Commit graph

219026 commits

Author SHA1 Message Date
Georg Lehmann
892274d20d ac/llvm: implement mixed float dot
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40003>
2026-02-24 08:55:53 +00:00
Georg Lehmann
dd067088ef aco: allow dpp for fp8/bf8 dot4
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40003>
2026-02-24 08:55:53 +00:00
Georg Lehmann
a033cd95a4 aco: allow modifiers for fp16 dot
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40003>
2026-02-24 08:55:53 +00:00
Georg Lehmann
3238e64d3c aco/ra: create v_dot2c_f32_f16
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40003>
2026-02-24 08:55:53 +00:00
Georg Lehmann
237b8ca205 aco: mixed float dot product opcodes
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40003>
2026-02-24 08:55:52 +00:00
Georg Lehmann
4dc0f7d540 spirv: implement SPV_VALVE_mixed_float_dot_product
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40003>
2026-02-24 08:55:52 +00:00
Georg Lehmann
0d6fe16ce8 nir: add mixed float dot opcodes
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40003>
2026-02-24 08:55:52 +00:00
Georg Lehmann
d870d10ad9 vulkan,spirv: update headers
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40003>
2026-02-24 08:55:52 +00:00
Tapani Pälli
d2351b3d04 util: bring back fix to avoid strict aliasing bugs in xxhash
This is commit b9e163fa67 that got lost in xxhash upgrade 070bf8986c.

Fixes graphics artifacts seen in multiple workloads with Intel driver
when using clang compiler.

Fixes also CTS tests:

 dEQP-GLES31.functional.geometry_shading.layered.fragment_layer_cubemap
 dEQP-GLES31.functional.geometry_shading.layered.fragment_layer_3d
 dEQP-GLES31.functional.geometry_shading.layered.fragment_layer_2d_array
 dEQP-GLES31.functional.geometry_shading.layered.fragment_layer_2d_multisample_array

v2: pass arguments from meson.build instead of hardcoding
    (Eric Engestrom)

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14684
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14107
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13895
Fixes: 070bf8986c ("util: Upgrade xxhash.h to v0.8.3")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39730>
2026-02-24 08:17:13 +00:00
Samuel Pitoiset
06949b74eb radv: suspend/resume dynamic rendering completely
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
The Vulkan spec says:
    "The contents of pRenderingInfo must match between suspended
     render pass instances and the render pass instances that resume
     them, other than the presence or absence of the0
     VK_RENDERING_RESUMING_BIT, VK_RENDERING_SUSPENDING_BIT, and
     VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT flags. No
     action or synchronization commands, or other render pass
     instances, are allowed between suspending and resuming render
     pass instances. All pairs of resuming and suspending render passes
     must be submitted in the same batch. "

So it should be safe to avoid re-emitting the rendering state because
nothing can blow it up.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40004>
2026-02-24 07:33:28 +00:00
Samuel Pitoiset
e6523feed9 radv: handle the cache flush workaround for mips before emitting the fb
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40004>
2026-02-24 07:33:28 +00:00
Samuel Pitoiset
cc08a1594e radv: skip some redundant operations when rendering is resumed
No need to do it twice, and nothing can blow it up between
suspend/resume rendering operations.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40004>
2026-02-24 07:33:28 +00:00
Samuel Pitoiset
d45586f1c0 radv: reserve CS space for the HiZ WA on GFX12
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40004>
2026-02-24 07:33:28 +00:00
Samuel Pitoiset
ab6147e8ef radv/meta: fix depth/stencil resolves with different regions
This is possible since VK_KHR_maintenance10.

