the BO we're emitting to, which
causes an assert failure in tu_cs_end_sub_stream() because it looks like
we have a mismatched start/end. Just make it not writeable later.

Fixes: 97da0a7734 ("tu: Rewrite to use common Vulkan dynamic state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25225>
2023-09-15 13:02:34 +00:00
Connor Abbott
f8bb1b22fb tu: Fix tu6_emit_*_fdm size call
cs is not initialized until the line after this.

Fixes: 95104707f1 ("tu: Basic a7xx support")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25225>
2023-09-15 13:02:34 +00:00
Connor Abbott
749e1de9d3 tu: Fix per-view viewport state propagation
We no longer use viewport::per_view_viewport, it's part of the program
state instead, but we forgot to delete it and rewrite all users.

Fixes: 97da0a7734 ("tu: Rewrite to use common Vulkan dynamic state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25225>
2023-09-15 13:02:34 +00:00
Emma Anholt
2db04de6df freedreno: Build drm subdir before perfcntrs, which uses it.
Fixes: f8ac568955 ("freedreno: Only add drm/computerator when system_has_kms_drm")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25229>
2023-09-15 00:06:27 +00:00
Mark Collins
ce124328a0 freedreno+meson: Add lua+libarchive+libxml from Meson WrapDB
These dependencies are required for building freedreno tools but on
platforms such as Android, these aren't included and would need to
be built from source. The easiest way to do this was using the
Meson WrapDB. Additionally, warnings were added when these deps are
missing as the decode tools will silently not be built otherwise.

Signed-off-by: Mark Collins <mark@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25005>
2023-09-13 22:20:13 +00:00
Mark Collins
b91f9f68f0 freedreno/decode: Support building replay for multiple KMDs
As `freedreno_kmds` can contain both `msm` and `kgsl`, this case
would just produce a build with just KGSL due to the precedence of
the check which is inconsistent behavior. Now `replay` is built for
all active KMDs with a suffix for the KMD (eg: replay-kgsl/replay-msm).

Signed-off-by: Mark Collins <mark@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25005>
2023-09-13 22:20:13 +00:00
Mark Collins
f8ac568955 freedreno: Only add drm/computerator when system_has_kms_drm
These are both MSM-DRM specific subprojects which depend on it and
cannot be built without, this change is required to allow for KGSL
freedreno tool builds to compile successfully.

Signed-off-by: Mark Collins <mark@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25005>
2023-09-13 22:20:13 +00:00
Mark Collins
a0cca5f6eb freedreno/rnn: Remove %n usage in fprintf
fprintf was utilized with %n to count the amount of characters it
outputted but this was redundant since it was at the end of the
statement and fprintf itself returns the amount of characters it
writes out.

It should be noted that %n is a compatibility hazard on Android as
it isn't supported on Android due to security reasons.

Signed-off-by: Mark Collins <mark@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25005>
2023-09-13 22:20:13 +00:00
Danylo Piliaiev
73d0286eb5 freedreno/replay: Add "gpu_print" function for command streams
Allows to dump GPU memory, e.g.
 gpu_print(&ctx, cs, 0x4000086080, 4);

would print 4 dowrds from 0x4000086080:
 CP Log [0]:
         20002000 47340000 20012001 47340001

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25005>
2023-09-13 22:20:13 +00:00
Danylo Piliaiev
cad065cd00 freedreno/replay: Add "print" instr to ir3 asm to be used in replay
Could be used in shader assembly from rddecompiler when overriding
the cmdstream.

Usage:
 print r1.x, r3.z

 First arguments is three consecutive registers used for internal print
 needs.
 Second arg is register to print.

Output:
 Shader Log Entries: 36
 [0] 00000004 0.0000
 [1] 00000000 0.0000
 [2] 00000000 0.0000
 [3] 00000000 0.0000
 [4] beadc429 -0.3394
 [5] beadc429 -0.3394

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25005>
2023-09-13 22:20:13 +00:00
Danylo Piliaiev
c22f894bd1 freedreno/rddecompiler: Update to handle a7xx
Also make rdcompiler compilable for Android.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25005>
2023-09-13 22:20:13 +00:00
Danylo Piliaiev
e3bbd1688b freedreno/replay: Add limited support for KGSL
KGSL doesn't support IOVAs being set form userspace, so as a workaround
we pre-allocate a single buffer and hope that it always starts from the
same address.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25005>
2023-09-13 22:20:13 +00:00
Konrad Dybcio
6067aba9e6 freedreno: Include speedbin fallback in 740 chipid to fix probing
The kernel exposes CHIP_ID, which consists of:

[63:48] const 0 / reserved
[47:32] speedbin (default 0xffff)
[31:0 ] actual gpu chip ID

Fix the 740 chip id to make it probe correctly.
Keep the existing entry for the downstream KGSL driver.

