This just moves the callbacks and renames the functions.
Some functions had to be moved up because they are initialized there.
Remove some obsolete comments.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19741>
This cleanup removes the dri_util structure __DRIscreen(Rec) that is
difficult to follow, and switches all code to using dri_screen directly.
It also inlines kopper_screen in dri_screen because I don't see any
other way to do this cleanup.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19741>
This cleanup removes the dri_util structure __DRIcontext(Rec) that is
difficult to follow, and switches all code to using dri_context directly.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19741>
This cleanup removes the dri_util structure __DRIdrawable(Rec) that is
difficult to follow, and switches all code to using dri_drawable directly.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19741>
Hopefully this doesn't break anything.
There are a lot of places that invalidate drawables, but no place attempted
to call the context directly like this. A few places don't even have
the context.
Explanation:
The DRI frontend uses a global atomic counter per drawable that is
incremented when that drawable changed buffers.
st_manager_validate_framebuffers checks for that atomic counter and
updates the framebuffer state if there is any change. This was called at
every state update, so likely before almost every draw (!!!).
This commit changes that. Everything is the same except that the change
of buffers will not be noticed until the beginning of the next frame or
when the framebuffer state update is triggered by something else.
The effect is that we don't waste time calling
st_manager_validate_framebuffers a million times per frame.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19775>
The va frontend loses some information when processing parameter
buffers, but the virgl video encoding driver needs it to work.
Signed-off-by: Feng Jiang <jiangfeng@kylinos.cn>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18831>
Since these formats are only for JPEG, and not all the backend driver
supports these format. Eg radeonsi does, virgl doesn't, they should
be used only for JPEG profile.
Fixes d2c0ff1caf (frontends/va: add support for yuv400 and yuv444)
Signed-off-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19787>
video buffering verifier (vbv) buffer size must be set same as
target bitrate to achieve constant bitrate.
Signed-off-by: Sajeesh Sidharthan <sajeesh.sidharthan@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Reviewed-by: Veerabadhran Gopalakrishnan <Veerabadhran.Gopalakrishnan@amd.com>
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19695>
From:
defined[\s]*\([\s]*PIPE_(OS|ARCH|CC)_([0-9A-Z_]+)[\s]*\)
To:
DETECT_$1_$2
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19674>
Even though the defines in p_config.h are stared with PIPE_, they are indeed
are generic detecting mechanics, we will rename them to DETECT_* in latter MR
We rename src/gallium/include/pipe/p_config.h src/util/detect_arch.h because
the detect code in src/gallium/include/pipe/p_config.h are most about
processor architecture detecting.
The file util/detect.h is added to replace functional of src/gallium/include/pipe/p_config.h
So we replace of #include "pipe/p_config.h" with #include "util/detect.h"
The file util/detect_cc.h is added as a placeholder for moving compiler related macro defines
from p_config.h into it in following commits
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19674>
Fixes: b557ceb7 ("frontends/va: Add windows VA frontend support via vl_winsys_win32 and libva-win32")
Closes: #7702
Signed-off-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19754>
Direct3D and Vulkan's robustBufferAccess2 feature mandate that index
buffer out-of-bounds reads should return a zero index (ie, vertex at
index zero, not to be confused with a vertex with zero attributes, as
the kind resulting in vertex buffer out-of-bounds read.)
lavapipe was adding index_offset and start index together without
overflow checks, and if start index was sufficient large (as is the case
with WHCK wgf11draw which sets start index to (UINT)-5) it would cause
to wrap around causing fetches that should be out of bounds wrap around
and fetch inside bounds.
This change fixes this by doing a clamped add. This ensures start index
is set to UINT32_MAX on overflow, which is sufficient in practice to
trigger draw index OOB code-paths, yield zero index to be returned.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19683>