This fixes new VKCTS coverage in
dEQP-VK.pipeline.*.multisample.m10_resolve.*.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39956>
2026-02-24 07:09:17 +00:00
Juan A. Suarez Romero
2fa85edd75 vc4/ci: update expected results
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40058>
2026-02-23 23:05:46 +00:00
Mike Blumenkrantz
e0a3f1bb8b ntv: ignore stuff for get_ssbo_size() in vulkan mode
this is only from GL

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40057>
2026-02-23 22:41:30 +00:00
Mike Blumenkrantz
9c09b8b968 ntv: also use base glsl type for non-zink array derefs
this matches the struct deref handling to avoid type mismatches

Fixes: e1855dc947 ("ntv: add basic vulkan support")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40057>
2026-02-23 22:41:30 +00:00
Rob Clark
ff8b688fc7 nir: Fix validation error after nir_round_int_to_float()
CL CTS test_conversions hits a nir_validate assert than ufind_msb is 32b
or 64b:

    16     %61 = @load_global (%185) (access=none, align_mul=2, align_offset=0)
    32    %240 = ufind_msb %61 error: src_bit_size == 32 || src_bit_size == 64 (../src/compiler/nir/nir_validate.c:273)

Signed-off-by: Rob Clark <rob.clark@oss.qualcomm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40054>
2026-02-23 22:06:50 +00:00
Pierre-Eric Pelloux-Prayer
85394f39e5 dri: prevent read_sbc from going backward
In some situations we can have multiple present queued
with the same target_msc and in this case we might get
the last one signaled before the previous ones. Here's
an example with some debug logs added to the relevant
functions:

loader_dri3_swap_buffers_msc: new send_sbc=2323 - target_msc=337
dri3_handle_present_event:    old recv_sbc=2322 msc=338 new_recv_sbc=2323
loader_dri3_swap_buffers_msc: new send_sbc=2324 - target_msc=338
dri3_handle_present_event:    old recv_sbc=2323 msc=338 new_recv_sbc=2324
loader_dri3_swap_buffers_msc: new send_sbc=2325 - target_msc=338
dri3_handle_present_event:    old recv_sbc=2324 msc=338 new_recv_sbc=2325
loader_dri3_swap_buffers_msc: new send_sbc=2326 - target_msc=338
loader_dri3_swap_buffers_msc: new send_sbc=2327 - target_msc=338
loader_dri3_swap_buffers_msc: new send_sbc=2328 - target_msc=338
dri3_handle_present_event:    old recv_sbc=2325 msc=338 new_recv_sbc=2327
loader_dri3_swap_buffers_msc: new send_sbc=2329 - target_msc=338
dri3_handle_present_event:    old recv_sbc=2327 msc=338 new_recv_sbc=2328
loader_dri3_swap_buffers_msc: new send_sbc=2330 - target_msc=338
dri3_handle_present_event:    old recv_sbc=2328 msc=338 new_recv_sbc=2329
loader_dri3_swap_buffers_msc: new send_sbc=2331 - target_msc=338
dri3_handle_present_event:    old recv_sbc=2329 msc=338 new_recv_sbc=2330
dri3_handle_present_event:    old recv_sbc=2330 msc=338 new_recv_sbc=2326 # oops
dri3_handle_present_event:    old recv_sbc=2326 msc=339 new_recv_sbc=2331

It's usually harmless, except if Mesa ends up using
loader_dri3_swapbuffer_barrier right after the out-of-order event.

In this example it's ok because more swaps are executed after 2330, so
waiting for read_sbc>=2330 would work anyway.
But if this wasn't the case, loader_dri3_swapbuffer_barrier would never
return, waiting for recv_sbc to become >= 2330 while it's stuck at 2326
because the later swaps were processed earlier.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39857>
2026-02-23 21:35:20 +00:00
Pierre-Eric Pelloux-Prayer
d616d9aed8 mesa/vbo: update NeedFlush before flushing
This prevents re-entering the flush if during the flush
of a context X we end up in vbo_exec_FlushVertices_internal.

