Commit graph

95186 commits

Author SHA1 Message Date
Eric Anholt
ac207acb97 broadcom/vc5: Implement stencil blits using RGBA.
Fixes piglit fbo-depthstencil blit default_fb
2018-04-25 09:21:54 -07:00
Eric Anholt
503716fa86 broadcom/vc5: Remove leftover vc4 MSAA lowering setup in the FS key. 2018-04-25 09:21:54 -07:00
Eric Anholt
5710532e9e broadcom/vc5: Fix tile load/store of MSAA surfaces on 4.x.
For single-sample we have to always program SAMPLE_0, but for multisample
we want to store all the samples.
2018-04-25 09:21:54 -07:00
Tapani Pälli
7f467d4f73 mesa: GL_EXT_texture_norm16 extension plumbing
Patch enables use of short and unsigned short data for texture uploads,
rendering and reading of framebuffers within the restrictions specified
in GL_EXT_texture_norm16 spec.

Patch also enables those 16bit format layout qualifiers listed in
GL_NV_image_formats that depend on EXT_texture_norm16.

v2: expose extension with dummy_true
    fix layout qualifier map changes (Ilia Mirkin)

v3: use _mesa_has_EXT_texture_norm16, other fixes
    and cleanup (Ilia Mirkin)

v4: fix rest of the issues found

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-04-25 14:26:20 +03:00
Roland Scheidegger
77554d220d draw: fix different sign logic when clipping
The logic was flawed, since mul(x,y) will be <= 0 (exactly 0) when
the sign is the same but both numbers are sufficiently small
(if the product is smaller than 2^-128).
This could apparently lead to emitting a sufficient amount of
additional bogus vertices to overflow the allocated array for them,
hitting an assertion (still safe with release builds since we just
aborted clipping after the assertion in this case - I'm however unsure
if this is now really no longer possible, so that code stays).
Not sure if the additional vertices could cause other grief, I didn't
see anything wrong even when hitting the assertion.

Essentially, both +-0 are treated as positive (the vertex is considered
to be inside the clip volume for this plane), so integrate the logic
determining different sign into the branch there.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2018-04-25 04:50:20 +02:00
Roland Scheidegger
98578df27b draw: simplify clip null tri logic
Simplifies the logic when to emit null tris (albeit the reasons why we
have to do this remain unclear).
This is strictly just logic simplification, the behavior doesn't change
at all.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2018-04-25 04:50:20 +02:00
Ilia Mirkin
c17ddcb4b4 nvc0/ir: all short immediates are sign-extended, adjust LIMM test
Some analysis suggests that all short immediates are sign-extended. The
insnCanLoad logic already accounted for this, but we could still pick
the wrong form when emitting actual instructions that support both short
and long immediates (with the long form usually having additional
restrictions that insnCanLoad should be aware of).

This also reverses a bunch of commits that had previously "worked
around" this issue in various emitters:

9c63224540: gm107/ir: make use of ADD32I for all immediates
83a4f28dc2: gm107/ir: make use of LOP32I for all immediates
b84c97587b: gm107/ir: make use of IMUL32I for all immediates
d30768025a: gk110/ir: make use of IMUL32I for all immediates

as well as the original import for UMUL in the nvc0 emitter.

Reported-by: Karol Herbst <kherbst@redhat.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Karol Herbst <kherbst@redhat.com>
2018-04-24 21:37:44 -04:00
Boyan Ding
6695f9d5c5 mesa: call DrawBufferAllocate driver hook in update_framebuffer for windows-system FB
When draw buffers are changed on a bound framebuffer, DrawBufferAllocate()
hook should be called. However, it is missing in update_framebuffer with
window-system framebuffer, in which FB's draw buffer state should match
context state, potentially resulting in a change.

Note: This is needed because gallium delays creating the front buffer,
      i965 works fine without this change.

V2 (Timothy Arceri):
 - Rebased on merged/simplified DrawBuffer driver function
 - Move DrawBuffer call outside fb->ColorDrawBuffer[0] !=
   ctx->Color.DrawBuffer[0] check to make piglit pass.

v3 (Timothy Arceri):
 - Call new DrawBuffaerAllocate() driver function.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de> (v2)
Reviewed-by: Brian Paul <brianp@vmware.com> (v2)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99116
2018-04-25 09:08:26 +10:00
Timothy Arceri
6ca09f3a60 st/mesa: add new driver function DrawBufferAllocate
Unlike some of the classic drivers the st was only using DrawBuffer()
to allocated some buffers on-demand. Creating a separate function
will allow us to call it from update_framebuffer() in the following
patch without regressing some of the older classic drivers.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-04-25 09:08:26 +10:00
Timothy Arceri
2554b8cb00 mesa: some C99 tidy ups for framebuffer.c
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-04-25 09:08:26 +10:00
Dylan Baker
595021bf1a meson: remove dummy_cpp
meson has gotten pretty smart about tracking C and C++ dependencies
(internal and external), and using the right linker. This wasn't always
the case and we created empty c++ files to force the use of the c++
linker. We don't need that any more.

