Commit graph

484 commits

Author SHA1 Message Date
Timothy Arceri
1909bc526d util: remove LIST_IS_EMPTY macro
Just use the inlined function directly. The new function was introduced
in addcf410.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-10-28 11:24:39 +00:00
Timothy Arceri
7f106a2b5d util: rename list_empty() to list_is_empty()
This makes it clear that it's a boolean test and not an action
(eg. "empty the list").

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-10-28 11:24:38 +00:00
Eric Engestrom
32cff3781a tu: fix empty-body instruction
Fixes: 8d43e2b2de ("meson: add -Werror=empty-body to disallow `if(x);`")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-27 22:10:31 +00:00
Rob Clark
bc67b892d0 freedreno/ir3: handle the progress case
In some cases, in particular when you have things that can be src
modifiers ((abs)/(neg)), once eliminating one mov, there is a
possibility to remove another.  Handle this by re-visiting an
instruction after eliminating a copy on one of it's srcs.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-24 13:08:56 -07:00
Rob Clark
97b24efd9f freedreno/ir3: remove restrictions on const + (abs)/(neg)
These date back to relatively early days of ir3, when a lot was still
not well understood.  But according to CI (and what I've seen blob
driver do), these are not actually real restrictions.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-24 13:08:56 -07:00
Rob Clark
e665e65f96 freedreno/ir3: allow copy-propagate out of fanout
Now that we fixed the sharp edges that this was papering over, we can
relax the restriction about eliminating a mov coming out of a fanout
(for example from result of texture fetch).

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-24 13:08:56 -07:00
Rob Clark
3ac328875e freedreno/ir3: treat high vs low reg as conversion
This avoids copy-propagating a high register into an instruction which
cannot consume it.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-24 13:08:56 -07:00
Rob Clark
9e211b57b8 freedreno/ir3: propagate dest flags for collect/fanin
We did this properly already for split/fanout.  But collect was missed.
Extract out a helper to share.

This way we avoid copy propagating a mov from high or half reg into an
instruction which cannot consume a high/half reg.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-24 13:08:56 -07:00
Rob Clark
49ab94694d freedreno/ir3: make high regs easier to see in IR dumps
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-24 13:08:56 -07:00
Rob Clark
0f395f0933 freedreno/ir3: debug cleanup
1) deduplicate IR3_SHADER_DEBUG=disasm versus fs/vs/etc handling
2) standardize shader stage name prints, in particular VERT vs BVERT
3) don't mix stderr and stdout

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-24 13:08:56 -07:00
Rob Clark
aa8515463e freedreno/ir3: fixup register footprint fixup
Small typo resulted in not converting footprint to vec4, meaning that we
could potentially ask for quite a few more registers than required

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-22 17:46:19 +00:00
Rob Clark
4c060235a2 freedreno/ir3: handle scalarized varying inputs
If the load_interpolated_input is scalarized, we would be too
conservative about deciding the tex instruction wasn't a candidate to
pre-fetch:

	vec1 32 ssa_0 = load_const (0x00000000 /* 0.000000 */)
	vec2 32 ssa_1 = intrinsic load_barycentric_pixel () (0) /* interp_mode=0 */
	vec1 32 ssa_2 = intrinsic load_interpolated_input (ssa_1, ssa_0) (0, 0) /* base=0 */ /* component=0 */	/* packed:v_uv,v_uv1 */
	vec1 32 ssa_3 = intrinsic load_interpolated_input (ssa_1, ssa_0) (0, 1) /* base=0 */ /* component=1 */	/* packed:v_uv,v_uv1 */
	vec2 32 ssa_8 = vec2 ssa_2, ssa_3
	vec4 32 ssa_9 = tex ssa_8 (coord), 0 (texture), 0 (sampler)

Really we don't care that the texcoord components come from different
load_interpolated_input instructions, just that they have consecutive
varying offsets.

Reported-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-22 17:46:19 +00:00
Marijn Suijten
0141a4cdc0 freedreno/ir3: Add missing ir3_nir_lower_tex_prefetch.c to Android.mk
This file is created in 2a0d45ae6c but
addition to android makefiles was omitted. It breaks the build with
missing references which are defined in this file.
List the file in ir3_SOURCES to make the build succeed.