I had this issue on one machine, with the following simplified
call sequence:

  glthread_unmarchash_batch
  ...
  vbo_exec_FlushVertices(ctxA)
  ...
  st_validate_state
  ...
  dri3_get_buffer
  loader_dri3_blit_context_get
  ...
  dri_destroy_context(ctxB)
  ...
  _mesa_make_current(ctxB)
  vbo_exec_FlushVertices(ctxA)

The last vbo_exec_FlushVertices would hit the assert checking
flush_call_depth == 1.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39857>
2026-02-23 21:35:20 +00:00
Faith Ekstrand
e166027e52 pan/ci: Mark couple of WSI crashes as flakes
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
I don't know why but these seem to fail only intermittantly now.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:17 +00:00
Faith Ekstrand
1f51daf309 panvk: Optimize resolves if possible
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:17 +00:00
Faith Ekstrand
22a98b2445 pan: Add a pan_format_supports_hw_blend() helper
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:17 +00:00
Faith Ekstrand
46f611c932 panvk: Also use resolve shaders for Z/S
As a side-effect, we're now also respecting storeOp for separate Z/S.
For interleaved, we still always store because interleaved is annoyingly
complicated.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:17 +00:00
Faith Ekstrand
b8de34da2b panvk: Use resolve shaders for color resolves
This massively improves the performance of the Sascha Willems
multisampling example:

 - With 2x MSAA: 590 -> 2605 (4.4x speedup)
 - With 4x MSAA: 347 -> 2570 (7.4x speedup)
 - With 8x MSAA: 188 FPS -> 2494 FPS (13.2x speedup)
 - With 16x MSAA: 96.7 FPS -> 2483 FPS (25.7x speedup)

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:17 +00:00
Faith Ekstrand
0d78b72f91 panvk: Respect storeOp for color attachments
The new framebuffer code properly handles attachments without a store
and the incremental rendering code doesn't rely on the store, either, so
we don't need to always store.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:17 +00:00
Faith Ekstrand
82ee60d375 panvk/frame_shaders: Add support for resolve shaders
This is mostly a matter of reworking the frame shader code to pull image
views from a temp struct instead of always reaching for the pan_fb_load.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:16 +00:00
Faith Ekstrand
d598424f80 panvk/frame_shaders: Only allow preload shaders to be killed
We already have this check for the JM back-end but the CSF back-end
based the choice on whether or not the shader is writing color which
isn't quite what we want.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:16 +00:00
Faith Ekstrand
72fb84c213 panvk/frame_shaders: Set modes in cmd_preload_*_attachments()
This makes cmd_emit_dcd() about actually emitting the DCD and moves the
bit that's operation-specific to the operation-specific function.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:16 +00:00
Faith Ekstrand
3fd9071070 panvk/frame_shaders: Set no_shader_depth/stencil_read
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:16 +00:00
Faith Ekstrand
ae2fc52cfd panvk: Move cmd_fb_preload to cmd_frame_shaders
Also rename some stuff internally to stop using the word "preload".

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:16 +00:00
Faith Ekstrand
aacbfc9da2 panvk: Always set pan_fb_layout.rt_count to at least 1
Instead of having the pan_fb code have to `max(rt_count, 1)` add then
constantly be doing the same in the driver, just make the condition an
assert and do the `max(colorAttachmentCount, 1)` up-front.  This way
we're not constantly worried if everyone has the same count or not.  The
pan_fb code will handle having an empty render target just fine.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
fee3c420b3 panvk/meta: Set color_attachment_count based on bound attachments
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
1b2fe6831a pan/fb: Add a concept of resolve ops and resolve shaders
The resolve sits between the render pass and the write at the end.  This
adds the resolve ops themselves, support in the shader builder for
building the post-frame shaders to handle them, and an optimization pass
that attempts to fold the resolve op into the store and potentially
eliminate the post-frame shader.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
d777656b97 pan/fb: Add an option to only write sample0 of a render target
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
0ffb5c3425 pan/fb: Add new shader ops for copying from RTs
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
23b5d40052 pan/fb: Separate MSAA ops into in_bounds and border
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
90abb2d94d pan/fb: Add support for more MSAA modes in shaders
This commit both adds a couple more MSAA modes and adds support for them
in shaders.  While resolving an image into a framebuffer isn't that
interesting, most of the code to do it will be reused for resolving
render targets, which we do want.  The refactor is also nice.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
e26dc4c613 pan/fb: Refactor load shader building
This generalizes the shader building code at the cost of an additional
level of abstraction through the pan_fb_shader_op enum.  This will let
us share code between load and resolve shaders while keeping the client
interfaces to both of those clean and idiomatic.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
6a56d35705 pan/fb: Fill out our own descriptors
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
eb2a1063c1 pan/genxml: Make sections more typesafe
Right now, we have this concept of sections where one packet can be
broken up into multiple sub-packets.  Currently, we handle ths by every
packet's `_packed` struct is just an array of `uint32_t` and we do
pointer math and cast to get at the subset of the `uint32_t` array
belonging to the given section.  This works okay if we're operating on
`void *` but it blows up on strict aliasing rules if we're ever trying
to pack sections into a `struct foo_packed` on the stack.

