Add a driconf to force the swapchain size to match
`VkSurfaceCapabilities2KHR::currentExtent` as a workaround for
misbehaved games
Fixes: 6139493ae3 ("vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24818>
Kernel makes every mapping coherent. If a memory type is truly
incoherent, it's better to remove the host-visible flag than silently
making it coherent. However, for app compatibility purpose, when
coherent-cached memory type is unavailable, we emulate the first cached
memory type with the first coherent memory type.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24875>
VK_EXT_device_memory_report is implemented in venus driver side, which
has a feature struct. So we must enable it after setting features for
renderer extensions. This change also includes tiny format fixes.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24881>
Should only log when there's batched query feedbacks in the suspended
render pass instance. Additionally gate behind debug option.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24379>
For secondary command buffers, vn_cmd_begin_render_pass was only used to
track inherited render pass previously. So we clean it up.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24103>
Reset cmd states during vkBeginCommandBuffer regardless of the
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT for simplicity.
Cc: mesa-stable
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24103>
The 1st sync scope of vkCmdCopyQueryPoolResults is not sufficient to
cover transfer writes against query feedback buffer. We must ensure
ordering against prior query reset cmd where the feedback buffer fill
gets injected.
Fixes: de4593faa1 ("venus: add query pool feedback cmds")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24130>
There's no functional changes:
1. remove unused function arg and use snake case
2. do early return for direct recording (avoid dup feedback checks)
3. use vk_alloc instead of vk_zalloc if applicable
4. move local struct closer to usage, and use assignment
5. convert secondary cmd in_render_pass condition check to assert
6. avoid redundant list_del upon freeing up
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24009>
vkd3d-proton always use concurrent sharing when there exists multiple
queue families, and all queue families are used. This change adds the
exact simple case to the existing cache.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23916>
Create a feedback buffer for each query pool and retrieve the query
results from the buffer instead of a roundtrip call in
vkGetQueryPoolResults.
VK_QUERY_RESULT_WAIT_BIT queries will poll until the queries are
available in the feedback buffer.
Query results in the feedback buffer are always VK_QUERY_RESULT_64_BIT
and if needed converted to what the app requests at
vkGetQueryPoolResults time.
Signed-off-by: Juston Li <justonli@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23348>
vkCmdCopyQueryPoolResults cannot be called within a render pass so batch
and defer the query feedback copies until after the render pass.
Secondary command buffers inside render passes also have their query
feedback copies batched when recorded. When the secondary command buffer
is recorded via vkCmdExecuteCommands, it's batch is merged into the
primary command buffer's batch and is defered until the render pass ends.
If multiview is enabled, vkCmdCopyQueryPoolResults needs to copy
additional queries matching the number of bits set in viewMask.
Signed-off-by: Juston Li <justonli@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23348>
vkCmdCopyQueryPoolResults cannot be called within a render pass/or
while the render pass is suspended so track when commands are inside
a render pass. Also track whether a secondary command buffer is
considered to be entirely inside a render pass.
Signed-off-by: Juston Li <justonli@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23348>