Signed-off-by: Marijn Suijten <marijns95@gmail.com>
2019-10-21 22:43:00 +00:00
Rhys Perry
8b98d0954e nir/lower_idiv: add new llvm-based path
v2: make variable names snake_case
v2: minor cleanups in emit_udiv()
v2: fix Panfrost build failure
v3: use an enum instead of a boolean flag in nir_lower_idiv()'s signature
v4: remove nir_op_urcp
v5: drop nv50 path
v5: rebase
v6: add back nv50 path
v6: add comment for nir_lower_idiv_path enum
v7: rename _nv50/_llvm to _fast/_precise
v8: fix etnaviv build failure

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-10-21 18:49:46 +00:00
Rob Clark
1cea76274e freedreno/ir3: handle imad24_ir3 case in UBO lowering
Similiar to iadd, we can fold an added constant value from an imad24_ir3
into the load_uniform's constant offset.  This avoids some cases where
the addition of imad24_ir3 could otherwise be a regression in instr
count.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2019-10-18 15:08:54 -07:00
Rob Clark
d9424e5821 freedreno/ir3: add imul24 opcode
This maps to mul.s24

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2019-10-18 15:08:54 -07:00
Rob Clark
c7b8f16bee freedreno/ir3: optimize immed 2nd src to mad
We can't encode immed sources for cat3 (mad) instructions, but we can
use const in first or third src.  We handled this case already, but we
weren't considering that we could lower immed to const.

For manhattan:

  total instructions in shared programs: 35202 -> 34718 (-1.37%)
  instructions in affected programs: 14931 -> 14447 (-3.24%)
  helped: 90
  HURT: 0
  total full in shared programs: 2451 -> 2359 (-3.75%)
  full in affected programs: 653 -> 561 (-14.09%)
  helped: 69
  HURT: 2

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 15:08:54 -07:00
Rob Clark
666b6236f7 freedreno/ir3: add rule to generate imad24
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2019-10-18 15:08:54 -07:00
Rob Clark
5e08f070f0 nir: add nir_lower_amul pass
Lower amul to either imul or imul24, depending on whether 24b is enough
bits to calculate an offset within the thing being dereferenced.

Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-10-18 15:08:54 -07:00
Eduardo Lima Mitev
bc2ccdc45a freedreno/ir3: Handle newly added opcode nir_op_imad24_ir3
Simply emit an ir3_MAD_S24 instruction in the backend.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2019-10-18 15:08:54 -07:00
Rob Clark
6ad442acae freedreno/ir3: rename mul.s/mul.u
to mul.s24/mul.u24, to better reflect that these are 24b multiply.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2019-10-18 15:08:54 -07:00
Rob Clark
f30c256ec0 freedreno/ir3: enable pre-fs texture fetch for a6xx
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Rob Clark
72048dd799 turnip: add support for pre-fs texture fetch
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Hyunjun Ko
e9450ad27d freedreno/ir3: Add support for texture sampling pre-dispatch
Signed-off-by: Eduardo Lima Mitev <elima@igalia.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Eduardo Lima Mitev
2a0d45ae6c freedreno/ir3: Add a NIR pass to select tex instructions eligible for pre-fetch
The pass should run once at the end of shader compilation, for a4xx
onwards. It iterates texture sampling instructions and mark those
eligibile for pre-dispatch by changing the tex op from 'tex' to
'tex_prefetch'. An instruction is eligibile if:

* The coordinate is a vector where all its components come from a
  shader input.
* The order of the components match exactly that of the input (no
  swizzles).
* The instruction is in the 'main' function, and in the outer
  most-block.

The first two restrictions were arrived to empirically, so more
testing could tighten or loosen it.

The 3rd restriction is there to allow moving the instructions
eligible for pre-dispatch to the beginning of the shader, so
that we don't block the registers holding the result for too
long.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Rob Clark
7d4213fe88 freedreno/ir3: force i/j pixel to r0.x
It seems that pre-fs texture fetch only works if ij_pix ends up in r0.x.
I've tried unknown zero bits, to no avail, and blob also seems to force
r0.x when this feature is used.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Rob Clark
07e9bf564f freedreno/ir3: add pre-dispatch tex fetch to disasm
Useful to see in disassembly listing texture fetches that were moved to
pre-dispatch.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Rob Clark
2b93eb9c76 freedreno/ir3: add dummy bary.f(ei) for pre-fs-fetch
If the only use of varyings is a pre-shader texture-fetch, we still need
to issue a bary.f with the end-input flag, otherwise we'll block further
VS invocations, as the hw will think varying storage is still busy.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Rob Clark
392a309a55 freedreno/ir3: fixup register footprint to account for prefetch
It is possible that the result of a pre-fs texture fetch is an output
(or partially an output) of the FS.  Sine the meta:tex_prefetch
instructions are dropped before the assembler, we need to account for
this when we fixup the register footprint.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Rob Clark
482e1b9955 freedreno/ir3: add meta instruction for pre-fs texture fetch
Add a placeholder instruction to track texture fetches made prior to FS
shader dispatch.  These, like meta:input instructions are scheduled
before any real instructions, so that RA realizes their result values
are live before the first real instruction.  And to give legalize a way
to track usage of fetched sample requiring (sy) sync flags.