Fixes: cd3719be7d ("freedreno: Fully define a730 and a740 device properties")
Reported-by: Neil Armstrong <neil.armstrong@linaro.org>
Signed-off-by: Konrad Dybcio <konrad.dybcio@linaro.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25204>
2023-09-13 15:27:17 +00:00
Emma Anholt
6417f1021a ci/freedreno: Add another excessive-constlen UBO skip.
Causes flakes in other tests.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24624>
2023-09-12 01:18:07 +00:00
Rob Clark
b235e8fc9a tu: Fix heap size
It make no sense to advertise a bigger heap than what we can fit into
the GPU virtual address space.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25130>
2023-09-11 21:31:01 +00:00
Rob Clark
6df5f3d4f1 freedreno/a6xx: EXT_demote_to_helper_invocation
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
2023-09-11 19:45:19 +00:00
Rob Clark
fd00e99444 freedreno/a6xx: ARB_post_depth_coverage
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
2023-09-11 19:45:19 +00:00
Rob Clark
c2e8b52922 freedreno/a6xx: Re-write the function-of-doom
Re-write the program state building to align more closely with turnip,
for easier comparision.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
2023-09-11 19:45:19 +00:00
Rob Clark
71fe3f1073 ir3+tu: Simplify ir3_find_sysval_regid callers
The test for NULL shader stage is pretty common so just move it into
ir3_find_sysval_regid().

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24999>
2023-09-11 19:45:18 +00:00
Alba Mendez
e3aab80d4f meson: support installation tags
the only thing missing is to tag custom install targets, namely:
 - ICDs (vulkan, glvnd, OpenCL, VA-API, VDPAU)
 - Vulkan layers
 - custom install script for megadrivers
 - drirc file

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24911>
2023-09-11 13:00:45 +00:00
Connor Abbott
a03525d8db tu: Split program draw state into per-shader states
This completely rewrites how uploading variants and emitting the program
state works, which will make fast linking significantly faster and lays
some of the groundwork for EXT_shader_objects. Variants are now
compiled and uploaded as part of creating a tu_shader, and a
a per-stage draw state is also created that contains all registers that
are only set based on one stage. The program state is split into
per-stage states, which come from the shaders, and VPC state which is
emitted at linking time. Pipelines now contain shaders, and importing
shaders from libraries when fast-linking just involves taking a
reference on the shader. While the command buffer code still uses the
old pipeline structures, the plan is to switch more and more things to
directly use the shaders or derived state from the shaders that gets set
by the pipeline, so that we can eliminate pipeline usage from
tu_cmd_buffer.cc to enable ESO.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:11 +00:00
Connor Abbott
a80f026073 ir3: Add helper to determine when variant exceeds safe constlen
This will help us not compile extra variants as often in the unlinked
case, which will become the only case on turnip.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:11 +00:00
Connor Abbott
252aee2634 freedreno, ir3, tu: Constify various uses of ir3_shader_variant
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:10 +00:00
Connor Abbott
d1b333a0b5 tu: Split up tu6_emit_vpc()
This started out as a place to set linkage-related registers, but it
gradually became a grab-bag of different things. In the future each
stage will have its own draw state, so we split out the parts that only
depend on a single stage into separate functions. Each piece of state we
can split out is another piece of state that won't have to be emitted
while fast-linking.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:10 +00:00
Connor Abbott
211aeb2dda ir3: Add ir3_find_input_loc() helper
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:10 +00:00
Connor Abbott
0d82f92942 tu: Pull entangled shader state into program config
There are a few cross-stage states that we absolutely have to wait to
emit until we know more than one stage. Pull these into the program
config draw state, so that we can split up the program draw state into a
per-stage draw state. For VK_EXT_shader_object, these will have to
emitted at draw time.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:10 +00:00
Connor Abbott
5666758820 tu, freedreno/a6xx: Don't use VS for PrimID passthru state
Emit the registers solely based on whether FS reads PrimID, and assume
the HW will do the right thing and disable PrimID passthru when GS is
enabled. This untangles these registers so we can set them from the FS
draw state in the future.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:10 +00:00
Connor Abbott
b312155cc5 tu: Rename PrimID-related registers
It turns out that the hardware automatically selects whether PrimID
passthrough needs to happen based on whether GS is enabled, which means
that it's safe to always set these registers based whether PrimID is
read by the FS and the hardware will ignore them when GS is enabled. Use
the real names for these registers to make it less confusing when we
start to do that.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:10 +00:00
Connor Abbott
979cf7bac0 tu: Merge depth/stencil draw states
This removes more draw states that are commonly set together. We still
have a separate draw state for RB_DEPTH_CNTL, because it depends on
other things like the attachment state and depth clamp and it would be
more difficult for layers like zink to use a combined depth/stencil
state.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:10 +00:00
Connor Abbott
3a1f7c61b6 tu: Stop reusing base Vulkan dynamic state enums
We're about to remove the 1:1 correspondance between base Vulkan 1.0
dynamic states and draw states.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:10 +00:00
Connor Abbott
1f88c9c5a4 tu: Merge PC_RASTER_CNTL into RAST draw state
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:10 +00:00
Connor Abbott
51ba8d4331 tu: Merge SAMPLE_LOCATIONS and SAMPLE_LOCATIONS_ENABLE draw states
There's no need to separate them except that it was easier before, no
one will enable the second without also enabling the first. Now that
mesa will merge the states for us we can go ahead and merge them.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:09 +00:00
Connor Abbott
d3ab5b68d5 tu: Remove MSAA draw state
We only need to emit MSAA state once per subpass at most, unless the
pipeline switches primitive types or for framebuffer-less subpasses
(which always use sysmem anyway). Therefore it seems like draw state
skipping isn't going to bring much benefit here, and having it as a draw
state in the first place is a remnant of how this used to be part of the
pipeline state.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25076>
2023-09-11 10:34:09 +00:00
Danylo Piliaiev
1409f69e00 tu: Call tu_cs_dbg_stomp_regs with appropriate GPU gen
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25098>
2023-09-08 09:58:07 +00:00
Danylo Piliaiev
cb08ccb378 tu: Exclude SP_UNKNOWN_AE73 from reg stomping
There is a guess that GPU may not be able to handle different values of
certain debug register between BR/BV. This one causes GPU to hang.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25098>
2023-09-08 09:58:06 +00:00
Danylo Piliaiev
b16472fc97 ir3/lower_tex_prefetch: Fix crash with lowered load_barycentric_at_offset
ir3_nir_lower_tex_prefetch expects src0 of load_interpolated_input to
be intrinsic, however this assumption broke when src0 is
load_barycentric_at_offset and is lowered in series of alu instructions.