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-04-24 14:08:15 -07:00
Dylan Baker
db90c8627c meson: allow empty sources when using link_whole
meson used to get grumpy if the sources list was empty, even when using
--whole-archive (link_whole). In more recent versions that's not true,
so remove the workaround.

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-04-24 14:08:15 -07:00
Dylan Baker
92550d9b16 meson: remove workaround for custom target creating .h and .c files
In more modern versions of meson a custom_target returns an index-able
object. This allows us to create accurate dependency models for targets
that rely only on the header and not on the code from anv_entrypoints.

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-04-24 14:08:15 -07:00
Dylan Baker
5a670d08c0 meson: raise required version to 0.44.1
We have already required 0.44 for building clover and swr, so it was
already partially required. This just makes it required across the board
instead of just for clover and swr.

There is a bug in 0.44 which makes it impossible to build mesa in some
configurations, so require 0.44.1 which fixes this.

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-04-24 14:08:15 -07:00
Dylan Baker
1546f76a39 meson: fix graw-xlib after auxiliary consolidation
This one's completely my fault, I didn't do good enough testing after
rebasing and this got missed.

Fixes: d28c246501
       ("meson: build graw tests")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-04-24 14:08:15 -07:00
Dylan Baker
c73abb4f82 meson: only build mesa_st tests when build-tests is true
Since we have an option to turn test building on and off, we should
honor that.

Fixes: 34cb4d0ebc
       ("meson: build tests for gallium mesa state tracker")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-04-24 14:08:15 -07:00
Dylan Baker
aaab624245 meson: don't build classic mesa tests without dri_drivers
Since mesa_classic is build-on-demand the tests will create a demand and
add a bunch of extra compilation.

Fixes: 43a6e84927
       ("meson: build mesa test.")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-04-24 14:08:15 -07:00
Nanley Chery
0e8b16e0a2 i965/meta_util: Re-enable sRGB-encoded fast-clears on CNL
The paths which sample with the clear color are now using a getter which
performs the sRGB decode needed to enable this fast clear.

This path can be exercised by fast-clearing a texture, then performing
an operation which requires sRGB decoding. Test coverage for this
feature is provided with the following tests:

* Shader texture calls:
  - spec@ext_texture_srgb@tex-srgb

* Shader texelfetch calls:
  - spec@arb_framebuffer_srgb@fbo-fast-clear
  - spec@arb_framebuffer_srgb@msaa-fast-clear

* Blending:
  - spec@arb_framebuffer_srgb@arb_framebuffer_srgb-fast-clear-blend

* Blitting:
  - spec@arb_framebuffer_srgb@blit texture srgb msaa enabled clear

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-24 13:41:14 -07:00
Nanley Chery
129ad66dd5 i965/miptree: Extend the sRGB-blending WA to future platforms
The blending issue seems to be present on CNL as well.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-24 13:41:14 -07:00
Nanley Chery
7ea013c6d3 i965: Add and use a getter for the clear color
It returns both the inline clear color and a clear address which points
to the indirect clear color buffer (or NULL if unused/non-existent).
This getter allows CNL to sample from fast-cleared sRGB textures
correctly by doing the needed sRGB-decode on the clear color (inline)
and making the indirect clear color buffer unused.

v2 (Rafael):
* Have a more detailed commit message.
* Add a comment on the sRGB conversion process.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-24 13:41:14 -07:00
Jason Ekstrand
b55077a8bc util/srgb: Add a float sRGB -> linear helper
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-24 13:41:14 -07:00
Nanley Chery
cd5ce363e3 i965/wm_surface_state: Use the clear address if clear_bo is non-NULL
We want to add and use a getter that turns off the indirect path by
returning zero for the clear color bo and offset.

v2: Fix usage of "clear address" in commit message (Jason).