There is some related special handling for varying texcoord inputs used
for pre-fs-fetch, so that they are not DCE'd and remain in linkage
between FS and previous stage.  Note that we could almost avoid this
special handling by giving meta:tex_prefetch real src arguments, except
that in the FS stage, inputs are actual bary.f/ldlv instructions.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Rob Clark
11e467c378 freedreno/ir3: don't DCE ij_pix if used for pre-fs-texture-fetch
When we enable pre-dispatch texture fetch, we could have a scenario
where the barycentric i/j coord sysval is not used in the shader, but
only used for the varying fetch for the pre-dispatch texture fetch.
In this case we need to take care not to DCE this sysval.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Rob Clark
af817a44c1 freedreno/ir3: track sysval slot for inputs
Will be needed for special handling of SYSTEM_VALUE_BARYCENTRIC_PIXEL
(ij_pix) when pre-fs texture fetch is enabled.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Rob Clark
35692fab86 freedreno/ir3: remove unused ir3_instruction::inout
Not sure I remember how long this has been unused for.  But it's unused
now.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Hyunjun Ko
fd14788e1f freedreno/ir3: Add data structures to support texture pre-fetch
Signed-off-by: Eduardo Lima Mitev <elima@igalia.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Rob Clark
766a68cdb9 freedreno: update registers
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Kristian H. Kristensen
622afc8dbd freedreno/a6xx: Implement PIPE_QUERY_PRIMITIVES_GENERATED for GS
When we don't have streamout enabled, we have to read this register to
get the number of primitives emitted.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
d6ed39e20e freedreno/ir3: End VS with CHMASK and CHSH in GS pipelines
When used in a GS pipeline, the VS doesn't end with the END
instruction. Instead it chains to the GS, which continues running with
the same register allocation.  The intended use cases seems to be that
you can compile a regular VS (ie outputs in registers and ending with
END) but then tack on link-time generated code past the END to write
the outputs using STLW, in case the VS is used with GS.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
4b7312b763 freedreno/ir3: Start GS with (ss) and (sy)
We don't know what kind of loads we might have to wait on when coming
in from chsh in the VS so set both sync flags.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
c347708bea freedreno/ir3: Pre-color GS header and primitive ID
These sysvals have to be unclobbered by VS and in the same registers
in both VS and GS, since the chsh from VS to GS doesn't reload the
values. We use the pre-color argument to ir3_ra() to always place
these values in r0.x and r0.y.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
ce08fddbbe freedreno/ir3: Setup ir3 inputs and outputs for GS
Inputs are the GS header, which contains vertex ID, local primitive ID
and thread ID as well as primitive ID. The setup is a little different
from other sysvals, since we always have to receive them in the VS so
that it can pass them on into the GS.

The vertex flag outputs from GS is set up as a proper nir output in
the lowering pass and doesn't need special handling here.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
0293d14719 freedreno/ir3: Implement primitive layout intrinsics
This implements the load_vs_primitive_stride_ir3,
load_vs_vertex_stride_ir3 and load_primitive_location_ir3 intrinsics,
used for getting the primitive layout strides and locations.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
8e16fb1528 freedreno/ir3: Implement lowering passes for VS and GS
This introduces two new lowering passes. One to lower VS to explicit
outputs using STLW and one to lower GS to load input using LDLW and
implement the GS specific functionality.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
8f39985b01 freedreno/ir3: Add has_gs flag to shader key
Since the presence of GS changes how the VS operates we need to track
that in the shader key.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
0324706764 freedreno/ir3: Add intrinsics that map to LDLW/STLW
These intrinsics will let us do all the offset calculations in nir,
which is nicer to work with and lets nir_opt_algebraic eat it all up.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
436d125adf freedreno/ir3: Add new LDLW/STLW instructions
These access memory used for passing data between geometry stages.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
956d319446 freedreno/ir3: Extend RA with mechanism for pre-coloring registers
We'll need to pre-color certain input registers betwee VS and GS
shaders.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
0b6625d825 freedreno/ir3: Use third register for offset for LDL and LDLV
Before, offset held the offset, which can be either immediate or a
register.  Use a third register to hold the offset so that we can use
a register.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
3a93e60e7b freedreno/ir3: Add support for CHSH and CHMASK instructions
Just add the constructors for now and special case similar to END so
we don't remove them.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Kristian H. Kristensen
610c8c938e freedreno/registers: Update with GS, HS and DS registers
Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Erik Faye-Lund
71c0dcf266 nir: support feeding state to nir_lower_clip_[vg]s
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-17 10:41:36 +02:00