Since a42a5bf87e, we've been closing the file descriptor immediately
after loading the devinfo struct.
intel_get_and_print_hwconfig_table() re-queries the hwconfig info from
the device to print out all the entries, so we need to leave the fd
open for this use. I moved the close() call to all paths which exit
the for loop's current iteration.
Ref: a42a5bf87e ("intel/devinfo: add an option to pick platform to print")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29549>
Offline shader compilation will use json as the source configuration
to accurately instantiate mesa for target hardware. Similar platforms
generate identical shader binaries even though intel_device_info
differs inconsequenially.
Include the shader compilation hash key to device info json files, so
these platforms can be deduplicated.
Closes: #6746
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26844>
This is a more sensible home for intel_dev_info.
Offline shader compilation will take intel_dev_info json files as
input. For that use case, the shader compiler hash value is needed in
the json file.
intel_dev_info will depend on intel/compiler, and must be located in
intel/tools to break a circular meson dependency.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26844>
2024-02-15 16:59:15 -08:00
Renamed from src/intel/dev/intel_dev_info.c (Browse further)