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-24 13:41:14 -07:00
Nanley Chery
af4e9295fe i965: Add and use a single miptree aux_buf field
We want to add and use a function that accesses the auxiliary buffer's
clear_color_bo and doesn't care if it has an MCS or HiZ buffer
specifically.

v2 (Jason Ekstrand):
* Drop intel_miptree_get_aux_buffer().
* Mention CCS in the aux_buf field.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com> (v1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-24 13:41:14 -07:00
Nanley Chery
5503b65103 i965: Add and use a getter for the miptree aux buffer
Make the next patch easier to read by eliminating most of the would-be
duplicate field accesses now.

v2: Update the HiZ comment instead of deleting it (Rafael).

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2018-04-24 13:41:14 -07:00
Karol Herbst
e4f675dc42 gm107/ir/lib: fix sched in div u32 builtin
Imad needs to set a read barrier.

With significant big work groups I was getting wrong results for div u32. Turns
out the issue was with the sched opcodes.

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-24 22:31:59 +02:00
Ian Romanick
0d5ce25c1c intel/compiler: Add scheduler deps for instructions that implicitly read g0
Otherwise the scheduler can move the writes after the reads.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95009
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95012
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Cc: Clayton A Craft <clayton.a.craft@intel.com>
Cc: mesa-stable@lists.freedesktop.org
2018-04-24 14:31:21 -04:00
Ian Romanick
cd32a4e5f4 intel/compiler: Silence unused parameter warnings in empty vec4_instruction_scheduler methods
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual void vec4_instruction_scheduler::count_reads_remaining(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:764:72: warning: unused parameter ‘be’ [-Wunused-parameter]
 vec4_instruction_scheduler::count_reads_remaining(backend_instruction *be)
                                                                        ^~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual void vec4_instruction_scheduler::setup_liveness(cfg_t*)’:
src/intel/compiler/brw_schedule_instructions.cpp:769:51: warning: unused parameter ‘cfg’ [-Wunused-parameter]
 vec4_instruction_scheduler::setup_liveness(cfg_t *cfg)
                                                   ^~~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual void vec4_instruction_scheduler::update_register_pressure(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:774:75: warning: unused parameter ‘be’ [-Wunused-parameter]
 vec4_instruction_scheduler::update_register_pressure(backend_instruction *be)
                                                                           ^~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual int vec4_instruction_scheduler::get_register_pressure_benefit(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:779:80: warning: unused parameter ‘be’ [-Wunused-parameter]
 vec4_instruction_scheduler::get_register_pressure_benefit(backend_instruction *be)
                                                                                ^~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual int vec4_instruction_scheduler::issue_time(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:1550:61: warning: unused parameter ‘inst’ [-Wunused-parameter]
 vec4_instruction_scheduler::issue_time(backend_instruction *inst)
                                                             ^~~~

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-24 14:31:21 -04:00
Ian Romanick
bdb15c2344 intel/compiler: Silence unused parameter warning in compile_cs_to_nir
src/intel/compiler/brw_fs.cpp: In function ‘nir_shader* compile_cs_to_nir(const brw_compiler*, void*, const brw_cs_prog_key*, brw_cs_prog_data*, const nir_shader*, unsigned int)’:
src/intel/compiler/brw_fs.cpp:7205:44: warning: unused parameter ‘prog_data’ [-Wunused-parameter]
                   struct brw_cs_prog_data *prog_data,
                                            ^~~~~~~~~

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-24 14:31:21 -04:00
Ian Romanick
d84b2ed1d7 intel/compiler: Silence unused parameter warnings in generate_foo methods
Since all of the fs_generator::generate_foo methods take a fs_inst * as
the first parameter, just remove the name to quiet the compiler.