To work around this, make it so that anything with sections emits
something like this:

    struct foo_packed {
       union {
          uint32_t packed[N];
          struct {
             struct foo_sec1_packed sec1;
             struct foo_sec2_packed sec2;
          };
       };
    };

This is entirely safe because C allows unions and structs to overlap as
long as the members that have the same base type end up on top of each
other.  Since everything is a `uint32_t` internally, this is safe
according to the C pointer rules.  And now that everything is a
substruct, everything is nicely named and we can easily get to sections
without pointer magic.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
85e312cffa pan/desc: Set Z/S MSAA averaging mode in common code
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
cb2651fead pan/desc: Drop cbuf_offset from emit_*_color_attachment()
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:14 +00:00
Faith Ekstrand
13448fd3aa pan/desc: Pass image views directly to attachment helpers
Now that we're doing a merge to fill out the various enable bits, we
don't actually need the pan_fb_info in the attachment helpers.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:14 +00:00
Faith Ekstrand
7d12f11c84 panvk: Use partial FB preloads to deal with alignments
Previously, when we had an unaligned render area, we would flush to
force a full FB load and then clear the render area manually after
loading.  This means we're doing a full FB load and then throwing most
of that data away.

The new FB load shaders, however, are capable of doing partial loads,
with the inside of the render area loaded or cleared as we wish and the
border pixels loaded.  This way we can handle partial clears directly in
the load shaders instead of having to do this dance.  This should
improve perf whenever a non-trivial render area is used.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:14 +00:00
Faith Ekstrand
44ff0c4707 panvk: Also load output attachments with LOAD_OP_NONE+STORE_OP_NONE
We already had this for LOAD_OP_DONT_CARE but we also need it for
LOAD_OP_NONE.

Cc: mesa-stable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:13 +00:00
Faith Ekstrand
b0b6ca0035 panvk: Insert a pipeline barrier if we have any FB loads
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:13 +00:00
Faith Ekstrand
e2e1c3b8b7 panvk/jm: Rework load/store/spill
The current code looks a lot like how you might do this in GL.  We start
off with the load, which might be loads or clears.  Then, after the
first flush, we replace that with the spill load.  This doesn't really
fit the load/spill/store that the new pan_fb code wants.

Instead, this commit add a couple of separate tracker bits to keep track
of whether or not we've loaded yet and whether or not we're in the final
EndRendering and want to do the "real" store.  This allows us to track
where we are in the render pass and do the right load/spill/store
operations.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:13 +00:00
Faith Ekstrand
962d1f33e1 panvk/jm: Refactor BeginRendering()
The old code was all out of order and made no sense.  There's a reason
it made no sense. It was wrong.  Cleaning this up fixes a solid 1/3 of
the remaining Bifrost CTS fails in CI.

Cc: mesa-stable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:13 +00:00
Faith Ekstrand
df98b6e3b2 panvk: Drop pan_fb_info
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:12 +00:00