 32x2  %1121 = @load_barycentric_at_offset (%1120) (interp_mode=0)
 32x4  %1118 = @load_interpolated_input (%1121, %1116 (0x0)) ...
 32x2    %32 = vec2 %1118.x, %1118.y
 32x4    %37 = (float32)tex %36 (texture_handle), %34 (sampler_handle), %32 (coord), 0 (texture), 0 (sampler)

is lowered into:

 [...]
 32      %54 = ffma %46.y, %52, %50
 32      %55 = ffma %46.y, %53, %51
 32x2    %56 = vec2 %54, %55
 32x4    %57 = @load_interpolated_input (%56, %25 (0x0))
 [...]

Crash backtrace:

 #5  in __GI___assert_fail (assertion=0x7ff6692328 "parent && parent->type == nir_instr_type_intrinsic",
     file=0x7ff66921c8 "nir.h", line=2536, function=0x7ff6692630 <__PRETTY_FUNCTION__.13> "nir_instr_as_intrinsic")
     at assert.c:101
 #6  in nir_instr_as_intrinsic (parent=0x7fd4b648e8) at nir.h:2536
 #7  in coord_offset (ssa=0x7fd4b649d0) at ir3_nir_lower_tex_prefetch.c:77
 #8  in coord_offset (ssa=0x7fd4b64a90) at ir3_nir_lower_tex_prefetch.c:48
 #9  in ir3_nir_coord_offset (ssa=0x7fd4b64a90) at ir3_nir_lower_tex_prefetch.c:104
 #10 in lower_tex_prefetch_block (block=0x7fd482c100) at ir3_nir_lower_tex_prefetch.c:185
 #11 in lower_tex_prefetch_func (impl=0x7fd4aa0890) at ir3_nir_lower_tex_prefetch.c:218
 #12 in ir3_nir_lower_tex_prefetch (shader=0x7fd4942b10) at ir3_nir_lower_tex_prefetch.c:242

Cc: mesa-stable

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25096>
2023-09-07 16:12:58 +00:00
Piotr Kocia
8019a1b929 glsl: ir_function_param_visitor::visit_enter always true condition
The condition

!param->type->is_vector() || !param->type->is_scalar()

alawys evaluates to true:

* type is not scalar or vector -> true
* type is vector, i.e. num_components > 1 -> num_components == 1 is
  false and !is_scalar() == true
* type is scalar, i.e. num_components == 1 -> num_components > 1 is
  false and !is_vector() == true

There is no comment explaining why such code has been written, therefore
this seems to be a mistake.

To maintain consistency with the surrounding code,
glsl_type_is_scalar_or_vector has been used instead of
replacing || with &&.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24914>
2023-09-07 15:00:26 +10:00
antonino
aa657247ce vulkan/wsi: add vk_wsi_force_swapchain_to_current_extent driconf
Add a driconf to force the swapchain size to match
`VkSurfaceCapabilities2KHR::currentExtent` as a workaround for
misbehaved games

Fixes: 6139493ae3 ("vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24818>
2023-09-06 00:10:41 +00:00
Danylo Piliaiev
83cb5c3491 tu/a7xx: Disable LRZ
Even with GMEM disabled LRZ is still interacted with in some cases.
So it has to be completely disabled until it is fixed.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23217>
2023-09-05 16:19:30 +00:00
Danylo Piliaiev
4b84ae157a tu/a7xx: Fix CmdDrawIndirectByteCountEXT
On a7xx DI_SRC_SEL_AUTO_INDEX is used instead of DI_SRC_SEL_AUTO_XFB.

On a7xx the counter value and offset are shifted right by 2, so
the vertexStride should also be in units of dwords.
CTS doesn't test this though.

Fixes:
 dEQP-VK.transform_feedback.simple.draw_indirect_*

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23217>
2023-09-05 16:19:30 +00:00