src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_barrier(fs_inst*, brw_reg)’:
src/intel/compiler/brw_fs_generator.cpp:743:41: warning: unused parameter ‘inst’ [-Wunused-parameter]
 fs_generator::generate_barrier(fs_inst *inst, struct brw_reg src)
                                         ^~~~
src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_discard_jump(fs_inst*)’:
src/intel/compiler/brw_fs_generator.cpp:1326:46: warning: unused parameter ‘inst’ [-Wunused-parameter]
 fs_generator::generate_discard_jump(fs_inst *inst)
                                              ^~~~
src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_pack_half_2x16_split(fs_inst*, brw_reg, brw_reg, brw_reg)’:
src/intel/compiler/brw_fs_generator.cpp:1675:54: warning: unused parameter ‘inst’ [-Wunused-parameter]
 fs_generator::generate_pack_half_2x16_split(fs_inst *inst,
                                                      ^~~~
src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_shader_time_add(fs_inst*, brw_reg, brw_reg, brw_reg)’:
src/intel/compiler/brw_fs_generator.cpp:1743:49: warning: unused parameter ‘inst’ [-Wunused-parameter]
 fs_generator::generate_shader_time_add(fs_inst *inst,
                                                 ^~~~
src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_set_simd4x2_header_gen9(brw_codegen*, brw::vec4_instruction*, brw_reg)’:
src/intel/compiler/brw_vec4_generator.cpp:1412:52: warning: unused parameter ‘inst’ [-Wunused-parameter]
                                  vec4_instruction *inst,
                                                    ^~~~
src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_mov_indirect(brw_codegen*, brw::vec4_instruction*, brw_reg, brw_reg, brw_reg, brw_reg)’:
src/intel/compiler/brw_vec4_generator.cpp:1430:41: warning: unused parameter ‘inst’ [-Wunused-parameter]
                       vec4_instruction *inst,
                                         ^~~~
src/intel/compiler/brw_vec4_generator.cpp:1432:63: warning: unused parameter ‘length’ [-Wunused-parameter]
                       struct brw_reg indirect, struct brw_reg length)
                                                               ^~~~~~
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-24 14:31:21 -04:00
Eric Anholt
3d21fc193e broadcom/vc5: Set up internal_format for imported resources.
Without this, we'd assertion fail in u_transfer_helper when mapping an
imported resource.
2018-04-24 10:37:29 -07:00
Eric Anholt
f08f477a93 broadcom/vc5: Assert that created BOs have offset != 0.
The kernel shouldn't return a bo at NULL, and the HW special-cases NULL
address values for things like OQs.
2018-04-24 10:37:29 -07:00
Eric Anholt
482f2e24b5 broadcom/vc5: Don't allocate simulator BOs at offset 0.
The kernel won't return us BOs at offset 0 (because things like OQs
wouldn't work there), so we shouldn't in the simulator either.
2018-04-24 10:37:29 -07:00
Eric Anholt
82cdb801fd broadcom/vc5: Add sim support for the GET_BO_OFFSET ioctl.
Otherwise we'd crash immediately upon importing a BO through EGL
interfaces.
2018-04-24 10:37:29 -07:00
Eric Anholt
3cdd055ed2 broadcom/vc5: Treat imports of DRM_FORMAT_MOD_INVALID BOs as linear.
We don't have any kernel metadata about BO tiling, so this probably is all
we should do for the moment.
2018-04-24 10:37:29 -07:00
Tapani Pälli
c2e159d050 i965: expose MESA_FORMAT_R8G8B8A8_SRGB visual
Exposing the visual makes following dEQP tests pass on Android:

   dEQP-EGL.functional.wide_color.window_8888_colorspace_srgb
   dEQP-EGL.functional.wide_color.pbuffer_8888_colorspace_srgb

Visual is exposed only when DRI_LOADER_CAP_RGBA_ORDERING is set.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-04-24 14:55:18 +03:00
Tapani Pälli
fa4d4d97f3 dri: Add __DRI_IMAGE_FORMAT_SABGR8
Add format definition and required plumbing to create images.
Note that there is no match to drm_fourcc definition, just like
with existing _DRI_IMAGE_FOURCC_SARGB8888.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-04-24 14:55:18 +03:00
Marek Olšák
4559aefb5c Revert "st/dri: Fix dangling pointer to a destroyed dri_drawable"
This reverts commit dab02dea34.

It causes crashes of qtcreator and firefox.

Fixes: dab02de "st/dri: Fix dangling pointer to a destroyed dri_drawable"

