This is based on the GL 4.6 Compatibility profile spec. Some fields just
don't have to be restored. This decreases CPU overhead.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8181>
PopAttribState records all state changes. glPopAttrib uses it to skip
restoring state groups that haven't been changed.
This eliminates a lot of glPopAttrib overhead.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8181>
I reviewed all affected states and this if the minimum attrib mask.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8181>
There were quite a few. Hopefully the comments make it clear.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8181>
The idea is to restore only those states in glPopAttrib that have been
changed. This will reduce glPopAttrib overhead a lot.
This is based on the state tables in the OpenGL 4.6 Compatibility Profile
specification and many extension specifications.
This code might superfluously flag GL_TEXTURE_BIT for texture and
sampler functions that don't have effect on states popped by glPopAttrib,
but I don't wanna test my luck and make a mistake. Thus,
if _NEW_TEXTURE_OBJECT if flagged, GL_TEXTURE_BIT is usually flagged too.
This has no effect on glPopAttrib yet. glPopAttrib will use this in a later
commit. This only adds attrib masks into FLUSH_VERTICES based on specs.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8181>
Move the fields that should be restored by glPopAttrib into the Attrib
structure, which is the only portion of texture objects that is restored
by glPopAttrib. Also moves fields that should not be restored by glPopAttrib
out of the Attrib structure.
This is based on the GL 4.6 Compatibility spec.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8181>
This field is immutable because each texture unit is an array of texture
target slots and only matching targets can be bound into each slot.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8181>
_mesa_ActiveTexture changes CurrentUnit and the texture matrix stack
if the matrix mode is a texture matrix. In these cases, the texture matrix
stack is not touched.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8181>
In _mesa_PopAttrib, we call FLUSH_VERTICES at the beginning, so we don't
need to do it again.
In the MultiMode functions, we call standard Draw functions
using the dispatch, which do the flushing by themselves.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8181>
so that we don't have to enter the state emit loop and invoke the more
complicated function si_emit_graphics_shader_pointers.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8794>
Move statements that use the least number of local variables as close
to the beginning as possible. Also move local variables closer to their use.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8794>
Move statements that use the least number of local variables as close
to the beginning as possible. Also move local variables closer to their use.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8794>
When using the prefetch with VS_ONLY=true followed by VS_ONLY=false,
we tested the VS_ONLY bits in the mask when executing VS_ONLY=false where
the bits were always 0. It's also useless to clear the prefetch mask when
VS_ONLY=true.
This commit skips those tests by splitting the function properly using
BEFORE_DRAW and AFTER_DRAW template parameters.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8794>
Decreasing the time spent in radeon_cs_memory_below_limit is the motivation.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8794>
The issues fixed by the removal happen when a module has multiple
entry points and conflicting global variables. Neither conditions are
expected in a library.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8786>
Not only these are recalculated in nir_shader_gather_info, but
currently they are also counting all the images / textures in the
module instead of in the shader (entrypoint).
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8786>
The _ModelProjectMatrix matrix embedded inside has members inside of it
marked as 16-byte aligned, and so the context also has to be 16-byte
aligned or access to those members would be invalid. I believe the
compiler used this to use better 16-byte-aligned load/stores to other
members of the context, breaking when the context's alignment was only 8
(as normal mallocs guarantee).
Fixes: 3175b63a0d ("mesa: don't allocate matrices with malloc")
Tested-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8783>
LLVM is moving to the 13 release, but LLVM-SPIRV is still so in the past.
Given that LLVM 12.0.0 is still not out (we are at 12.0.0-rc1 today),
use the `release/12.x` branch for LLVM.
We should also tag LLVM-SPIRV, but... it seems that they haven't caught up
yet, so keep using the master branch, but add a note for a future
committer.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8740>
The new registry caching in place for registry.fd.o can not handle layers
bigger than 5 GB. The last layer we used to build on windows was 5.2 GB,
meaning that the upload would fail.
Split the layers by calling multiple `RUN`, hoping that the size will be
roughly split between those steps if we have a special layer for VS2019.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8740>
https://gitlab.freedesktop.org/mesa/mesa/-/jobs/6898838 failed at
uploading the containers but got kicked out right before being able to
give us a valid error.
Bump the timeout for windows container builds, to not have this
unfortunate situation.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8740>
These are based on reference outputs generated by the blob.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8723>
Use all of the new helpers to pick formats and use them.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8723>
We do not yet support multiple (format 12 quadword) constants per clause
but this is a step in the right direction.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8723>
Packs a single quadword of a clause with a particular format and
parameters.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8723>