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
2018-04-24 00:00:20 -04:00
Roland Scheidegger
e8e1d287a3 gallivm: dump bitcode before optimization
If we dump the bitcode for off-line debug purposes, we really want the
pre-optimized bitcode, otherwise it's useless in identifying problems
with IR optimization (if you have a shader which takes an hour to do
IR optimization, it's also nice you don't have to wait that hour...).
Also, print out the function passes for opt which correspond to what
was used for jit compilation (and also the opt level for codegen).
Using opt/llc this way should then pretty much mimic what was done
for jit. (When specifying something like -time-passes
-debug-pass=[Structure|Arguments] (for either opt or llc) that also
gives very useful information in which passes all the time was spent,
and which passes are really run along with the order - llvm will add
passes due to dependencies on its own, and of course -O2 for llc
comes with a ~100 pass list.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2018-04-24 04:49:39 +02:00
Roland Scheidegger
e89cf59c27 gallivm: (trivial) do division by 1000 with int64
Conversion to int can otherwise overflow if compile times are over
~71min. (Yes this can happen...)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2018-04-24 04:49:39 +02:00
Roland Scheidegger
45b8f620a5 gallivm: remove LICM pass
LICM is simply too expensive, even though it presumably can help quite
a bit in some cases.
It was definitely cheaper in llvm 3.3, though as far as I can tell with
llvm 3.3 it failed to do anything in most cases. early-cse also actually
seems to cause licm to be able to move things when it previously couldn't,
which causes noticeable compile time increases.
There's more loop passes in llvm, but I'm not sure which ones are helpful,
and I couldn't find anything which would roughly do what the old licm in
llvm 3.3 did, so ditch it.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2018-04-24 04:49:39 +02:00
Roland Scheidegger
8b9ab674b9 gallivm: add early cse pass
This pass is quite cheap, and can simplify the IR quite a bit for our
generated IR.
In particular on a variety of shaders I've found the time saved by
other passes due to the simplified IR more than makes up for the cost
of this pass, and on top of that the end result is actually better.
The only downside I've found is this enables the LICM pass to move some
things out of the main shader loop (in the case I've seen, instanced
vertex fetch (which is constant within the jit shader) plus the derived
instructions in the shader) which it couldn't do before for some reason.
This would actually be desirable but can increase compile time
considerably (licm seems to have considerable cost when it actually can
move things out of loops, due to alias analysis). But blaming early cse
for this seems inappropriate. (Note that the first two sroa / earlycse
passes are similar to what a standard llvm opt -O1/-O2 pipeline would
do, albeit this has some more passes even before but I don't think
they'd do much for us.)
It also in particular helps some crazy shader used for driver
verification (don't ask...) a lot (about factor of 6 faster in compile
time) (due to simplfiying the ir before LICM is run).
While here, also move licm behind simplifycfg. For some shaders there
seems to be very significant compile time gains (we've seen a factor
of 10000 albeit that was a really crazy shader you'd certainly never
see in a real app), beause LICM is quite expensive and there's cases
where running simplifycfg (along with sroa and early-cse) before licm
reduces IR complexity significantly. (I'm not entirely sure if it would
make sense to also run it afterwards.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2018-04-24 04:49:39 +02:00
Vlad Golovkin
1ff1dc1c63 glsl/glcpp: Handle hex constants with 0X prefix
GLSL 4.6 spec describes hex constant as:

hexadecimal-constant:
    0x hexadecimal-digit
    0X hexadecimal-digit
    hexadecimal-constant hexadecimal-digit

Right now if you have a shader with the following structure:

    #if 0X1 // or any hex number with the 0X prefix
    // some code
    #endif

the code between #if and #endif gets removed because the checking is performed
only for "0x" prefix which results in strtoll being called with the base 8 and
after encountering the 'X' char the strtoll returns 0. Letting strtoll detect
the base makes this limitation go away and also makes code easier to read.

From the strtoll Linux man page:

"If base is zero or 16, the string may then include a "0x" prefix, and the
number will be read in base 16; otherwise, a zero base is taken as 10 (decimal)
unless the next character is '0', in which case it is taken as 8 (octal)."

This matches the behaviour in the GLSL spec.

This patch also adds a test for uppercase hex prefix.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-04-24 09:55:05 +10:00
Timothy Arceri
295f57e09a mesa: rename api_validate.{c,h} -> draw_validate.{c,h}
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65422
2018-04-24 09:23:30 +10:00
Dave Airlie
a90c9f33cf ac/radv/radeonsi: refactor harvest config register getters.
This refactors the code out to share it between radv and radeonsi.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-24 09:08:34 +10:00
Dave Airlie
8e4d54505a radv: only set raster_config_1 outside the index registers.
This follows what radeonsi does.

Ported from radeonsi:
    radeonsi: emit PA_SC_RASTER_CONFIG_1 only once

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-24 09:08:34 +10:00
Dave Airlie
f77caa7411 ac/radv/radeonsi: refactor max simd waves into common code.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-24 09:08:33 +10:00
Dave Airlie
899df55ee0 ac/radv/radeonsi: refactor raster_config default values getters.
This just makes this common code between the two drivers.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-24 09:07:51 +10:00
Dave Airlie
8de7ff91be radeonsi: use common gs_table_depth code
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-24 09:05:43 +10:00
Dave Airlie
9afe9c0fe2 radv: use common gs_table_depth code.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-24 09:05:43 +10:00
Dave Airlie
5e2ef28390 ac/info: move gs table depth to common code.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-24 09:05:38 +10:00